dscm the Dungeon (2, 14, D) Sif Muna's Tome of Boosting Changing Spells Type Level a - Song of Slaying Charms 2 b - Passwall Transmutation/Earth 2 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Blade Hands Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 (2, 15, D) a phial of floods (2, 16, D) an uncursed ring of flight (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) Yshrac's Guide on Cankerous Ice Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Alistair's Intoxication Transmutation/Poison 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Poisonous Cloud Conjuration/Poison/Air 6 (3, 15, D) a +1 hand axe of freezing (3, 16, D) a sack of spiders (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Fire (4, 15, D) a +1 flail of draining (4, 16, D) a +6 short sword of draining (4, 17, D) a rime drake corpse (5, 14, D) a +1 mace of holy wrath (5, 15, D) a +2 short sword of electrocution (5, 16, D) a +5 rod of shadows (14/14) (6, 14, D) a crystal ball of energy (6, 15, D) a disc of storms (6, 16, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (6, 21, D) a rime drake corpse (7, 14, D) the +3 scimitar "Deth" {slice, rPois Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It lets you see invisible. (7, 15, D) a +2 quarterstaff of holy wrath (7, 16, D) a +3 halberd of flaming (7, 17, D) a polar bear corpse (7, 19, D) a rime drake corpse (7, 20, D) a +1 battleaxe of freezing a frost giant corpse (8, 14, D) a cursed amulet of inaccuracy (8, 15, D) a lamp of fire (8, 16, D) the Handbook of the Creative Mountains Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Summon Mana Viper Hexes/Summoning 5 c - Dragon's Call Summoning 9 (8, 19, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (9, 14, D) a cursed -2 ring of evasion (9, 15, D) a book of Changes (9, 16, D) a book of Ice (9, 18, D) a polar bear corpse (9, 20, D) a rime drake corpse (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +4 scale mail "Byt Div" {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (10, 15, D) an uncursed staff of earth (10, 16, D) a phial of floods (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 15, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (11, 16, D) a +1 longbow of flaming (12, 14, D) a cursed -5 ring of dexterity (12, 15, D) a scroll of brand weapon (12, 16, D) Sif Muna's Volume of Dark Rituals and Enhancements Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Repel Missiles Charms/Air 2 e - Corpse Rot Necromancy 2 f - Ozocubu's Armour Charms/Ice 3 g - Vampiric Draining Necromancy 3 h - Dispel Undead Necromancy 5 (19, 1, D) a phantom mirror (19, 16, D) a book of the Earth (19, 17, D) the Guide on Ashen Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Delayed Fireball Conjuration/Fire 7 (19, 32, D) Sif Muna's Disquisition on Congealing Translocation Spells Type Level a - Freeze Ice 1 b - Shroud of Golubria Charms/Translocation 2 c - Portal Projectile Translocation 3 d - Summon Ice Beast Ice/Summoning 4 e - Ozocubu's Refrigeration Ice 6 (19, 33, D) a sack of spiders (20, 1, D) a sack of spiders (20, 16, D) a +5 rapier of distortion (20, 17, D) a +4 flail of venom (20, 32, D) a disc of storms (21, 0, D) a fan of gales (21, 1, D) a cursed staff of poison (21, 16, D) a +2 ring mail of magic resistance (21, 17, D) a +5 shortbow of freezing (21, 32, D) a +0 battleaxe (21, 33, D) a +2 plate armour of poison resistance (21, 34, D) the Compendium of Orientation and Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Portal Projectile Translocation 3 c - Passage of Golubria Translocation 4 d - Venom Bolt Conjuration/Poison 