dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -12, D:1) 5 bolts (2, 1, D:1) a +0 dagger (9, 10, D:1) a cursed +0 club (10, -6, D:1) a +0 ring mail (20, -1, D:1) a +2 whip of electrocution (26, -29, D:1) a +0 whip (30, -26, D:1) a +0 club (36, -17, D:1) a +0 chain mail (45, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 5, D:2) a +0 hunting sling (5, 39, D:2) a +0 club (13, 0, D:2) a +0 scale mail (13, 1, D:2) a +0 club (13, 20, D:2) a +0 robe (15, 27, D:2) a +0 short sword (16, 11, D:2) a +0 short sword (26, 13, D:2) a +0 dagger (29, 25, D:2) a +0 club (34, 23, D:2) a +0 falchion (35, 2, D:2) a +0 plate armour (47, 28, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 24, D:3) a +1 short sword of draining a +0 hunting sling (1, 8, D:3) a +0 ring mail (4, 26, D:3) a +0 club a +0 robe (5, 3, D:3) a +0 whip (11, 45, D:3) a +0 mace (13, 32, D:3) a +0 spear (21, -5, D:3) a +0 club (24, 26, D:3) 18 bolts (31, -3, D:3) a +0 dagger (33, 21, D:3) 22 bolts (34, 27, D:3) a +0 chain mail a +0 flail a +0 short sword a +0 club (35, 26, D:3) a +1 whip of electrocution (35, 27, D:3) a +0 ring mail (40, 36, D:3) a +0 club (54, 24, D:3) a +0 hand axe (56, -1, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Jathejushe's Book Shop a book of Annihilations (1214 gold) a book of Debilitation (440 gold) a book of Necromancy (330 gold) a book of Air (385 gold) a book of Maledictions (275 gold) a book of Cantrips (220 gold) a book of Frost (385 gold) the Handbook of Shifting Evil Arts (660 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Control Undead Necromancy 4 d - Irradiate Conjuration/Transmutation 5 e - Cigotuvi's Embrace Necromancy 5 (0, 0, D:4) a +0 whip (10, 30, D:4) a +0 giant club (11, 30, D:4) a +0 ring mail a +2 morningstar of crushing (17, 4, D:4) a +0 hand axe (18, 45, D:4) a +0 club a +0 leather armour (22, 38, D:4) a +0 flail (26, 8, D:4) a +0 dagger (27, 44, D:4) a cursed -1 dagger a cursed +0 robe a +0 dagger a +0 leather armour (28, 43, D:4) a +0 club a +0 scale mail (28, 44, D:4) a +0 flail (29, 6, D:4) a +0 dagger (31, 2, D:4) a cursed -2 war axe (32, 10, D:4) a +0 dagger (32, 49, D:4) 2 scrolls of noise (37, 49, D:4) a +0 halberd (38, 7, D:4) a +0 quarterstaff a +0 club a +0 robe (40, 7, D:4) a +0 robe a +0 dagger (40, 38, D:4) a +0 dagger (44, 12, D:4) a +0 leather armour a +0 club (44, 39, D:4) 27 sling bullets (45, 12, D:4) a +0 dagger (45, 22, D:4) a +0 flail a +0 scale mail a +0 hand axe a +0 robe a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 15 poisoned needles (6, -20, D:5) 16 arrows (10, -31, D:5) 15 arrows a +0 shortbow (19, 8, D:5) a +0 giant spiked club (20, -33, D:5) a +0 trident (23, -36, D:5) the +3 leather armour "Vimesu" {rPois rN+} It protects you from poison. It protects you from negative energy. (29, -19, D:5) a cursed -3 blowgun 4 poisoned needles (32, -20, D:5) 2 poisoned needles (35, -22, D:5) a +0 giant club (36, -22, D:5) 2 poisoned needles (36, -21, D:5) 3 poisoned needles (45, -23, D:5) a +0 dagger a +0 robe (46, -21, D:5) a +0 falchion a +0 leather armour (49, -36, D:5) a +3 leather armour (57, -44, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 32, D:6) a +0 club (7, -2, D:6) 14 arrows (13, 14, D:6) an arrow (14, 11, D:6) a +0 ring mail (16, 13, D:6) an arrow (18, 14, D:6) 2 arrows (20, 14, D:6) 12 arrows a +0 shortbow (20, 44, D:6) a +0 ring mail (23, -10, D:6) 19 bolts (23, 12, D:6) 12 arrows (24, -4, D:6) a +0 cloak (26, 16, D:6) a +0 hand axe (28, 13, D:6) 14 poisoned needles (37, 15, D:6) a +0 giant club (49, 24, D:6) a +0 ring mail a +0 whip a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 leather armour (60, 1, D:6) a +0 ring mail (65, 20, D:6) a +2 flail of holy wrath a +0 scale mail a +0 chain mail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 vampiric hand axe a cursed +0 robe a +0 dagger a +0 hand axe a +0 chain mail (0, 2, D:7) a +0 dagger (8, -46, D:7) a +0 hand axe a +0 animal skin (9, -8, D:7) a cursed +0 hunting sling (12, -29, D:7) an uncursed amulet of rage (24, -39, D:7) 8 arrows (24, -38, D:7) a +0 quarterstaff (26, -31, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (26, -30, D:7) a +0 hand axe (29, -39, D:7) a +0 short sword (32, 5, D:7) a +0 ring mail (34, -15, D:7) a +0 robe (41, -30, D:7) a +0 long sword Level 8 of the Dungeon (2, 13, D:8) a +0 leather armour (4, 5, D:8) a +0 scale mail (4, 7, D:8) a +0 leather armour a +0 short sword (5, -4, D:8) a +2 flail of crushing 2 tomahawks (15, 5, D:8) a +0 giant club a +0 giant club (16, 4, D:8) a +0 mace a +0 ring mail (19, -13, D:8) a +0 troll leather armour (21, -6, D:8) a +0 dagger (21, 0, D:8) a +0 ring mail (29, -9, D:8) a +0 halberd a +0 plate armour (36, 22, D:8) a +0 great mace (38, 11, D:8) a +0 long sword a +0 ring mail (39, 6, D:8) a +1 halberd a cursed -1 animal skin (41, -4, D:8) a +0 dagger a +0 robe (41, 12, D:8) the +9 staff of Olgreb {rPois} It protects you from poison. (41, 21, D:8) a fruit (41, 22, D:8) a potion of heal wounds (43, 2, D:8) a +0 dagger (45, -14, D:8) a +1 dagger of venom a +0 robe (46, -11, D:8) a +0 club a +0 dagger (47, -14, D:8) a +0 dagger a +0 robe (47, -12, D:8) a +0 dagger a +0 robe a +0 leather armour (47, -11, D:8) a +2 whip of electrocution a +0 leather armour (49, -6, D:8) a cursed -1 dagger a +0 robe (49, -4, D:8) a +0 club a +0 robe a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a scroll of blinking (4, -11, D:9) a +1 mace of protection (6, -12, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 12, Lair:1) a +0 leather armour (5, 12, Lair:1) a cursed -1 spear (14, -7, Lair:1) a +0 leather armour (15, -12, Lair:1) a +0 leather armour (34, -5, Lair:1) a +0 mace (42, -11, Lair:1) 14 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a throwing net (7, -2, Lair:2) the +9 shortbow "Higheera" {freeze, +Fly rPois rF- Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from poison. It lets you fly. (10, 32, Lair:2) a wand of enslavement (8/24) (16, -15, Lair:2) 16 gold pieces (36, -4, Lair:2) a black mamba corpse (skeletalised by now) (42, 21, Lair:2) 21 arrows (44, -17, Lair:2) a +0 dagger (48, -18, Lair:2) 14 arrows (54, -7, Lair:2) a +0 shortbow 16 arrows (55, -6, Lair:2) 2 arrows (56, -13, Lair:2) a cursed +0 hand axe (56, -8, Lair:2) a +1 shortbow of flaming 10 arrows (56, -7, Lair:2) a +0 shortbow 22 arrows (57, -8, Lair:2) a +0 shortbow 22 arrows