dscm the Dungeon (0, 0, D) a +0 short sword a +0 plate armour (0, 3, D) a +1 chain mail (0, 4, D) a +0 centaur barding (0, 6, D) the +2 scimitar "Geril" {drain, rF+ rN+ Str+2 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of freezing