Dungeon Sprint DCSS version 0.20-b1 (webtiles) character file. 25 dscm the Skirmisher (level 3, -6/29 HPs) Began as an Octopode Wanderer on May 19, 2017. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:41 (224 turns). dscm the Skirmisher (Octopode Wanderer) Turns: 224, Time: 00:00:42 Health: -6/29 AC: 1 Str: 10 XL: 3 Next: 4% Magic: 3/3 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 short sword (weapon) Scrolls b - a scroll of teleportation i - a scroll of blinking Potions c - 2 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles d - a bread ration j - 3 chunks of flesh Skills: - Level 5.0 Fighting * Level 3.1 Short Blades * Level 3.4 Dodging * Level 4.8 Stealth Level 1.0 Shields Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. The ogre shouts! The ogre completely misses you. There is an open door here. You puncture the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! You hit the ogre but do no damage. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre completely misses you. You hit the ogre. You squeeze the ogre. The ogre is heavily wounded. The ogre misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..[..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 short sword, a scroll of teleportation, 2 potions of curing, a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached XP level 2. HP: 9/24 MP: 2/2 13 | D | Reached XP level 3. HP: 10/29 MP: 3/3 216 | D | Noticed an ogre 224 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.1 Dodging | 3 | 3.4 Stealth | 4 | 4.8 Fighting | | 5.0 Shields | | 1.0 Evocations | | 1.1 Action || total -------------------------++------- Melee: Short sword || 16 Tentacles || 6 Constrict || 1 Dodge: Dodged || 8