Dungeon Sprint DCSS version 0.20-b1-18-gaa2fd62 (webtiles) character file. 47 dscm the Skirmisher (level 3, 13/31 HPs) Began as a Demonspawn Fighter on May 24, 2017. Got out of the dungeon alive. The game lasted 00:00:35 (172 turns). dscm the Skirmisher (Demonspawn Fighter) Turns: 172, Time: 00:00:36 Health: 13/31 AC: 7 Str: 17 XL: 3 Next: 48% Magic: 3/3 EV: 8 Int: 9 God: Gold: 0 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: berserk cooldown A: demonic guardian 1, magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: * Level 4.3 Fighting * Level 3.4 Maces & Flails * Level 3.9 Armour * Level 1.4 Dodging * Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. When hurt, damage is shared between your health and your magic reserves. Message History Your quasit closely misses the crimson imp. Your quasit claws the crimson imp. The crimson imp barely misses your quasit. Your quasit barely misses the crimson imp. Your quasit misses the crimson imp. Your quasit closely misses the crimson imp. The crimson imp barely misses your quasit. Your quasit misses the crimson imp. Your quasit barely misses the crimson imp. Your quasit claws the crimson imp but does no damage. The orc wizard mumbles some strange words. The orc wizard blinks! Your quasit misses the crimson imp. Your quasit claws the crimson imp but does no damage. Your quasit barely misses the crimson imp. The crimson imp blinks! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓ ▓@▓ ▓5▓ ▓.▓ ▓5▓ ▓)▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ You could see a friendly iron imp and a friendly quasit. Vanquished Creatures A hound (D) An adder (D) A dart slug (D) 2 hobgoblins (D) A jackal (D) A kobold (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 127 | D | Noticed a crimson imp 127 | D | Noticed a hound 127 | D | Noticed an orc wizard 131 | D | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 131 | D | Reached XP level 2. HP: 24/24 MP: 2/2 132 | D | Reached skill level 1 in Dodging 151 | D | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 151 | D | Reached XP level 3. HP: 12/31 MP: 1/3 172 | D | Got out of the dungeon alive. Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 2 3 | 3.4 Armour | 3 | 3.9 Shields | 3 4 | 4.2 Dodging | 1 | 1.4 Fighting | 4 | 4.3 Action || total -------------------------++------- Melee: Flail || 53 Use: Potion || 1 Armor: Scale mail || 35 Dodge: Dodged || 23 Block: Shield || 23