dscm the Dungeon (0, 0, D) a +0 antimagic scythe a +0 leather armour (0, 17, D) a cursed amulet of inaccuracy (0, 35, D) a +1 great sword (0, 40, D) a +0 blowgun (1, 33, D) a +1 war axe of flaming (1, 36, D) a +0 short sword of distortion a +0 chain mail a +0 short sword (2, 15, D) an uncursed amulet of guardian spirit (still there?) an uncursed staff of poison (still there?) (2, 33, D) the +8 whip "Wuxuiwe" {slash, rC+ MR+ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed staff of energy (2, 34, D) a +2 war axe of electrocution (2, 35, D) an uncursed staff of power +0 fire dragon scales {Xtahua} the Papyrus of Supportive Dark Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Call Canine Familiar Summoning 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Dragon's Call Summoning 9 (3, -3, D) a +0 rapier (3, -1, D) a +0 long sword a book of Power (3, 33, D) a book of Power (3, 34, D) a book of Clouds (3, 43, D) a +2 executioner's axe of freezing (4, -15, D) a +5 triple sword (unseen) (4, -14, D) a +5 lajatang (4, -13, D) 1000 sling bullets (unseen) (4, -3, D) a lamp of fire (4, -2, D) the cursed ring of the Furies {rF+ rC+ AC-4 Dex+6} [ring of protection] It affects your AC (-4). It affects your dexterity (+6). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +1 vampiric lajatang (4, 1, D) a +3 scale mail of cold resistance a +0 short sword (4, 21, D) the +2 scale mail "Ciuloule" {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (4, 33, D) a +0 rapier (4, 35, D) a +1 dagger of venom a +2 robe the +0 chain mail of Nepraol {+Fly rPois rC- Dex+8} It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from poison. It lets you fly. (5, -15, D) a +5 quick blade (unseen) (5, -14, D) a +5 giant spiked club (unseen) (5, -13, D) a +5 bardiche (unseen) (5, -12, D) a +5 executioner's axe (unseen) (5, -10, D) a +3 large shield (unseen) (5, -9, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -2, D) a +1 trident of venom an uncursed staff of summoning (5, 1, D) 36 arrows a +0 longbow a disc of storms a book of Party Tricks (5, 14, D) an uncursed staff of air a +3 chain mail of fire resistance (5, 15, D) a +3 spear of venom a +2 hand axe of freezing a +3 lightning rod (9/9) a Grand Grimoire (5, 33, D) a +6 mace of draining (5, 35, D) a phial of floods 5 curare-tipped needles a +4 ring mail of poison resistance a +1 pair of boots of stealth (6, -4, D) a book of Unlife (6, -3, D) an uncursed staff of summoning a +0 leather armour a +1 short sword of protection a +0 short sword (6, -2, D) a +0 long sword a +0 short sword a disc of storms (6, -1, D) a +0 leather armour a +0 longbow a +0 rod of shadows (5/9) a +0 chain mail (6, 14, D) a +1 antimagic battleaxe (6, 15, D) a book of Burglary a +0 mace an uncursed amulet of guardian spirit a disc of storms (6, 21, D) a +2 scythe of protection a +0 giant club a +4 scythe of venom an uncursed staff of conjuration a +0 giant club (6, 22, D) a +0 flail (6, 23, D) a cursed -2 giant club (6, 33, D) a sack of spiders (6, 34, D) a +6 mace of draining the cursed +1 chain mail "Zemawi" {rC+ rN++ MR+} It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, -1, D) a +0 leather armour a +0 leather armour a +0 short sword a +0 spear of flaming a +0 rapier (7, 0, D) 26 arrows a +0 leather armour a +0 long sword a +0 short sword a cursed +0 leather armour a +0 short sword (7, 2, D) 4 scrolls of enchant weapon a +0 short sword a +0 short sword (7, 5, D) a +0 short sword a +0 short sword a +0 leather armour (7, 6, D) 2 arrows (7, 22, D) a +0 halberd (7, 33, D) a sack of spiders a book of Death (7, 34, D) an uncursed staff of wizardry a +4 hand axe of flaming (7, 42, D) a +2 demon trident of flaming a +2 robe of positive energy (7, 43, D) the +10 spear of Iviup {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +2 executioner's axe of pain (8, 2, D) a +0 long sword a +0 ring mail a +0 short sword a +2 mace of draining a +0 ring mail (8, 3, D) a +0 dagger a +0 leather armour (8, 4, D) a +0 rapier a +0 rapier a +0 leather armour (8, 5, D) a +0 rapier a +0 rapier a +0 leather armour (8, 33, D) a crystal ball of energy (8, 42, D) a +0 large shield a +0 ring mail a +4 eudemon blade of holy wrath a +0 plate armour a +0 halberd (9, 3, D) a +0 rapier (9, 4, D) a +1 buckler of protection a +0 ring mail (9, 33, D) a +4 hunting sling of velocity (9, 34, D) 12 large rocks a scroll of fog a +0 scythe a Grand Grimoire