Dungeon Sprint DCSS version 0.20-a0-556-g892c87b (webtiles) character file. 11 dscm the Shield-Bearer (level 2, -1/26 HPs) Began as a Formicid Fighter on Feb 4, 2017. Slain by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (128 turns). dscm the Shield-Bearer (Formicid Fighter) Turns: 128, Time: 00:00:24 Health: -1/26 AC: 7 Str: 20 XL: 2 Next: 40% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: * Level 4.3 Fighting * Level 2.2 Staves * Level 4.1 Armour * Level 4.7 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You sock the ball python! You kill the ball python! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! Your shield and scale mail prevent you from hitting the ogre. The ogre is moderately wounded. You block the ogre's attack. You barely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You thump the ogre! The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓r▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre and a quokka. Vanquished Creatures An ooze (D) 2 bats (D) 2 goblins (D) A ball python (D) A frilled lizard (D) A jackal zombie (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D | Noticed an ogre 119 | D | Reached XP level 2. HP: 26/26 MP: 2/2 128 | D | Slain by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Shields | 4 | 4.7 Fighting | 4 | 4.3 Armour | 4 | 4.1 Staves | | 2.2 Action || total -------------------------++------- Melee: Quarterstaff || 18 Armor: Scale mail || 4 Dodge: Dodged || 4 Block: Shield || 7