Dungeon Sprint DCSS version 0.19.4 (webtiles) character file. 47 dscm the Shield-Bearer (level 3, 0/32 HPs) Began as a Formicid Fighter on Feb 4, 2017. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (154 turns). dscm the Shield-Bearer (Formicid Fighter) Turns: 154, Time: 00:00:29 Health: 0/32 AC: 7 Str: 21 XL: 3 Next: 97% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: * Level 4.8 Fighting * Level 3.8 Staves * Level 5.4 Armour * Level 5.4 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is a staircase leading out of the dungeon here. You see here a stone. You hit the quokka skeleton but do no damage. The quokka skeleton bites you. You barely miss the quokka skeleton. You are no longer corroded. The quokka skeleton bites you but does no damage. You hit the quokka skeleton. The quokka skeleton is heavily damaged. The quokka skeleton barely misses you. You thump the quokka skeleton! You destroy the quokka skeleton! You thump the ogre! The ogre is heavily wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....'...†('..O@▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre. Vanquished Creatures A jelly (D) A shadow imp (D) A dart slug (D) A leopard gecko (D) 2 bats (D) A kobold (D) A quokka skeleton (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 20 | D | Reached XP level 2. HP: 25/25 MP: 2/2 125 | D | Noticed an ogre 139 | D | Reached skill level 5 in Armour 139 | D | Reached skill level 5 in Shields 139 | D | Reached XP level 3. HP: 20/32 MP: 3/3 154 | D | Slain by an ogre Skill XL: | 1 2 | ---------------+-------+----- Armour | 4 5 | 5.4 Shields | 4 5 | 5.4 Fighting | 4 | 4.8 Staves | 3 | 3.8 Action || total -------------------------++------- Melee: Quarterstaff || 35 Armor: Scale mail || 8 Dodge: Dodged || 10 Block: Shield || 18