a +0 robe (10, -3, D) a disc of storms the Compendium of Ethics Spells Type Level a - Petrify Transmutation/Earth 4 b - Dragon Form Transmutation 7 c - Dragon's Call Summoning 9 a +6 blowgun (10, -2, D) the +4 trident of Fainahur {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. an uncursed staff of wizardry (10, -1, D) the +9 scythe of the Mushroom {drain, *Contam rElec rF++ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It greatly protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. a +0 longbow a +0 longbow 32 arrows a +0 leather armour the Guide on Cold Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Bolt of Cold Conjuration/Ice 6 c - Freezing Cloud Conjuration/Ice/Air 6 (10, 14, D) an uncursed staff of earth the Catalogue of the Poles Spells Type Level a - Shock Conjuration/Air 1 b - Pain Necromancy 1 c - Throw Frost Conjuration/Ice 2 d - Throw Flame Conjuration/Fire 2 e - Stone Arrow Conjuration/Earth 3 f - Bolt of Draining Conjuration/Necromancy 5 g - Death Channel Necromancy 6 an uncursed staff of conjuration the ring "Muvipsehoh" {Ice rN+ Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (10, 33, D) a +1 ring mail of cold resistance (11, -16, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, -13, D) a disc of storms (11, -12, D) an uncursed ring of flight (11, -11, D) an uncursed staff of energy a crystal ball of energy (11, -3, D) a +0 dagger (11, 1, D) a scroll of brand weapon a +0 scimitar a +0 leather armour 18 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 quick blade a +0 quick blade a +0 leather armour an uncursed ring of poison resistance (11, 4, D) a +0 scimitar (11, 14, D) a +1 robe of magic resistance the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (11, 33, D) a +4 flail of venom a book of Cantrips (11, 34, D) a +0 short sword a cursed staff of conjuration a +3 leather armour of magic resistance (11, 35, D) the cursed +0 plate armour "Neifu" {rCorr} It protects you from acid and corrosion. It has a curse placed upon it. a +0 leather armour a +1 plate armour of positive energy a -2 antimagic halberd a +0 leather armour a +0 plate armour a +2 eveningstar of protection a +0 troll leather armour {Snorg} a book of Changes a +2 lajatang of venom a +0 shield (12, -16, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -4, D) an uncursed staff of death (12, -3, D) a box of beasts (12, -2, D) a +5 giant club a +0 long sword of flaming (12, 14, D) a cursed ring of loudness the Almanac of Poisonous Weightlessness Spells Type Level a - Static Discharge Conjuration/Air 3 b - Poisonous Cloud Conjuration/Poison/Air 6 c - Tornado Air 9 a +3 vampiric halberd (12, 33, D) an uncursed staff of conjuration (12, 34, D) a +0 animal skin (12, 36, D) a +2 lajatang of protection a +0 cloak (12, 37, D) a +1 fustibalus of flaming a +3 vampiric trident a book of Annihilations a +2 quarterstaff of chaos +0 fire dragon scales a +0 cloak a +3 chain mail of magic resistance a +0 battleaxe (13, 0, D) a cursed -1 long sword a +0 ring mail (13, 14, D) a +2 long sword of holy wrath (13, 20, D) a +2 broad axe of electrocution (13, 33, D) a book of Party Tricks (14, 14, D) a Necronomicon an uncursed staff of death (14, 16, D) the ring "Omomus" {rN+ EV+3} [ring of evasion] It affects your evasion (+3). It protects you from negative energy. the ring of Huqin {rCorr rF+ rN+} [ring of resist corrosion] It protects you from fire. It protects you from negative energy. an uncursed ring of magical power a +6 ring of strength a +4 ring of slaying an uncursed ring of protection from cold the ring of Recklessness {+Inv rPois rF- MP+9 Slay+5} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. an uncursed ring of stealth the ring "Viaruf" {rCorr rElec rC- MR+ Dex+3} [ring of resist corrosion] It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +6 ring of strength the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 giant spiked club a +2 falchion of pain a fan of gales the Tome of Hexes Spells Type Level a - Corona Hexes 1 b - Gell's Gravitas Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Fulminant Prism Conjuration/Hexes 4 e - Cause Fear Hexes 4 f - Summon Mana Viper Hexes/Summoning 5 (14, 17, D) a +1 long sword of protection (still there?) the +1 long sword of Leneinir {slice, Int+5} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+5). (14, 39, D) a +0 ring mail of positive energy a +0 triple sword of