dscm the Dungeon (0, 0, D) a +0 mace a +0 short sword a +0 plate armour (0, 2, D) a +0 dagger a +0 robe (0, 3, D) a +0 short sword (0, 5, D) a +0 mace a +0 flail a +0 ring mail (0, 6, D) a +1 mace of draining a +0 chain mail a +0 short sword a +0 war axe a +0 ring mail (0, 7, D) a +0 dagger a +1 robe of fire resistance a +0 hand axe (0, 9, D) a +0 flail (0, 13, D) 50 gold pieces (0, 14, D) a +0 war axe a +0 arbalest 21 bolts a +0 plate armour 50 gold pieces (0, 15, D) a +0 war axe a +0 plate armour 50 gold pieces (0, 16, D) a cursed -2 long sword a +0 chain mail 50 gold pieces (0, 17, D) a cursed -1 trident a +0 plate armour 50 gold pieces an orc corpse (0, 18, D) a +0 short sword a +0 plate armour 100 gold pieces (2, 52, D) a +0 trident (4, -2, D) a +0 dagger (4, -1, D) a +0 chain mail (4, 0, D) 13 bolts (4, 27, D) a death yak corpse (skeletalised by now) (4, 36, D) 24 stones (4, 37, D) a potion of degeneration (4, 38, D) a +0 leather armour (4, 43, D) a +0 cloak (4, 44, D) a +0 helmet (4, 45, D) a +0 helmet (8, -8, D) a +0 club (8, 30, D) a +2 scimitar of holy wrath the +4 quarterstaff of Oxziproa {venom, rElec Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. a +2 halberd of venom the +2 dire flail "Lifebane" {pain, Dex+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It makes you more stealthy. a +1 broad axe of freezing