Dungeon Sprint DCSS version 0.20-b1 (webtiles) character file. 0 dscm the Magician (level 1, 13/13 HPs) Began as a Vampire Wanderer on May 19, 2017. Safely got out of the dungeon. The game lasted 00:00:06 (1 turns). dscm the Magician (Vampire Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 10/10 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation k - a scroll of blinking Potions b - 2 potions of curing f - a potion of blood g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.0 Throwing - Level 1.5 Stealth - Level 5.0 Spellcasting Level 1.5 Hexes Level 1.0 Translocations Level 1.1 Transmutations You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, dscm the Vampire Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #@.# #..+ #..# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Vampire Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Minor Magic, 2 potions of curing, a scroll of teleportation, a +0 robe, a +0 club, a potion of blood, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D | Safely got out of the dungeon.