dscm the Dungeon (0, 0, D) a +0 longbow 13 arrows (2, 0, D) a +2 dagger of venom a +0 robe (3, 0, D) an arrow (6, 0, D) a +0 shortbow 21 arrows (7, 0, D) an arrow (9, 0, D) a +0 giant club (15, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing the +2 rapier "Qehix" {elec, rElec Str-5 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your intelligence (+2). It insulates you from electricity. (16, 0, D) an uncursed staff of energy (28, -4, D) a death yak corpse (39, -4, D) a water moccasin corpse a water moccasin corpse a spiny frog corpse (skeletalised by now) (47, -4, D) a +0 mace (56, 0, D) a +0 dagger a +0 dagger a +0 club (57, 0, D) a stone