Dungeon Sprint DCSS version 0.20-b1 (webtiles) character file. 25 dscm the Skirmisher (level 3, -7/30 HPs) Began as an Octopode Wanderer on May 18, 2017. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:49 (200 turns). dscm the Skirmisher (Octopode Wanderer) Turns: 200, Time: 00:00:49 Health: -7/30 AC: 1 Str: 8 XL: 3 Next: 4% Magic: 3/3 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 falchion (weapon) c - a +0 dagger Scrolls j - a scroll of blinking Potions b - 2 potions of lignification e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a bread ration Skills: + Level 5.9 Fighting * Level 2.0(2.1) Short Blades - Level 1.0(1.6) Long Blades * Level 2.8 Dodging * Level 4.0 Stealth Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History c - a +0 dagger (weapon) You open the door. An ogre comes into view. It is wielding a giant club. There is an open door here. The helpless ogre fails to defend itself. You impale the ogre!! The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +2 falchion (weapon) You hit the ogre. The ogre is almost dead. The ogre hits you with a giant club! You die... ########## #<.#.['@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 falchion, 2 potions of lignification, a +0 dagger, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 5 in Fighting 12 | D | Reached XP level 2. HP: 9/25 MP: 2/2 12 | D | Reached XP level 3. HP: 11/30 MP: 3/3 195 | D | Noticed an ogre 200 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.9 Short Blades | 2 | 2.0 Stealth | 4 | 4.0 Long Blades | | 1.0 Dodging | | 2.8 Evocations | | 1.1 Action || total -------------------------++------- Melee: Falchion || 10 Tentacles || 2 Constrict || 1 Dagger || 1 Stab: Sleeping || 2 Dodge: Dodged || 3 Rpst.: Falchion || 1