Dungeon Sprint DCSS version 0.20-b1 (webtiles) character file. 0 dscm the Skirmisher (level 1, -1/17 HPs) Began as an Octopode Wanderer on May 18, 2017. Slain by Ijyb (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (12 turns). dscm the Skirmisher (Octopode Wanderer) Turns: 12, Time: 00:00:33 Health: -1/17 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 15 God: Gold: 0 SH: 7 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Gourm . a - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of lignification e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a bread ration Skills: + Level 4.0 Fighting - Level 1.0 Axes * Level 2.0 Shields - Level 1.0 Spellcasting Level 2.0 Necromancy You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Ijyb is heavily wounded. You constrict Ijyb, but do no damage. You block Ijyb's attack. You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. You block Ijyb's attack. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb. Ijyb closely misses you. You barely miss Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you. You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb. Ijyb screams, "Die!" Ijyb hits you. * * * LOW HITPOINT WARNING * * * Ijyb hits you. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +0 shield, a +0 hand axe, a potion of lignification, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 17/17 MP: 2/2 1 | D | Noticed Ijyb 12 | D | Slain by Ijyb Action || total -------------------------++------- Melee: Hand axe || 9 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 1 Block: Shield || 3