Dungeon Sprint DCSS version 0.19.4 (webtiles) character file. 7 dscm the Skirmisher (level 2, 0/25 HPs) Began as a Formicid Monk on Feb 3, 2017. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (59 turns). dscm the Skirmisher (Formicid Monk) Turns: 59, Time: 00:00:20 Health: 0/25 AC: 2 Str: 15 XL: 2 Next: 5% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -22) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: * Level 4.2 Fighting * Level 3.8 Long Blades * Level 1.3 Armour - Level 2.6 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You destroy the bat zombie! You have reached level 2! The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You closely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is lightly wounded. You die... ▓+▓ ▓.▓ ▓o▓ ▓Z▓ ▓Y▓ ▓s▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see an ice beast, a scorpion, an orc wizard and an adder zombie. Vanquished Creatures 2 bats (D) A bat zombie (D) A hobgoblin (D) A jackal (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Reached skill level 1 in Armour 14 | D | Reached skill level 4 in Fighting 50 | D | Noticed an orc wizard 50 | D | Noticed an ice beast 50 | D | Noticed a scorpion 55 | D | Reached XP level 2. HP: 22/25 MP: 2/2 59 | D | Succumbed to a scorpion's poison Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.3 Fighting | 4 | 4.2 Long Blades | | 3.8 Dodging | | 2.6 Stealth | | 2.4 Action || total -------------------------++------- Melee: Falchion || 19 Armor: Robe || 6 Dodge: Dodged || 14 Rpst.: Falchion || 3