dscm the Dungeon (0, 0, D) a +0 arbalest 13 bolts (0, 13, D) the +5 plate armour of Etaolatuom {MP-9 Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It affects your magic capacity (-9). (0, 14, D) the cursed +0 leather armour of Sovereignty {rF+ Stlth+} It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (0, 15, D) a +3 chain mail (0, 16, D) a +1 large shield (0, 17, D) the cursed +1 chain mail of the Red Skies {rC- Regen+ Dex+8 SInv} It affects your dexterity (+8). It makes you vulnerable to cold. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (0, 18, D) a +3 chain mail (0, 19, D) a +1 pair of gloves (0, 20, D) +0 swamp dragon scales (0, 22, D) a +1 battleaxe (0, 23, D) a +1 longbow of velocity (0, 24, D) a +1 demon whip of pain (0, 25, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (0, 26, D) a +0 triple sword (0, 27, D) a +1 battleaxe (0, 28, D) a +1 great mace (0, 29, D) a +1 longbow (0, 34, D) an uncursed ring of see invisible (8, 22, D) a water moccasin corpse (8, 24, D) 2 scrolls of enchant armour (8, 27, D) 2 scrolls of enchant armour (8, 28, D) 2 scrolls of enchant weapon (8, 30, D) an uncursed staff of summoning (8, 37, D) a crocodile corpse (12, -23, D) 2 arrows (12, -18, D) a +0 shortbow 15 arrows (12, -17, D) a +0 shortbow 11 arrows (12, -4, D) a +2 ring mail (12, -3, D) a +0 centaur barding (12, -2, D) a +0 pair of boots (12, -1, D) a +2 scimitar of flaming a +4 quarterstaff of draining a +2 halberd of protection a +2 dire flail of crushing a +3 war axe of draining a +2 rapier of electrocution (12, 0, D) an uncursed staff of energy (12, 7, D) a +0 dagger a +0 robe (12, 8, D) a cursed -3 trident a +0 plate armour of fire resistance (12, 31, D) a cursed -3 whip (12, 39, D) a stone (12, 40, D) a +0 dagger (12, 44, D) a stone