dscm the Dungeon (0, 0, D) a rat skeleton a bat skeleton a goblin skeleton (0, 7, D) a +0 whip (0, 41, D) the +2 scimitar of the Sage {freeze, rElec rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection (0, 42, D) a +0 helmet (0, 43, D) a +0 helmet (0, 44, D) a +0 plate armour