electrocution (15, 33, D) a +0 ring mail (15, 34, D) a book of Maledictions (16, 36, D) an uncursed staff of poison (19, 31, D) a +2 hand axe of chopping (19, 32, D) a Necronomicon (19, 33, D) an uncursed staff of cold (20, -17, D) the +6 arbalest "Ipsivaoq" {venom, Int+4} It poisons the ammo it fires. It affects your intelligence (+4). (20, -1, D) a scroll of brand weapon the ring "Raokier" {rElec rPois MR- Str+4 SInv} [ring of strength] It affects your strength (+4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (20, 16, D) a +0 leather armour (20, 32, D) an uncursed ring of poison resistance the ring of Vuosmor {+Inv MR+ Int+4 Dex-2} [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you turn invisible. the +4 arc blade {discharge, rElec} It insulates you from electricity. (21, -17, D) the +2 spear of Malaise {flame, *Slow rN+++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It affects your magic capacity (+9). It may slow you when you take damage. (21, -16, D) a +0 hunting sling of flaming (21, -14, D) a scroll of brand weapon (21, -1, D) an uncursed ring of protection from magic an uncursed ring of positive energy an uncursed ring of protection from fire a +1 ring of protection (21, 16, D) a book of Power (21, 20, D) a +0 trident a +0 leather armour (21, 30, D) a +1 leather armour of magic resistance (21, 33, D) a +1 scimitar of holy wrath 4 scrolls of enchant weapon (21, 35, D) a +0 dagger a +0 robe (22, -17, D) the Handbook of Lucky Combat Magic Spells Type Level a - Swiftness Charms/Air 2 b - Throw Flame Conjuration/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Fire Conjuration/Fire 6 (22, -16, D) an uncursed ring of ice (22, 0, D) a +1 rapier of electrocution a manual of Unarmed Combat (22, 6, D) a +0 broad axe a +0 animal skin a +2 dagger of venom (22, 15, D) an uncursed amulet of harm (22, 16, D) a +0 spear a +0 longbow 17 arrows an uncursed staff of cold (22, 17, D) an uncursed staff of wizardry (22, 30, D) the Disquisition on Poisoning and Malediction Spells Type Level a - Confusing Touch Hexes 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Tukima's Dance Hexes 3 d - Spider Form Transmutation/Poison 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 (22, 31, D) a book of Minor Magic a +2 scimitar of holy wrath (22, 32, D) an uncursed amulet of rage (23, -17, D) the +6 mace "Leviticus" {chaos, rF- MR+++ Str+8 Int-2} Each time it hits an enemy it has a different, random effect. It affects your strength (+8). It affects your intelligence (-2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (23, -16, D) a book of Death (23, -1, D) a lamp of fire (23, 2, D) a cursed -3 ring of strength a +2 antimagic rapier a +0 animal skin a scroll of brand weapon (23, 7, D) a +0 robe (23, 8, D) a +0 robe (23, 9, D) a +0 quarterstaff (23, 15, D) a +2 longbow of flaming (23, 16, D) an uncursed staff of poison (23, 17, D) a book of the Dragon (23, 20, D) a +5 spear of freezing 16 javelins of returning a +0 leather armour (23, 21, D) a +1 spear of piercing (23, 22, D) a javelin (23, 30, D) a fan of gales the +1 plate armour of Hofeih {Int+3} It affects your intelligence (+3). a manual of Staves a book of Frost (24, -17, D) a book of Alchemy (24, -16, D) the cursed +3 morningstar "Kuihu" {flame, rElec rF- rN+ Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (24, -1, D) a fan of gales (24, 2, D) a +3 broad axe of freezing a +0 robe a +0 robe a +0 robe a +0 long sword of holy wrath a +0 animal skin (24, 15, D) a cursed -1 spear a +2 spear of venom (24, 17, D) a cursed ring of loudness (24, 18, D) a +4 trident of flaming a cursed -2 robe (24, 19, D) a +4 trident of protection a +2 plate armour of cold resistance (24, 21, D) 14 javelins (24, 23, D) a javelin (24, 30, D) a +0 trident (24, 33, D) an uncursed staff of summoning a book of Conjurations the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (25, -17, D) a +2 leather armour of cold resistance (25, -16, D) a phial of floods (25, 0, D) a +0 quarterstaff (25, 1, D) a +2 antimagic flail a cursed staff of power (25, 2, D) a +0 robe a +0 club a +0 hunting sling 11 sling bullets (25, 4, D) a +3 vampiric lajatang (25, 8, D) a +5 antimagic broad axe a +0 animal skin (25, 17, D) a +2 rod of inaccuracy (10/10) 16 javelins a +0 leather armour a +4 ring mail of fire resistance (25, 18, D) a +0 spear 12 javelins a +0 leather armour an uncursed ring of ice (25, 19, D) a +3 rapier of venom a +0 robe a +1 vampiric rapier a +0 robe (25, 20, D) a +0 leather armour (25, 21, D) a +0 trident (25, 24, D) a javelin of returning a javelin (26, -17, D) the +1 chain mail of Cheibriados's Regard {rC+} It protects you from cold. (26, -16, D) a disc of storms (26, 0, D) a +0 flail (26, 1, D) a crystal ball of energy (26, 3, D) a +0 animal skin a +1 quarterstaff of protection a +0 robe (26, 15, D) a disc of storms (26, 16, D) Fifiek's Handbook of Translocation Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Portal Projectile Translocation 3 d - Dispersal Translocation 6 e - Controlled Blink Translocation 8 (26, 17, D) a +0 spear 18 javelins a +3 scale mail of cold resistance (26, 18, D) a +0 spear 14 javelins of returning a +0 leather armour (26, 31, D) an uncursed ring of protection from fire the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. the amulet "Xuotux" {Inacc Str+3 Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It affects your intelligence (+3). a +5 amulet of reflection the +5 faerie dragon scales {rF++ rC- MP+9 Stlth+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It makes you more stealthy. an uncursed ring of protection from fire the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. an uncursed ring of protection from magic (27, -17, D) the cursed +1 plate armour "Othroun" {+Inv rPois rC+} It protects you from cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (27, -2, D) Leizamaa's Disquisition on Warped Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Portal Projectile Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Malign Gateway Summoning/Translocation 7 (27, 0, D) a lamp of fire a phial of floods (27, 2, D) a +0 spear a +0 blowgun 4 curare-tipped needles a +0 buckler (27, 4, D) a +4 lajatang of electrocution a +0 robe an uncursed amulet of magic regeneration a +0 robe (27, 15, D) a +2 vampiric spear (27, 16, D) a +0 leather armour (27, 17, D) an uncursed staff of fire (27, 32, D) the Disquisition on Sinister Enchantment Spells Type Level a - Slow Hexes 2 b - Gell's Gravitas Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Agony Necromancy 5 e - Invisibility Hexes 6 a sack of spiders a book of Changes (27, 33, D) an uncursed staff of conjuration (28, -18, D) the +10 mace of Nightmares {drain, Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. (28, -16, D) a manual of Crossbows the +10 giant club of Navycwyt {drain, rElec rN+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. (28, -2, D) the +6 scale mail of Anaesthesia {rElec rN++ Dex+3 Stlth-} It affects your dexterity (+3). It insulates you from electricity. It greatly protects you from negative energy. It makes you less stealthy. (28, 0, D) a +0 quarterstaff (28, 2, D) a +2 antimagic rapier (28, 16, D) a book of Power (28, 17, D) a +1 cloak of invisibility (28, 18, D) a +2 spear of venom 21 javelins a +0 leather armour a scroll of holy word (29, -17, D) a +6 rod of shadows (13/13) a disc of storms (29, -15, D) a +1 short sword of speed (29, 0, D) an uncursed staff of summoning (29, 5, D) the +4 war axe of Enus {protect, Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). a +0 robe (29, 7, D) a +0 quarterstaff (29, 15, D) a book of Necromancy (29, 30, D) a +2 chain mail of positive energy a book of Maledictions (29, 31, D) a +6 ring of protection (29, 32, D) a box of beasts (29, 33, D) a disc of storms (29, 34, D) a +2 broad axe of electrocution a Young Poisoner's Handbook (30, -17, D) a +1 hand axe of distortion (30, -2, D) an uncursed staff of death (30, 15, D) a +0 morningstar of protection (30, 16, D) a book of Misfortune (30, 31, D) the +3 leather armour of Impermeability {*Corrode rC+ Str+4} It affects your strength (+4). It protects you from cold. It may corrode you when you take damage. (30, 32, D) a +4 mace of protection (30, 33, D) a +2 hand axe of venom (31, 5, D) a +0 animal skin (31, 31, D) a +3 chain mail of cold resistance (31, 32, D) a +1 great sword of freezing (31, 33, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (33, 31, D) an uncursed staff of poison a +2 vampiric glaive (33, 32, D) an uncursed staff of wizardry (33, 33, D) the cursed +0 scale mail "Kyhiem" {MR+ Str-2 Int+4} It affects your strength (-2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (34, 15, D) a +0 arbalest (34, 31, D) an uncursed staff of conjuration (34, 32, D) a book of Cantrips (34, 33, D) the