dscm the Dungeon (1, 0, D) a +0 dagger (2, 0, D) a +0 club (3, 0, D) a +0 club (11, 0, D) a +0 leather armour (11, 4, D) a meat ration (20, 4, D) a hydra corpse (40, 0, D) an uncursed staff of energy (41, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of chopping (43, 0, D) a +0 helmet (44, 0, D) a +1 scale mail (48, 0, D) a +0 giant spiked club a jackal corpse (49, 0, D) an arrow (50, 0, D) a +0 giant club a soldier ant corpse a hill giant corpse (skeletalised by now) (55, 0, D) 2 large rocks a +0 spear of piercing a +0 ring mail a gnoll corpse (57, 0, D) a cursed -1 longbow 16 arrows (58, 0, D) a +0 giant club a hill giant corpse (59, 0, D) a +0 dagger an orc corpse (60, 0, D) an arrow