dscm the Dungeon (0, 0, D) a +0 club (6, 0, D) a scorpion corpse (7, 0, D) a +0 shortbow 16 arrows (40, 0, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of chopping the +2 rapier of Zifo {pain, rPois MR+ Int+2 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. (41, 0, D) a +0 pair of boots (42, 0, D) a +0 helmet (43, 0, D) a +0 plate armour