dscm the Dungeon (0, 0, D) a +0 dagger a +0 dagger (6, 0, D) a +0 giant club (7, 0, D) a +0 dagger (39, 0, D) an uncursed staff of energy (40, 0, D) the +2 scimitar "Koffinlux" {vamp, Str+3 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your intelligence (+2). a +4 quarterstaff of speed the +2 halberd of the Pariah {drain, +Blink rF+ rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. It lets you blink. a +2 morningstar of crushing a +3 war axe of chopping a +2 rapier of distortion (41, 0, D) a +0 cloak (42, -4, D) a polar bear corpse (42, 0, D) a +0 pair of gloves (43, -4, D) a black bear corpse (43, 0, D) a +1 chain mail (44, -4, D) a black bear corpse (45, -4, D) 6 gold pieces (46, -4, D) a potion of brilliance (47, -4, D) 21 stones (48, -4, D) 10 gold pieces (49, 0, D) an adder skeleton (50, -4, D) 40 fruits 12 bread rations (52, -4, D) a +0 cloak (53, -4, D) a +0 helmet (54, -4, D) a +0 cloak (55, -4, D) a +0 helmet (57, 0, D) a +0 dagger a +0 robe (58, 0, D) a +0 giant club a +0 giant club a +0 giant spiked club