Guide on Vitriolic Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Olgreb's Toxic Radiance Poison 4 d - Statue Form Transmutation/Earth 6 (35, 11, D) an uncursed staff of power (35, 13, D) a +0 arbalest a +2 mace of protection 35 bolts (35, 31, D) the Papyrus of Necromancy and the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Vampiric Draining Necromancy 3 c - Summon Ice Beast Ice/Summoning 4 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 (35, 33, D) the cursed +1 hunting sling of Contention {freeze, *Slow rPois Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. (36, -17, D) a +2 war axe of chopping (36, -3, D) a book of Annihilations (still there?) an uncursed staff of earth (still there?) (36, -1, D) a +0 dire flail (unseen) (37, -16, D) a book of Frost (37, -13, D) a +2 vampiric rapier a +0 spear a +0 chain mail of cold resistance (37, -11, D) a +0 flail a +0 animal skin (37, 0, D) a +3 vampiric scimitar (unseen) (37, 11, D) a +2 mace of holy wrath (37, 13, D) 3 large rocks a +0 shortbow a +1 lightning rod (11/11) 9 arrows (38, -17, D) a +2 scale mail of poison resistance an uncursed staff of summoning (38, -13, D) a cursed +0 robe (38, -11, D) a +6 quick blade (38, -10, D) a +0 buckler (38, 3, D) a +0 great mace of holy wrath (unseen) (38, 10, D) an uncursed staff of earth a +0 mace of venom (38, 13, D) 5 large rocks 17 bolts (38, 19, D) a large rock (39, -17, D) a +0 animal skin Lomed's Reference Book on Poisoning and Protection Spells Type Level a - Regeneration Charms/Necromancy 3 b - Ozocubu's Armour Charms/Ice 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 (39, -10, D) a +0 robe (39, -3, D) a book of the Dragon a book of Spatial Translocations (39, -2, D) 33 bolts a +0 plate armour a +3 ring of strength (39, -1, D) a +1 glaive a +0 plate armour an uncursed ring of see invisible the cursed +2 flail "Ufesal" {elec, rF+ rN+ MR-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (39, 0, D) a +0 long sword a +2 shortbow of velocity a +0 chain mail (39, 1, D) a +0 battleaxe a +0 plate armour (39, 3, D) a +0 war axe (unseen) (39, 5, D) a bolt a large rock (39, 11, D) a cursed -3 ring of dexterity (39, 12, D) 5 large rocks a +0 arbalest (39, 13, D) 3 large rocks (39, 14, D) a +0 longbow 26 arrows a +0 leather armour (39, 31, D) Fechytiug's Incunabulum of Ashen Poison Spells Type Level a - Passwall Transmutation/Earth 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (39, 32, D) a crystal ball of energy (39, 33, D) a +0 robe (40, -16, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 animal skin the cursed +0 leather armour of Ethics {MR+ Slay-4 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (40, -15, D) a +0 spear (unseen) (40, 1, D) +0 shadow dragon scales (40, 2, D) a +0 dire flail a +0 plate armour (40, 6, D) a bolt (40, 11, D) a book of Necromancy (40, 13, D) the +0 robe of Card Tricks {-Tele MR+ rCorr} It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It protects you from acid and corrosion. an uncursed staff of air a +0 arbalest 11 bolts (40, 14, D) a +0 longbow 34 arrows a +0 leather armour (40, 17, D) a bolt a large rock a javelin 5 arrows (40, 18, D) 2 large rocks 5 arrows a javelin (40, 19, D) a large rock 3 arrows a javelin (40, 20, D) 2 large rocks 3 arrows a javelin (40, 31, D) the +4 scale mail of the Hare {Int+2} It affects your intelligence (+2). (40, 32, D) a +1 hunting sling of freezing (40, 33, D) a phial of floods (41, -17, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the Catalogue of the Ashen Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Stone Arrow Conjuration/Earth 3 c - Call Canine Familiar Summoning 3 d - Summon Lightning Spire Summoning/Air 4 e - Summon Hydra Summoning 7 (41, -3, D) a +0 war axe (41, -2, D) a +2 morningstar of holy wrath an uncursed staff of power (41, 0, D) a +0 arbalest (41, 1, D) a cursed +0 battleaxe a +0 plate armour (41, 2, D) 2 large rocks (41, 12, D) a +0 longbow a +0 leather armour 16 arrows an uncursed staff of summoning a scroll of brand weapon a +10 blowgun (41, 14, D) a +0 longbow (41, 32, D) the +5 chain mail "Pest" {rElec rC+ MR+ Stlth+} It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (41, 33, D) a +3 morningstar of crushing (41, 35, D) a +0 bardiche (41, 38, D) a +0 dagger (42, -17, D) a +0 spear a +0 longbow 17 arrows a +4 quarterstaff of draining (42, -3, D) a +0 arbalest 28 bolts a +0 ring mail of poison