Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 5 dscm the Grave Robber (level 1, -3/10 HPs) Began as a Gargoyle Necromancer on May 17, 2017. Slain by a gnoll shaman ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (309 turns). dscm the Grave Robber (Gargoyle Necromancer) Turns: 309, Time: 00:00:22 Health: -3/10 AC: 4 Str: 11 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . j - -2 dagger (curse) rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a cursed -2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 1.8 Dodging + Level 2.4 Stealth + Level 0.6 Unarmed Combat + Level 2.3 Spellcasting + Level 3.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Magic restored. You start resting. HP restored. You open the door. A scorpion, a gnoll shaman, 2 zombies and a skeleton come into view. There is an open door here. The helpless gnoll shaman fails to defend itself. You hit the gnoll shaman. The gnoll shaman is moderately wounded. The gnoll shaman hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll shaman but do no damage. The gnoll shaman is moderately wounded. The gnoll shaman barely misses you. You hit the gnoll shaman. The gnoll shaman is moderately wounded. The gnoll shaman hits you with a club. Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓Z▓ ▓Z▓ ▓Z▓ ▓s▓ ▓+▓ You could see a gnoll shaman, a scorpion, an adder zombie, a jackal zombie (dormant) and a leopard gecko skeleton. Vanquished Creatures A leopard gecko (D) A goblin (D) A bat (D) A frilled lizard (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Gargoyle Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 305 | D | Noticed a gnoll shaman 305 | D | Noticed a scorpion 309 | D | Slain by a gnoll shaman Action || total -------------------------++------- Melee: Unarmed || 16 Dagger || 3 Cast: Pain || 4 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 13