Dungeon Sprint DCSS version 0.19.4 (webtiles) character file. 6 dscm the Skirmisher (level 2, -13/25 HPs) Began as a Formicid Monk on Feb 3, 2017. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (129 turns). dscm the Skirmisher (Formicid Monk) Turns: 129, Time: 00:00:25 Health: -13/25 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: * Level 4.2 Fighting * Level 3.8 Long Blades * Level 1.0 Armour - Level 2.6 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ogre hits you with a giant club! You hit the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre misses you. You riposte. You closely miss the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ▓+▓ ▓Z▓ ▓c▓ ▓Z▓ ▓Z▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ You could see an ogre, a centaur, a bat zombie, a bat skeleton and a ball python skeleton. Vanquished Creatures 3 goblins (D) A hobgoblin (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D | Reached skill level 4 in Fighting 15 | D | Reached skill level 1 in Armour 15 | D | Reached XP level 2. HP: 16/25 MP: 2/2 121 | D | Noticed a centaur 121 | D | Noticed an ogre 126 | D | HP: 1/25 [ogre/giant club (17)] 129 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Armour | 1 | 1.0 Long Blades | | 3.8 Dodging | | 2.6 Stealth | | 2.4 Action || total -------------------------++------- Melee: Falchion || 18 Armor: Robe || 1 Dodge: Dodged || 10 Rpst.: Falchion || 5