5 (22, 0, D) the Incunabulum of the Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passage of Golubria Translocation 4 c - Dispersal Translocation 6 d - Controlled Blink Translocation 8 (22, 1, D) a +0 dire flail of holy wrath (22, 16, D) a book of Annihilations (22, 17, D) a crystal ball of energy (22, 21, D) (unseen) (22, 32, D) a +0 dagger (22, 33, D) a +2 broad axe (22, 34, D) a +0 dagger (still there?) the +2 pair of gloves "Walinu" {+Blink rN++ rCorr Int-4} (still there?) It affects your intelligence (-4). It greatly protects you from negative energy. It lets you blink. It protects you from acid and corrosion. (22, 37, D) a +0 trident (unseen) (22, 38, D) a +0 war axe (unseen) (23, 16, D) a book of Unlife (23, 17, D) a +4 chain mail of magic resistance (23, 18, D) a +1 broad axe of freezing (23, 33, D) a +3 rapier of flaming a +0 plate armour a sack of spiders an orc corpse (23, 34, D) a +0 giant spiked club (still there?) an uncursed staff of energy (still there?) (23, 35, D) a +1 war axe of electrocution (unseen) (23, 36, D) a +3 halberd of venom a +0 chain mail a +0 great mace a +4 shortbow of flaming a +0 plate armour an orc corpse a troll corpse (23, 37, D) a +0 great mace of protection (unseen) (23, 38, D) 5 large rocks (unseen) (23, 39, D) a +0 war axe (unseen) (23, 41, D) a large rock (23, 42, D) a warg corpse (24, 0, D) the +1 robe "Teaskuna" {Str+7} It affects your strength (+7). (24, 1, D) a +2 trident of piercing (24, 16, D) a book of Power (24, 17, D) a lamp of fire (24, 18, D) the +1 quarterstaff "Fucvih" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (24, 32, D) a +0 ring mail (24, 34, D) the +5 morningstar of Mutilation {venom, Int+2 Dex+3} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). a +0 dire flail (still there?) (24, 36, D) a cursed -3 long sword a +0 chain mail an orc corpse (24, 37, D) a +0 halberd (still there?) a +0 halberd of freezing (still there?) a +4 chain mail of fire resistance (still there?) an orc corpse (still there?) (24, 38, D) 4 large rocks a stone giant corpse (24, 40, D) a large rock (25, 0, D) a book of Alchemy (25, 1, D) a +1 lajatang of speed (25, 16, D) the cursed +3 arbalest "Ifuconur" {venom, MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, 17, D) a +1 pair of gloves of archery (25, 18, D) a disc of storms (25, 22, D) (unseen) (25, 32, D) a +0 long sword (25, 33, D) a +0 rapier of freezing (25, 34, D) a +2 hand axe of chopping (still there?) a book of Minor Magic (still there?) (25, 36, D) a warg corpse (25, 37, D) a +4 rod of ignition (12/12) (unseen) (25, 38, D) a +0 mace (unseen) (25, 39, D) a +0 war axe (unseen) (26, 0, D) a +3 leather armour of magic resistance (26, 1, D) a +2 bardiche of freezing (26, 16, D) a book of Flames (26, 17, D) a book of Beasts (26, 32, D) a +0 long sword (26, 34, D) a book of Transfigurations (26, 36, D) a cursed +0 glaive a +0 leather armour an orc corpse (27, 0, D) a +0 vampiric war axe (27, 1, D) the Incunabulum of Displaced Talismans Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Malign Gateway Summoning/Translocation 7 (27, 16, D) a box of beasts (27, 17, D) an uncursed staff of cold (27, 32, D) a +0 flail (27, 33, D) an uncursed staff of wizardry (28, 1, D) a book of Battle (28, 16, D) an uncursed staff of energy (28, 17, D) an uncursed staff of cold (28, 32, D) an uncursed staff of death (29, 0, D) a book of Conjurations (29, 1, D) a +2 hand crossbow of freezing (29, 16, D) the +7 demon whip "Qigehum" {flame, rElec rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (29, 32, D) an uncursed staff of power (29, 33, D) a