dscm the Dungeon (0, 0, D) a vampire mosquito corpse (0, 7, D) a jackal skeleton (0, 13, D) an arrow a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of freezing (0, 44, D) a cursed -3 shortbow 16 arrows (0, 46, D) a +0 giant club an ogre corpse (skeletalised by now) (0, 47, D) a +0 giant spiked club (0, 53, D) a +0 club a +2 whip of electrocution a +0 whip (0, 58, D) a stone (4, 34, D) a porcupine corpse (4, 38, D) a water moccasin corpse (4, 40, D) a yak corpse (4, 43, D) a +0 shortbow