dscm the Dungeon [Shop] Qeocu's Book Boutique a book of Minor Magic (260 gold) a book of Minor Magic (260 gold) a book of Cantrips (260 gold) a book of Cantrips (260 gold) the Grimoire of Envenoming and the Snowflakes (767 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Misfortune (260 gold) a book of Cantrips (260 gold) [Shop] Cesant's Antique Weapon Shop the +6 hunting sling of Honour {flame, Dex+7} (1088 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). a +0 short sword (60 gold) a +1 dire flail of protection (236 gold) a cursed -3 club (2 gold) a +0 whip (50 gold) a +2 dagger of draining (312 gold) a +2 spear of distortion (390 gold) a +0 dagger (40 gold) a +2 hand axe of chopping (330 gold) the +7 short sword of the Boar {pierce, +Rage rC+ Int-5 Dex+6} (1182 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+6). It protects you from cold. It lets you go berserk. a +1 trident of protection (224 gold) a +2 great sword of slicing (434 gold) a +1 great sword of freezing (374 gold) a +0 mace (60 gold) [Shop] Caygimos's Antique Weapon Boutique a +0 hand axe (66 gold) a +0 scythe of venom (123 gold) a +5 battleaxe of electrocution (950 gold) a +0 whip (55 gold) a +0 club (22 gold) a +0 dagger (44 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +0 falchion (66 gold) a +0 vampiric demon whip (1034 gold) a +0 short sword (66 gold) a +1 hand axe of flaming (272 gold) a +2 spear of venom (343 gold) a +1 antimagic rapier (418 gold) [Shop] Sitruduq's Magic Scroll Shop a scroll of enchant armour (75 gold) (0, 0, D) a +0 cloak (1, 0, D) a +0 cloak (2, 0, D) a +0 pair of gloves (3, 0, D) a +0 helmet (5, 0, D) 40 fruits 12 bread rations (6, -4, D) a +0 dagger a +0 robe (7, 0, D) a +0 dagger (10, 0, D) a +0 pair of boots of running (10, 4, D) a +3 battleaxe a +0 chain mail (11, -4, D) a +1 scimitar of electrocution a +0 plate armour (12, -4, D) a +2 ring mail (13, -4, D) a +0 giant club a +0 giant club a +0 cloak (14, -4, D) a +0 pair of boots (15, -4, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing the +1 broad axe "Norphip" {pain, rC- MP+9 Str+9 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+9). It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. a +2 rapier of electrocution (16, -4, D) an uncursed staff of energy (16, 4, D) a +1 battleaxe a +1 chain mail of poison resistance (18, 4, D) a +0 great sword a +0 plate armour (18, 8, D) 2 large rocks (19, 4, D) a +0 battleaxe 5 tomahawks a +0 chain mail a +0 long sword a +0 chain mail (19, 8, D) a +0 shortbow 8 arrows (20, 4, D) a +0 hand axe 6 tomahawks a +0 chain mail (20, 8, D) a large rock a +0 giant spiked club a +0 giant club (21, 4, D) a +1 great sword a +0 plate armour (21, 10, D) a +2 scimitar of slicing a +0 plate armour a +0 shield of reflection the human corpse of Donald (skeletalised by now) (23, 4, D) a +2 great mace of holy wrath a +0 plate armour (23, 8, D) an arrow (23, 10, D) a +0 halberd (unseen) (25, 4, D) a +0 scimitar a +0 plate armour (28, 4, D) a +2 long sword a +0 plate armour (29, 2, D) a +1 war axe a +0 plate armour (29, 4, D) a +0 hand axe a +0 leather armour (29, 8, D) a +0 leather armour (30, 4, D) a cursed -2 dire flail a +0 chain mail (30, 8, D) a +3 chain mail (31, 4, D) a +0 war axe a +0 chain mail a +0 mace a +0 chain mail (31, 8, D) the +2 leather armour of the Arcane {MR+} It affects your resistance to hostile enchantments. (32, 4, D) a +0 mace a +0 chain mail a +1 great mace of protection a +0 chain mail a +0 long sword a +0 chain mail (32, 8, D) a +0 ring mail (33, 8, D) the cursed +0 plate armour of Tomorrow {rPois} It protects you from poison. It has a curse placed upon it. (34, 8, D) a +1 helmet (35, 8, D) +0 acid dragon scales (36, 8, D) a +3 scale mail (38, 4, D) a +0 club a +0 scale mail (38, 8, D) a +1 giant spiked club (39, 8, D) a +1 great mace (40, 4, D) a +0 mace a +0 chain mail (40, 8, D) a +1 war axe of freezing (41, 0, D) 2 scrolls of enchant armour (41, 8, D) a +2 falchion of slicing (42, 8, D) a +1 great mace (43, 2, D) a +0 battleaxe a +0 plate armour (43, 4, D) a cursed +0 hand axe (43, 8, D) a +1 demon whip (44, 4, D) a +1 mace of protection a +0 falchion a +0 leather armour (44, 8, D) a +1 demon whip of electrocution (45, 4, D) a +0 short sword a +0 hand axe a +0 war axe (45, 8, D) a +3 quick blade (46, 0, D) the cursed +0 hand axe of Purpose {flame, rC+ MR+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (46, 4, D) a +0 mace a +0 chain mail a +0 dagger a +0 robe (47, 4, D) a +0 dagger a +0 robe (47, 6, D) a large rock (48, -4, D) a +0 shortbow 19 arrows (48, 4, D) a +0 glaive a +0 plate armour a +0 mace a +0 flail a +0 chain mail (48, 6, D) 3 large rocks (49, 2, D) a +0 glaive a +0 chain mail (49, 4, D) a cursed -3 dagger a +0 robe (49, 8, D) an uncursed ring of see invisible (50, -4, D) a +0 giant spiked club (51, 4, D) a +0 halberd a +0 plate armour (53, 4, D) a +0 dagger of protection a +0 robe (55, 8, D) a +0 arbalest 15 bolts (56, -4, D) a +0 club