resistance (42, -2, D) a +0 chain mail (42, 0, D) a +0 arbalest 18 bolts (42, 1, D) a +0 war axe a +0 plate armour of fire resistance (42, 14, D) 35 arrows 30 bolts a +0 leather armour (42, 15, D) a +0 longbow (42, 18, D) a bolt (42, 33, D) a disc of storms (42, 40, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. a human corpse (43, -15, D) a +0 hand axe (43, -2, D) a +1 spear of piercing (43, -1, D) a +0 great sword of electrocution (43, 15, D) a +0 arbalest 57 arrows (43, 31, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (43, 34, D) a ghoul corpse (43, 41, D) a +2 war axe a +0 robe (44, -18, D) a manual of Fire Magic (44, -17, D) a box of beasts (44, 12, D) a +0 leather armour 11 javelins a +0 spear a +0 longbow 45 arrows a +1 leather armour of poison resistance a +0 leather armour a fan of gales (44, 31, D) a +0 robe (44, 32, D) a crystal ball of energy (44, 33, D) a +2 dagger of venom (44, 34, D) a cursed -2 halberd (44, 42, D) a +2 plate armour of magic resistance (44, 46, D) a cursed -1 hand axe a +0 hand axe the +2 scale mail of Zunomein {rPois rF- rC+++ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. a +2 scale mail of poison resistance (45, -1, D) a book of Fire (45, 11, D) an uncursed staff of earth (45, 13, D) a +0 spear a +0 leather armour 10 javelins a +5 dagger of pain a +0 arbalest 28 bolts (45, 31, D) a fan of gales (45, 33, D) a +0 dagger (45, 34, D) a +0 plate armour (unseen) (45, 41, D) a +0 hand axe the +5 ring mail of Arysegra {rN+ Str+3} It affects your strength (+3). It protects you from negative energy. (46, 31, D) the +9 spear of Grandeur {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (46, 32, D) a +0 war axe (46, 33, D) a book of Annihilations (46, 34, D) a lamp of fire (46, 35, D) a cursed -1 robe (46, 38, D) a ghoul corpse (46, 41, D) a +0 great mace a +4 arbalest of freezing a +0 plate armour a cursed +3 flail of freezing a cursed +1 falchion of slicing a +0 robe (46, 46, D) a +1 trident of piercing an uncursed ring of poison resistance a +0 battleaxe a +1 leather armour of positive energy (47, 32, D) a sack of spiders (47, 33, D) a +4 quarterstaff of draining (47, 34, D) the +4 scale mail of the Slorg {MR+} It affects your resistance to hostile enchantments. (47, 35, D) the +2 glaive of Beogh's Displeasure {distort, +Rage rC- SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It makes you vulnerable to cold. It lets you see invisible. It lets you go berserk. (47, 37, D) a cursed +0 robe a +2 shortbow of freezing a +3 falchion a +1 quarterstaff of pain (47, 41, D) a +0 robe (47, 45, D) a +0 plate armour a +0 robe (48, 31, D) a book of Unlife (48, 32, D) a book of Burglary (48, 33, D) a +2 spear of venom (48, 35, D) an uncursed staff of energy (48, 37, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (48, 43, D) a +0 robe (49, -1, D) a +3 halberd (49, 33, D) a book of Summonings (49, 45, D) an uncursed staff of energy (50, -17, D) a disc of storms (50, -16, D) an uncursed staff of death (50, 6, D) a +2 chain mail of magic resistance (50, 19, D) a +0 robe (unseen) (50, 31, D) a +2 dagger of protection (50, 32, D) the +4 battleaxe "Luru" {chop, rF+ Str-4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It protects you from fire. (50, 33, D) a book of Battle (50, 35, D) a +0 war axe (unseen) (50, 41, D) a +0 chain mail a +1 hunting sling of flaming a +1 long sword of slicing a +0 chain mail a +0 bardiche a +0 chain mail (50, 42, D) a +0 war axe a necrophage corpse (50, 44, D) a +0 plate armour (51, -17, D) the +8 plate armour of Fun and Games {rElec rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. (51, -4, D) a +3 scale mail of magic resistance (51, -1, D) a +0 robe the cursed ring "Pieg" {rN+ Int-2 Dex+3 Stlth+} [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (51, 0, D) the +6 plate armour of Goinkuse {rElec rF+++ Str-5} It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. (51, 4, D) a +0 shortbow of flaming (51, 8, D) an uncursed staff of poison (51, 32, D) the cursed +1 bardiche "Keploffu" {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (51, 33, D) a +2 mace of protection (51, 41, D) a +0 bardiche (52, -17, D) a book of Geomancy (52, -16, D) a +2 vampiric long sword (52, -5, D) a +0 dagger (52, -4, D) a +0 chain mail of poison resistance (52, 2, D) an uncursed staff of cold a +0 robe an uncursed amulet of magic regeneration (52, 7, D) a scroll of brand