book of Flames (34, 28, D) a phial of floods (35, 0, D) a +1 spear of venom (35, 14, D) a +1 helmet of see invisible (35, 15, D) a phantom mirror (35, 28, D) a fan of gales (35, 29, D) a +2 short sword of flaming (36, 0, D) a +0 glaive of distortion (36, 1, D) a +0 long sword of electrocution (36, 14, D) an uncursed staff of summoning (36, 29, D) a phial of floods (37, 0, D) a Grand Grimoire (37, 1, D) the +0 fustibalus of Disintegration {venom, Str+2 Int+5 SInv} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (+5). It lets you see invisible. (37, 14, D) a fan of gales (37, 15, D) a +5 shortbow of freezing (37, 28, D) a lamp of fire (37, 29, D) an uncursed staff of wizardry (38, 0, D) the +5 hand crossbow "Eji Toa" {speed, Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). (38, 1, D) a +8 plate armour of ponderousness (38, 14, D) an uncursed staff of death (38, 18, D) a cursed +0 flail (unseen) (38, 19, D) a +0 long sword (38, 28, D) a sack of spiders (38, 36, D) a +2 long sword of freezing (still there?) a +0 flail (still there?) (38, 38, D) a +5 ring of dexterity (38, 39, D) a +0 robe (39, 1, D) the amulet "Oziugim" {RegenMP *Contam MR+ Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (39, 14, D) the +5 shield of Nihilism {rPois rC+ Regen+ Str-2} It affects your strength (-2). It protects you from cold. It protects you from poison. It increases your rate of regeneration. (39, 15, D) a +1 dire flail of crushing (39, 28, D) a book of Flames (39, 29, D) a crystal ball of energy (39, 36, D) a +0 dagger (unseen) (39, 38, D) a +3 great mace a +0 chain mail 3 potions of blood a +1 falchion a +0 robe (40, 0, D) a +1 chain mail of cold resistance (40, 1, D) a box of beasts (40, 14, D) a +0 antimagic demon trident (40, 15, D) the +7 battleaxe "Beblor" {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (40, 18, D) +0 ice dragon scales (40, 28, D) a box of beasts (40, 35, D) a +0 battleaxe (40, 36, D) an uncursed staff of cold a +0 robe an uncursed ring of flight (40, 39, D) a +0 long sword a +1 plate armour of positive energy (41, 0, D) the cursed -6 buckler of the Slightly Bent {rF++ rC+} It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (41, 1, D) a +2 scale mail of fire resistance (41, 14, D) an uncursed staff of cold (41, 15, D) an uncursed staff of wizardry (41, 19, D) a +0 scythe of venom (41, 29, D) a box of beasts (42, 0, D) a +4 blowgun (42, 1, D) a +1 scale mail of poison resistance (42, 15, D) a book of Geomancy (42, 29, D) a book of Flames (43, 14, D) a phial of floods (43, 29, D) an uncursed staff of summoning (44, 28, D) a +4 hand crossbow of freezing (49, 0, D) a phial of floods (49, 1, D) an uncursed ring of ice a +4 rod of inaccuracy (13/13) the ring of the Thirsty Seas {Fire Str+3 Int-2} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (-2). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of magical power a +3 rod of inaccuracy (11/11) an uncursed amulet of faith an uncursed ring of stealth (49, 12, D) a book of Misfortune (49, 24, D) a +1 ring mail of fire resistance (49, 36, D) the Papyrus of the Guilds Spells Type Level a - Infusion Charms 1 b - Beastly Appendage Transmutation 1 c - Passwall Transmutation/Earth 2 d - Alistair's Intoxication Transmutation/Poison 5 e - Blade Hands Transmutation 5 f - Hydra Form Transmutation 6 (49, 37, D) Vodoan's Compendium of Vitriolic Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Summon Mana Viper Hexes/Summoning 5 e - Alistair's Intoxication Transmutation/Poison 5 (50, 12, D) the cursed +0 pair of gloves "Yxixkiv" {+Blink rN+ MR+ Dex-4} It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (51, 0, D) a book of Party Tricks (51, 1, D) a +4 trident of distortion (51, 12, D) a phial of floods (51, 13, D) a Fen Folio (51, 25, D) the +6 glaive of the Evil Eye {antimagic, rElec rC+ Str+3 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (51, 27, D) a +0 robe (unseen) (51, 28, D) a +6 mace of holy wrath (unseen) (51, 29, D) the +9 quarterstaff "Tonept" {pain, rF+++ Int+2 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+7). It renders you almost immune to fire. a +0 robe (51, 36, D) an uncursed staff of fire (51, 39, D) 3 large rocks (52, 0, D) a crystal ball of energy (52, 1, D) an uncursed staff of fire (52, 12, D) an uncursed staff of cold (52, 13, D) a book of Minor Magic (52, 24, D) a +2 leather armour of fire resistance (52, 25, D) the Papyrus of Displaced Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Blink Translocation 2 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 (52, 37, D) a +0 falchion of slicing (52, 39, D) 3 large rocks (unseen) (52, 40, D) 3 large rocks (52, 41, D) a cursed +0 giant spiked club (52, 42, D) a +0 giant club (unseen) (53, 0, D) an uncursed staff of summoning (53, 1, D) a +3 vampiric glaive (53, 12, D) an uncursed staff of earth (53, 24, D) a Fen Folio (53, 25, D) an uncursed staff of power (53, 28, D) +0 storm dragon scales (53, 29, D) an uncursed staff of conjuration a +0 robe (53, 36, D) Sif Muna's Foundations of Spellcraft Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Spectral Weapon Hexes/Charms 3 c - Vampiric Draining Necromancy 3 d - Lesser Beckoning Translocation 3 e - Teleport Other Translocation 3 (53, 37, D) an uncursed staff of cold (53, 40, D) 4 large rocks (53, 41, D) a large rock a +0 giant club (54, 0, D) an uncursed staff of earth (54, 1, D) a +5 hand crossbow of flaming (54, 12, D) a cursed staff of poison (54, 13, D) an uncursed staff of death (54, 25, D) Mazinayc's Grimoire of Spatial Malediction Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Dazzling Spray Conjuration/Hexes 3 e - Force Lance Conjuration/Translocation 4 f - Cause Fear Hexes 4 (54, 36, D) the cursed +1 rapier of the Silent Majority {elec, +Inv MP+9 Dex+2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It affects your magic capacity (+9). It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (54, 40, D) 4 large rocks (54, 41, D) a +0 giant club (unseen) (54, 42, D) a +0 giant club (55, 0, D) a +1 vampiric great sword (55, 1, D) the cursed +1 dagger of Fortitude {elec, Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It has a curse placed upon it. (55, 12, D) a +4 dagger of venom (55, 13, D) a cursed amulet of inaccuracy (55, 24, D) a +1 glaive of venom (59, 36, D) a +4 scale mail of magic resistance (59, 37, D) a book of Beasts (60, 36, D) a book of Dreams (60, 40, D) a +0 trident (60, 41, D) a +1 battleaxe of flaming (60, 42, D) a +0 mace (61, 0, D) a +0 chain mail of fire resistance (61, 8, D) a fan of gales (61, 16, D) a +0 battleaxe (61, 26, D) a +4 bardiche of chopping (61, 36, D) a +5 war axe of electrocution (61, 37, D) a crystal ball of energy (61, 41, D) a +0 mace (62, 0, D) an uncursed staff of conjuration (62, 1, D) the +5 quarterstaff "Foeppuu" {vamp, Int-5 Dex+2 SInv Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It affects your dexterity (+2). It lets you see invisible. It makes you more stealthy. (62, 8, D) a box of beasts (62, 9, D) a book of Power (62, 16, D) +2 steam dragon scales (62, 17, D) a box of beasts (62, 20, D) a +2 morningstar of crushing a +0 plate armour (62, 21, D) a +0 battleaxe a +0 chain mail (62, 22, D) 4 