Dungeon Sprint DCSS version 0.20-b1 (webtiles) character file. 0 dscm the Magician (level 1, 11/11 HPs) Began as an Octopode Wanderer on May 19, 2017. Got out of the dungeon alive. The game lasted 00:00:18 (1 turns). dscm the Magician (Octopode Wanderer) Turns: 1, Time: 00:00:18 Health: 11/11 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 club (weapon) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - the Reference Book on Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Throw Frost Conjuration/Ice 2 c - the Guide on Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 3 Comestibles f - a bread ration Skills: + Level 1.0 Throwing + Level 1.3 Stealth + Level 3.0 Spellcasting Level 1.0 Hexes Level 2.0 Summonings Level 2.4 Poison Magic You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, dscm the Octopode Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #@.# #..+ #..# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Minor Magic, the Reference Book on Conjuration, the Guide on Confrontation, a +0 club, a potion of curing, a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Identified the Reference Book on Conjuration 0 | D | Identified the Guide on Confrontation 1 | D | Got out of the dungeon alive.