Dungeon Sprint DCSS version 0.19.4 (webtiles) character file. 7 dscm the Ducker (level 1, -1/11 HPs) Began as a Felid Monk on Feb 3, 2017. Killed by nerve-wracking pain ... invoked by a shadow imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (86 turns). dscm the Ducker (Felid Monk) Turns: 86, Time: 00:00:25 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 91% Magic: 2/2 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a meat ration Skills: * Level 3.8 Fighting * Level 4.6 Dodging * Level 3.2 Stealth * Level 3.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The crimson imp blinks! You scratch the shadow imp. The shadow imp is heavily wounded. The shadow imp grinds its teeth. The shadow imp hits you. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp misses you. The crimson imp completely misses you. You scratch the shadow imp. The shadow imp is almost dead. The shadow imp closely misses you. The crimson imp closely misses you. The crimson imp grinds its teeth. The crimson imp blinks! You scratch the shadow imp but do no damage. Your bite misses the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)†...5@5l5..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 crimson imps, a shadow imp and a frilled lizard. Vanquished Creatures An adder zombie (D) 2 goblins (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 25 | D | Banished a spatial maelstrom 72 | D | Noticed a crimson imp 72 | D | Noticed a crimson imp 86 | D | Killed from afar by a shadow imp Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 3.8 Dodging | | 4.6 Unarmed Combat | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 25 Bite || 3 Armor: Skin || 1 Dodge: Dodged || 15