Dungeon Sprint DCSS version 0.20-b1 (webtiles) character file. 26 dscm the Skirmisher (level 3, -3/33 HPs) Began as an Octopode Wanderer on May 18, 2017. Slain by an ogre ... wielding a +0 giant spiked club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (30 turns). dscm the Skirmisher (Octopode Wanderer) Turns: 30, Time: 00:00:42 Health: -3/33 AC: 1 Str: 12 XL: 3 Next: 8% Magic: 3/3 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 hand axe (weapon) Scrolls i - a scroll of blinking Potions b - 2 potions of lignification d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration j - 3 chunks of flesh Skills: + Level 7.7 Fighting - Level 2.0 Axes * Level 2.0 Dodging * Level 3.4 Stealth Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You slash the ogre! Your squeeze misses the ogre. The ogre is heavily wounded. The ogre misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant spiked club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is almost dead. The ogre closely misses you. You completely miss the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 hand axe, 2 potions of lignification, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 7 in Fighting 12 | D | Reached XP level 2. HP: 14/28 MP: 2/2 12 | D | Reached XP level 3. HP: 17/33 MP: 3/3 17 | D | Noticed an ogre 30 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 7 | 7.7 Dodging | 2 | 2.0 Stealth | 3 | 3.4 Axes | | 2.0 Evocations | | 1.1 Action || total -------------------------++------- Melee: Hand axe || 21 Constrict || 1 Tentacles || 1 Dodge: Dodged || 11