Dungeon Sprint DCSS version 0.19.4 (webtiles) character file. 0 dscm the Skirmisher (level 1, 21/21 HPs) Began as a Vampire Wanderer on Jan 31, 2017. Safely got out of the dungeon. The game lasted 00:00:13 (1 turns). dscm the Skirmisher (Vampire Wanderer) Turns: 1, Time: 00:00:14 Health: 21/21 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + c - +0 shortbow rCold . . . Gourm . g - +0 robe rNeg + . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch Inventory: Hand Weapons c - a +0 shortbow (weapon) f - a +0 blowgun Missiles d - 26 arrows (quivered) e - 12 poisoned needles Armour g - a +0 robe (worn) Scrolls l - a scroll of blinking Potions a - 2 potions of berserk rage b - 2 potions of haste h - a potion of blood i - a potion of curing j - a potion of heal wounds k - 2 potions of magic Skills: + Level 5.4 Fighting + Level 1.0 Throwing + Level 1.0 Armour Level 1.0 Shields + Level 1.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, dscm the Vampire Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓ +...@▓ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Vampire Wanderer began the quest for the Orb. 0 | D | dscm set off with: 2 potions of berserk rage, 2 potions of haste, a +0 shortbow, 26 arrows, 12 poisoned needles, a +0 blowgun, a +0 robe, a potion of blood, a potion of curing, a potion of heal wounds, 2 potions of magic, a scroll of blinking 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Safely got out of the dungeon.