weapon a manual of Throwing (52, 8, D) Nocankaso's Grimoire of Assistive Clay Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Stone Arrow Conjuration/Earth 3 d - Spectral Weapon Hexes/Charms 3 e - Ring of Flames Charms/Fire 7 a +0 vampiric spear (52, 37, D) a +2 shortbow of freezing (52, 39, D) a +0 robe a +0 robe a +0 dagger a cursed -2 glaive (53, 0, D) an uncursed staff of earth a +0 robe a potion of blood (53, 2, D) a +1 robe of magic resistance (53, 20, D) an uncursed staff of summoning a lamp of fire a +2 plate armour of cold resistance the cursed +1 ring mail of Upaolymi {rElec rC+ MR++} It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 vampiric short sword (53, 21, D) a scroll of brand weapon a +0 robe a +3 trident of freezing a crystal ball of energy (53, 31, D) a phial of floods (54, -17, D) an uncursed staff of power a +3 scimitar of flaming (54, -5, D) the +6 dagger of Cruel Justice {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (54, 1, D) a +0 battleaxe a +0 chain mail (54, 7, D) a +1 large shield of reflection a book of Cantrips (54, 8, D) a book of Geomancy (54, 22, D) +0 storm dragon scales (54, 32, D) the +8 long sword of Sunlight {antimagic, +Blink} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you blink. (55, -17, D) a phial of floods (55, -16, D) a phial of floods (55, -3, D) a +2 bardiche of venom a +0 robe (55, -1, D) a +0 dagger a +0 robe an uncursed ring of resist corrosion (55, 7, D) a +3 scale mail of poison resistance (55, 19, D) a +2 robe of positive energy (56, -17, D) a +5 halberd of venom (56, -16, D) the +8 shortbow of Corporal Punishment {flame, Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (56, -5, D) a +2 plate armour of magic resistance (56, 9, D) 3 royal jellies (59, 30, D) a disc of storms (59, 31, D) the +1 cloak of Rocwuitz {rElec Regen+ Str-4} It affects your strength (-4). It insulates you from electricity. It increases your rate of regeneration. (59, 32, D) an uncursed staff of wizardry (60, 9, D) a +2 great sword of protection (60, 19, D) a book of the Tempests (60, 20, D) a disc of storms (60, 30, D) a book of Dreams (60, 31, D) a +1 ring of protection (60, 32, D) a +1 morningstar of draining (61, 9, D) a throwing net (unseen) (61, 19, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (61, 20, D) an uncursed staff of energy (61, 30, D) a +2 ring of strength (61, 31, D) a +2 hand axe of electrocution (61, 32, D) an uncursed staff of death (62, -17, D) the ring "Olaini Tues" {Dex+2 SInv} [ring of see invisible] It affects your dexterity (+2). It lets you see invisible. (62, -9, D) the Disquisition on the Dusty Traveller Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Gell's Gravitas Hexes/Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 g - Bolt of Magma Conjuration/Fire/Earth 5 (62, -1, D) a +1 lajatang of electrocution (62, 9, D) a +0 trident (62, 19, D) a +2 short sword of speed (still there?) an uncursed staff of air (still there?) (62, 31, D) Jipui's Volume of Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Lesser Beckoning Translocation 3 d - Portal Projectile Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Dispersal Translocation 6 (62, 32, D) an uncursed staff of earth (63, -17, D) a +0 shield of protection (63, -16, D) the cursed -5 pair of gloves of Dosm {Str+4} It affects your strength (+4). It has a curse placed upon it. (63, -8, D) a +4 mace of protection (63, -1, D) the Compendium of Flying Ice Spells Type Level a - Freeze Ice 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Simulacrum Ice/Necromancy 6 (63, 0, D) a book of Cantrips (63, 10, D) 17 arrows (still there?) a +4 great mace of draining (still there?) (63, 19, D) a +2 chain mail of cold resistance (63, 20, D) a +6 quick blade (63, 30, D) an uncursed ring of resist corrosion (63, 32, D) a +2 robe of positive energy a +0 shortbow of freezing (63, 33, D) the +8 war axe of Myphaore {flame, rF+ Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It protects you from fire. the +8 shortbow "Igeolan" {speed, rElec rPois rC- Stlth+} Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (63, 35, D) an uncursed staff of earth (64, -9, D) a +2 bardiche of protection (64, -1, D) the +8 mace "Kemony" {protect, Str+7 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (+7). It lets you see invisible. (64, 0, D) a +3 hand axe of chopping (64, 9, D) a +0 spear the cursed ring of the Original Sin {+Blink Int-4 Dex-3 Slay+2 Stlth+} [ring of dexterity] It affects your intelligence (-4). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you blink. It makes you more stealthy. It has a curse placed upon it. the +0 cloak of the Trout {SInv} It lets you see invisible. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a wand of iceblast (0/15) 2 scrolls of fear a scroll of holy word 7 scrolls of fog 4 scrolls of amnesia a +0 robe an uncursed staff of summoning (64, 10, D) a +0 shortbow (still there?) an uncursed ring of ice (still there?) (64, 12, D) a +2 shortbow of freezing 24 arrows (64, 15, D) a throwing net an arrow (64, 16, D) 2 arrows (64, 20, D) a box of beasts (64, 30, D) an uncursed staff of conjuration a +0 mace of holy wrath (65, -1, D) a fan of gales (65, 1, D) a +0 spear (65, 29, D) an uncursed staff of wizardry (65, 30, D) an uncursed staff of conjuration a book of the Sky a +2 morningstar of draining (65, 31, D) a sack of spiders (65, 34, D) the ring "Foemur" {rF+ rC+} [ring of protection from cold] It protects you from fire. It protects you from cold. an uncursed ring of fire the amulet of Man Ettij {Inacc rF+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. the amulet of Rainon {RegenMP rC- Dex+4 Slay+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. (66, 8, D) an uncursed staff of poison (unseen) (66, 11, D) a +0 shortbow 14 arrows (66, 31, D) a +3 spear of piercing the Disquisition on Dislocation and Stones Spells Type Level a - Lesser Beckoning Translocation 3 b - Leda's Liquefaction Hexes/Earth 4 c - Dispersal Translocation 6 a scroll of brand weapon a sack of spiders (67, 11, D) a +0 shortbow (unseen) (68, -17, D) the Papyrus of Fire and the Oath Spells Type Level a - Corona Hexes 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Confuse Hexes 3 e - Leda's Liquefaction Hexes/Earth 4 f - Silence Hexes/Air 5 (68, 30, D) the +6 long sword "Embalmer" {venom, *Drain +Rage SInv} It poisons the flesh of those it strikes. It lets you see invisible. It lets you go berserk. It causes draining when unequipped. a Grand Grimoire (69, -17, D) a disc of storms (69, 20, D) an uncursed staff of cold (69, 30, D) an uncursed staff of air (70, -17, D) an uncursed amulet of magic regeneration (70, 29, D) a book of Callings the +11 flail "Vuawnam" {venom, MR+ Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. (70, 32, D) a Young Poisoner's Handbook a cursed ring of loudness a book of Necromancy (71, -8, D) the +2 dagger of the Final Chapter {drain, rC+ Str+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It makes you more stealthy. (71, 19, D) a lamp of fire (71, 30, D) the cursed +3 broad axe of Might {speed, Int+3 Dex+3 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. an uncursed staff of power a lamp of fire the +1 chain mail of Light {rPois rN+} It protects you from poison. It protects you from negative energy. (71, 33, D) a +0 rod of shadows (10/10) an uncursed amulet of faith a sack of spiders (72, -9, D) a sack of spiders (72, -1, D) an uncursed staff of wizardry (72, 0, D) a crystal ball of energy (72, 32, D) the +1 whip "Hawud" {vamp, Str+4 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+6). (72, 34, D) the Compendium of Fanaticism Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 (73, -9, D) +1 mottled dragon scales (73, -8, D) a disc of storms (73, -1, D) the +1 robe of Leapfrog {rF+ rC- rN+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (73, 0, D) an uncursed staff of wizardry (73, 9, D) a phial of floods (73, 19, D) an uncursed staff of wizardry (73, 20, D) a +2 hunting sling of freezing a +1 spear of freezing an uncursed ring of flight the Compendium of Mutagenic Battle Magic Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Dragon Form Transmutation 7 (73, 30, D) a +0 plate armour of poison resistance an uncursed ring of resist corrosion (73, 34, D) the cursed +1 scale mail of Proximity {rF+ rC- rN+} It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. (74, 11, D) a +0 robe of positive energy (unseen) (74, 31, D) an uncursed staff of fire (74, 32, D) a +1 whip of pain a +2 battleaxe of draining (75, 9, D) an uncursed staff of conjuration (75, 31, D) a lamp of fire an uncursed staff of summoning a book of the Sky (76, -16, D) a +1 battleaxe of chopping (76, 11, D) a +0 robe (76, 30, D) a +2 spear of venom (76, 32, D) a book of Enchantments a +0 short sword of speed