large rocks (62, 26, D) an uncursed staff of conjuration (62, 27, D) a cursed ring of loudness (62, 36, D) a +0 battleaxe (62, 37, D) +0 ice dragon scales (62, 41, D) a +0 battleaxe (63, 0, D) a +2 robe of cold resistance (63, 16, D) a cursed staff of cold (63, 17, D) a book of Spatial Translocations (63, 20, D) a +2 long sword a +2 hunting sling of freezing a +1 plate armour of fire resistance a +0 large shield (63, 23, D) a large rock (63, 27, D) the +9 shortbow of Conformity {velocity, Dex+4} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). (63, 31, D) (unseen) (63, 36, D) the Papyrus of Snow Spells Type Level a - Freeze Ice 1 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 e - Metabolic Englaciation Hexes/Ice 5 (63, 37, D) the ring of Vehumet's Indignation {*Contam rF+ rN+ Int+7 Dex+2} [ring of protection from fire] It affects your intelligence (+7). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. (63, 42, D) a +0 battleaxe (64, 16, D) a crystal ball of energy (64, 26, D) a +2 leather armour of poison resistance (64, 27, D) a +1 long sword of electrocution (65, 26, D) an uncursed staff of energy (65, 30, D) +0 steam dragon scales (67, 0, D) a cursed staff of poison (68, 0, D) a book of Fire (69, 0, D) an uncursed staff of earth (69, 36, D) an uncursed ring of flight (70, 8, D) a book of Air (70, 9, D) a +2 plate armour of magic resistance (70, 11, D) a +0 short sword a +0 shortbow 27 arrows a +0 leather armour (70, 12, D) a +0 long sword (70, 36, D) the +8 short sword of Forced Transition {drain, Str+9 Int-4 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+9). It affects your intelligence (-4). It affects your dexterity (+4). (70, 37, D) a +0 arbalest of velocity (71, 8, D) an uncursed staff of poison (71, 11, D) a +0 long sword a +0 long sword (71, 12, D) an arrow (71, 16, D) a +0 trident (71, 19, D) a +3 battleaxe of venom (unseen) (71, 20, D) a +0 shortbow (unseen) (71, 26, D) a sack of spiders (71, 27, D) an uncursed staff of poison (71, 36, D) the Volume of Aerial Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Forest Summoning/Translocation 5 e - Conjure Ball Lightning Conjuration/Air 6 (72, 8, D) a +3 leather armour of fire resistance (72, 9, D) a +2 chain mail of poison resistance (72, 11, D) a +2 war axe of electrocution (72, 18, D) a +0 trident of freezing the cursed +0 longbow "Xiewuigud" {velocity, *Drain rElec rC+} Any arrow fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (72, 19, D) a +0 trident (72, 20, D) 5 arrows (72, 21, D) 2 arrows (72, 22, D) a throwing net (72, 23, D) a tomahawk (72, 27, D) a +2 morningstar of crushing (72, 30, D) an uncursed staff of wizardry (72, 37, D) a manual of Bows (73, 1, D) the Disquisition on Floating Envenoming Spells Type Level a - Shock Conjuration/Air 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (73, 2, D) a +0 dagger a +0 robe (73, 16, D) Qyuc's Catalogue of Dark Calling Spells Type Level a - Animate Skeleton Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Dispel Undead Necromancy 5 d - Dragon's Call Summoning 9 (73, 17, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. an uncursed ring of protection from magic an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (73, 18, D) a +0 trident (unseen) (73, 19, D) a +0 shortbow (unseen) (73, 26, D) a crystal ball of energy (73, 27, D) the +9 morningstar "Giwam" {antimagic, +Rage rElec rC++ Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. It lets you go berserk. (73, 36, D) a +0 short sword of venom (73, 37, D) a +1 robe of magic resistance (75, 1, D) an uncursed amulet of guardian spirit