dscm Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (2, 15, D:1) a +0 ring mail (3, -5, D:1) a potion of degeneration (3, 6, D:1) a +0 club (10, -17, D:1) a +0 mace (11, -15, D:1) a +0 mace (13, 2, D:1) a +0 club (14, -9, D:1) a +0 ring mail (17, 24, D:1) a +0 whip (20, -14, D:1) a +0 club (20, 13, D:1) a +0 halberd (21, 16, D:1) a +0 club (23, 16, D:1) a +0 club (23, 17, D:1) 22 arrows (24, -1, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -19, D:2) a +0 club (13, 9, D:2) a +0 scale mail (14, -2, D:2) a +0 whip (18, 11, D:2) a +0 dagger a +0 robe (21, -20, D:2) a +0 club (22, -8, D:2) a +0 club (24, 11, D:2) a +0 dagger (46, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (23, 7, D:3) a +0 club (24, 37, D:3) 15 arrows (26, 33, D:3) a +0 falchion (41, -3, D:3) a +0 club (43, 18, D:3) a +0 short sword a +0 blowgun 19 poisoned needles (43, 20, D:3) a poisoned needle (43, 25, D:3) a poisoned needle (57, -2, D:3) a +0 leather armour a +0 flail a +0 short sword (58, -3, D:3) a +0 flail (58, -1, D:3) a +0 ring mail a +0 club Level 4 of the Dungeon [Shop] Surokh's Food Shop a meat ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) [Shop] Gyntol's Jewellery Shop an uncursed ring of magical power (260 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of fire (325 gold) the amulet "Oquepuin" {+Rage rF- rN++ Str-5 Int+10} (793 gold) [amulet of rage] It affects your strength (-5). It affects your intelligence (+10). It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you go berserk. an uncursed ring of resist corrosion (260 gold) [Shop] Zil Raa's Jewellery Shop the ring of the Seer {rElec rPois rN+ Str+4 Stlth-} (497 gold) [ring of loudness] It affects your strength (+4). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you less stealthy. a +4 ring of intelligence (351 gold) a +3 ring of evasion (273 gold) a cursed ring of loudness (58 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of magical power (260 gold) the amulet of Xoborr {+Rage rC++ rN+} (893 gold) [amulet of rage] It greatly protects you from cold. It protects you from negative energy. It lets you go berserk. an uncursed amulet of the gourmand (390 gold) a cursed ring of loudness (58 gold) an uncursed ring of magical power (260 gold) an uncursed ring of ice (325 gold) (2, 14, D:4) 17 bolts (9, 5, D:4) a +0 ring mail (12, 4, D:4) a +0 hand axe (24, 3, D:4) 13 sling bullets (26, -3, D:4) 11 poisoned needles (42, -6, D:4) a +0 falchion a +0 leather armour a +0 short sword a +0 flail a +0 whip a +0 club (43, -7, D:4) a +0 club a +0 halberd (43, -6, D:4) a +0 falchion (52, 30, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (20, 9, D:5) a cursed +0 whip a +0 leather armour a +0 war axe a +0 whip a +2 chain mail of cold resistance (23, -25, D:5) a +0 giant spiked club (23, -23, D:5) a +0 club (23, -22, D:5) a +0 club (25, -27, D:5) 7 needles of confusion (26, -28, D:5) a -5 ring of protection (38, 8, D:5) a +0 ring mail (39, -2, D:5) a cursed -2 dagger (42, -17, D:5) a +0 mace (47, -8, D:5) 19 bolts Level 6 of the Dungeon [Shop] Ruin's General Store 21 stones (25 gold) a +0 trident of freezing (99 gold) a potion of flight (36 gold) a +0 leather armour (24 gold) a potion of degeneration (12 gold) a fruit (18 gold) a wand of polymorph (9/24) (132 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a +3 plate armour of poison resistance (504 gold) a potion of berserk rage (60 gold) (0, 0, D:6) a +0 falchion (2, 1, D:6) a +0 shortbow 23 arrows (5, -11, D:6) a +0 short sword (8, 3, D:6) a +0 dagger a +0 robe (8, 8, D:6) a +0 giant club (10, -9, D:6) 14 poisoned needles a potion of degeneration (10, 0, D:6) a +0 long sword (10, 10, D:6) a +0 trident (17, -11, D:6) a +0 flail a +2 plate armour of positive energy (27, -11, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 2, D:6) a +0 giant club (34, 17, D:6) 18 bolts (34, 24, D:6) a +0 robe (35, -9, D:6) a cursed +0 chain mail (35, 26, D:6) a cursed -3 spear (35, 28, D:6) a +0 dagger a +0 robe (37, -11, D:6) a +0 club (39, 35, D:6) 22 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (9, 29, D:7) a +0 ring mail (10, -20, D:7) a +0 dagger (12, -17, D:7) an uncursed staff of death a wand of paralysis (0/24) (12, -14, D:7) a +0 short sword (16, 2, D:7) a scarf of repulsion (23, 17, D:7) the +6 leather armour of the Loofah {+Inv rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It lets you turn invisible. (33, -7, D:7) a +0 spear (38, -12, D:7) a +0 trident (38, 18, D:7) a +0 dire flail a +0 plate armour (39, 18, D:7) a +0 dagger a +0 robe (40, 9, D:7) a +0 robe (40, 18, D:7) a +0 dagger a +0 robe (41, -14, D:7) a +0 spear (41, 11, D:7) a cursed -1 spear a +0 mace (42, -16, D:7) a +0 leather armour (42, 24, D:7) a +0 spear (46, 1, D:7) a +2 spear of flaming (47, 1, D:7) a +0 scale mail a +0 spear (59, -17, D:7) a +0 spear a +3 trident of venom a +0 ring mail (61, -17, D:7) a +0 whip (62, -17, D:7) a cursed +0 club (69, 23, D:7) 23 arrows Level 8 of the Dungeon [Shop] Abrog's Book Boutique a book of Clouds (675 gold) a book of Summonings (1050 gold) a book of the Dragon (1350 gold) the Incunabulum of the Dusty Blaze (1387 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Petrify Transmutation/Earth 4 a manual of Stealth (1656 gold) a Grand Grimoire (1656 gold) the Papyrus of Toxic Feathers (1035 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Tornado Air 9 a book of Geomancy (525 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant spiked club (13, 6, D:8) a cursed +3 falchion (17, -5, D:8) a +0 mace (17, 7, D:8) a +0 giant club a +0 giant club (17, 29, D:8) a +0 shortbow 20 arrows (19, -1, D:8) a +0 trident (20, -5, D:8) a +0 giant club a +0 giant club (21, 10, D:8) a +0 robe a +0 morningstar a +0 long sword a +0 robe a +0 robe (22, 7, D:8) a +0 leather armour (22, 10, D:8) a +0 robe a +4 halberd (30, -5, D:8) a +0 giant club a +0 giant spiked club (50, -5, D:8) a +0 shortbow 15 arrows Level 9 of the Dungeon (12, 25, D:9) a +0 flail (12, 28, D:9) a +0 club (13, 27, D:9) a +0 dagger (13, 28, D:9) a +2 dagger of draining a +0 robe (13, 47, D:9) a cursed -3 giant spiked club a +0 giant club (20, 27, D:9) 12 bolts (22, 22, D:9) 4 large rocks (22, 34, D:9) a +0 robe a +0 dagger of draining (23, 17, D:9) a +0 club (24, 14, D:9) 18 poisoned needles (26, 15, D:9) a +0 glaive a +0 shortbow 22 arrows (26, 35, D:9) a +0 chain mail (29, 23, D:9) a +0 broad axe a +0 plate armour (29, 49, D:9) a +0 giant spiked club a +0 giant spiked club (30, 24, D:9) a +0 hand axe a +0 chain mail (31, 23, D:9) a +0 morningstar a +1 long sword of holy wrath 3 silver tomahawks (34, 38, D:9) a +0 blowgun a +0 dagger 20 poisoned needles (35, 37, D:9) a +0 scale mail a +0 shield (35, 38, D:9) a +0 blowgun 13 poisoned needles (36, 15, D:9) a cursed -1 giant spiked club a +0 giant club (36, 27, D:9) a +0 plate armour a +0 halberd (41, 38, D:9) a poisoned needle (46, 39, D:9) an arrow (47, 4, D:9) a +0 hand axe (47, 35, D:9) a +0 giant club (48, 34, D:9) 18 arrows a +0 shortbow (54, 13, D:9) a +0 shortbow 27 arrows (54, 14, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 hand axe (1, 1, D:10) a +0 leather armour (3, 1, D:10) a +0 dagger a +0 robe (14, -6, D:10) a +0 leather armour (15, -49, D:10) a +0 club a +0 scale mail (16, -50, D:10) a +0 trident (17, -50, D:10) a +0 mace (17, -43, D:10) a +0 shortbow 17 arrows (18, -50, D:10) a +0 mace (19, -45, D:10) a +0 ring mail (21, -6, D:10) a +0 scale mail (23, -31, D:10) 12 arrows (23, -18, D:10) 12 arrows (30, -44, D:10) 32 arrows (30, -31, D:10) a +0 flail (31, -18, D:10) 16 poisoned needles (35, -49, D:10) a +0 giant club a +0 dire flail (39, -38, D:10) 4 needles of confusion (42, -12, D:10) a +0 hunting sling (46, -27, D:10) a +0 quarterstaff (50, -40, D:10) a +0 short sword (50, -37, D:10) a +0 trident a +0 chain mail (50, -35, D:10) a +0 hand axe a +0 leather armour (50, -17, D:10) an uncursed staff of poison an uncursed staff of fire (51, -35, D:10) a +0 club (51, -20, D:10) a +2 flail of holy wrath (55, -30, D:10) a +0 scimitar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of lightning (3/15) a wand of flame (9/48) a wand of flame (19/48) 18 tomahawks a wand of random effects (12/48) a -1 short sword (0, 2, Lair:1) 7 royal jellies 3 meat rations 9 fruits (1, 0, Lair:1) a scroll of recharging a scroll of enchant weapon 5 scrolls of amnesia 5 scrolls of magic mapping 3 scrolls of enchant armour (1, 1, Lair:1) a book of Unlife a book of Callings a book of Geomancy (1, 2, Lair:1) a potion of invisibility 2 potions of berserk rage a potion of magic 3 potions of might 2 potions of brilliance 3 potions of agility 2 potions of lignification 2 potions of flight (43, 1, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, -8, Lair:2) a +0 chain mail (4, -11, Lair:2) a scroll of identify (4, -7, Lair:2) a meat ration (6, -9, Lair:2) 21 stones (23, -6, Lair:2) a +0 robe (24, -6, Lair:2) a +0 cloak (25, 3, Lair:2) 21 sling bullets (42, 7, Lair:2) a +0 flail (45, -45, Lair:2) 13 bolts (45, -44, Lair:2) a +0 hunting sling (47, 4, Lair:2) a water moccasin corpse (52, -6, Lair:2) a +0 chain mail (65, -44, Lair:2) a cursed -1 club