Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 16 dscm the Grave Robber (level 2, -5/20 HPs) Began as a Draconian Necromancer on Sept 29, 2017. Slain by a water moccasin (6 damage) ... while paralysed ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:12 (297 turns). dscm the Grave Robber (Draconian Necromancer) Turns: 297, Time: 00:01:12 Health: -5/20 AC: 4 Str: 10 XL: 2 Next: 41% Magic: 3/5 EV: 2 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . i - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: paralysed, lethally poisoned (-5 -> -17), berserk cooldown, slowed A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +0 club (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a bread ration Skills: * Level 2.2 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting + Level 5.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your tail-slap misses the frilled lizard. The frilled lizard misses you. You sock the frilled lizard! You kill the frilled lizard! You closely miss the water moccasin. The water moccasin barely misses you. You thump the water moccasin! You tail-slap the water moccasin. The water moccasin is severely wounded. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. The water moccasin bites you. x2 The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....SS@..÷÷'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin and an adder. Vanquished Creatures A shadow imp (D) A dart slug (D) A goblin (D) A kobold (D) A quokka (D) A ball python (D) A bat (D) A frilled lizard (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Draconian Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 26 | D | Reached skill level 5 in Necromancy 279 | D | Noticed a water moccasin 288 | D | Reached XP level 2. HP: 20/20 MP: 3/5 297 | D | HP: 1/20 [poisoned by a water moccasin] 297 | D | Slain by a water moccasin Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.8 Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 19 Club || 14 Tailslap || 2 Cast: Pain || 4 Use: Potion || 1 Armor: Skin || 5 Dodge: Dodged || 15