dscm the Dungeon (0, 0, D) a +0 trident (unseen) (4, 0, D) a +0 plate armour (5, 0, D) a +0 naga barding (7, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of crushing a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of distortion (42, 0, D) a jackal corpse (skeletalised by now)