dscm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (0, 1, D:2) 23 stones (1, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed -2 dagger (2, 7, D:3) 27 stones (18, 3, D:3) a +1 robe of magic resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 whip (4, -7, D:4) 6 gold pieces (4, 1, D:4) 2 tomahawks a +0 club a +0 ring mail (4, 4, D:4) a worm corpse (5, 1, D:4) a tomahawk (7, -7, D:4) a meat ration (12, -7, D:4) 27 sling bullets (12, -2, D:4) a +0 scimitar a +0 robe a +0 flail a +0 giant club (12, 3, D:4) an adder corpse (12, 7, D:4) the +3 dagger of Conscience {freeze, Fragile rC+ rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. (20, -4, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 7, D:4) 21 sling bullets (25, 18, D:4) a cursed -2 trident a +0 animal skin (26, 18, D:4) a +0 club a +0 club (28, 5, D:4) 20 stones (28, 18, D:4) a +0 club a +0 club (28, 19, D:4) a cursed -1 club (28, 20, D:4) a +0 dagger