dscm the Dungeon (0, 0, D) an uncursed ring of magical power (unseen) (0, 2, D) the +3 warlock's mirror {reflect} (1, -15, D) a +1 morningstar of protection (2, -17, D) a +2 leather armour of cold resistance (2, -15, D) a +0 giant club a phial of floods (inert) (3, -35, D) a +1 shortbow of freezing (3, -33, D) a disc of storms (still there?) a lamp of fire (still there?) (3, -32, D) a +0 robe (unseen) (3, -17, D) a +3 rapier of venom an uncursed ring of wizardry (4, -47, D) a +5 triple sword (unseen) (4, -46, D) a +5 lajatang (4, -45, D) 1000 sling bullets (unseen) (4, -35, D) the +4 spear "Werphiry" {elec, +Blink rF- rC+++ Dex-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you blink. (4, -33, D) +0 storm dragon scales (still there?) +0 storm dragon scales (still there?) (4, -18, D) the Collected Works on Earthen Bewitchment Spells Type Level a - Inner Flame Hexes/Fire 3 b - Confuse Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Lee's Rapid Deconstruction Earth 5 e - Metabolic Englaciation Hexes/Ice 5 (4, -15, D) a +7 rod of shadows (9/9) the Volume of Dusty Hexes Spells Type Level a - Sandblast Earth 1 b - Spectral Weapon Hexes/Charms 3 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Silence Hexes/Air 5 a book of Annihilations a Necronomicon (4, 0, D) a book of Annihilations (4, 1, D) a +4 mace of protection a +5 ring of strength (4, 2, D) an uncursed staff of earth (still there?) an uncursed staff of air (still there?) (5, -47, D) a +5 quick blade (unseen) (5, -46, D) a +5 giant spiked club (unseen) (5, -45, D) a +5 bardiche (unseen) (5, -44, D) a +5 executioner's axe (unseen) (5, -42, D) a +3 large shield (unseen) (5, -41, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -35, D) a +2 pair of boots of stealth (5, -34, D) an uncursed staff of air (still there?) a book of Callings (still there?) (5, -18, D) an uncursed ring of poison resistance a +0 giant club (5, -17, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. the +8 dagger "Xiycig" {protect, +Fly} It protects the one who uses it against injury (+AC on strike). It lets you fly. (5, -13, D) a +0 scythe of slicing (5, 0, D) a +1 spear of flaming (5, 1, D) a +2 rapier of venom (6, -35, D) a +4 fustibalus of velocity (6, -34, D) a +3 scimitar of holy wrath (still there?) a +2 ring of protection (still there?) (6, -15, D) a +1 chain mail of cold resistance (6, 7, D) a +0 demon whip of flaming (7, -35, D) a fan of gales a book of the Sky (7, 1, D) a +0 hand axe of distortion a +0 double sword of slicing a fan of gales an uncursed staff of wizardry a +3 ring of intelligence an uncursed staff of conjuration a +1 hunting sling of flaming (8, -43, D) a scroll of holy word (8, -35, D) an uncursed staff of fire a +4 short sword of electrocution (8, -17, D) a +0 morningstar of draining a book of Spatial Translocations (8, -15, D) a +0 long sword of slicing (8, -11, D) a +1 scythe of venom (8, 3, D) the +7 broad axe of Vidatwio {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +0 plate armour a +1 shortbow of velocity (9, -35, D) a +0 robe (9, -28, D) a +0 robe (unseen) (9, -16, D) a +3 ring of strength the +1 pair of boots of Gehenna {rN++} It greatly protects you from negative energy. a +0 scale mail of fire resistance (10, -18, D) a +3 rod of shadows (14/14) (10, 2, D) a crystal ball of energy a +2 arbalest of freezing a fan of gales a +5 dagger of electrocution (10, 4, D) 18 bolts (11, -48, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, -44, D) an uncursed ring of flight (11, -35, D) a sack of spiders (11, -34, D) a +4 flail of protection (still there?) the Incunabulum of Frigorific Unholy Arts (still there?) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Corpse Rot Necromancy 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Ozocubu's Refrigeration Ice 6 (11, -17, D) an uncursed staff of energy (11, -14, D) a +1 hand axe of flaming a +5 scythe of venom (11, 1, D) a +3 leather armour of fire resistance the +8 war axe of Kaol {drain, rN+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from negative energy. (12, -48, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword (12, -35, D) a crystal ball of energy (12, -34, D) a sack of spiders a +0 robe a +0 robe a book of the Tempests (12, -31, D) +0 storm dragon scales (12, -16, D) an uncursed staff of wizardry the +6 plate armour of Raiq {+Blink} It lets you blink. (12, -14, D) the cursed +1 mottled dragon scales of Parlour Games {*Drain Str-5 Dex+6} It affects your strength (-5). It affects your dexterity (+6). It causes draining when unequipped. It has a curse placed upon it. (12, 1, D) Osiducas's Early Guide to Sorcery Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Inner Flame Hexes/Fire 3 d - Recall Summoning/Translocation 3 e - Teleport Other Translocation 3 (12, 2, D) a +2 leather armour of poison resistance (12, 3, D) a +3 spear of venom (12, 7, D) a +0 scythe of slicing (13, -35, D) a fan of gales (13, -34, D) a +2 scythe of venom (13, -33, D) a +2 chain mail of fire resistance (13, -18, D) a fan of gales (13, -17, D) an uncursed staff of death (13, 1, D) a +3 rapier of protection (13, 3, D) an uncursed staff of summoning (14, -17, D) the Volume of Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Delayed Fireball Conjuration/Fire 7 (14, -16, D) an uncursed staff of cold (14, -15, D) an uncursed staff of summoning an uncursed staff of death (14, 1, D) an uncursed staff of air (14, 2, D) an uncursed staff of fire (14, 3, D) the +9 mace "Yntesetu" {protect, *Contam Str+6} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It causes magical contamination when unequipped. (15, 1, D) a disc of storms (15, 3, D) a book of Flames (19, -2, D) a +3 plate armour of cold resistance (19, 0, D) an uncursed staff of conjuration (unseen) (19, 1, D) a +1 ring of protection (still there?) an uncursed staff of fire (still there?) (20, -33, D) a +1 morningstar of protection (20, -17, D) a +2 flail of holy wrath (20, -16, D) a +2 war axe of flaming (still there?) a box of beasts (still there?) (21, -49, D) an uncursed staff of death (21, -46, D) a +0 robe a +1 hunting sling of flaming a +2 battleaxe of chopping (21, -32, D) a phial of floods (inert) a +1 spear of piercing a lamp of fire (21, -15, D) a +0 long sword (unseen) (21, -1, D) a +8 giant club (unseen) (21, 4, D) a +1 short sword of venom a +2 rapier of speed (22, -49, D) a +0 robe (22, -48, D) a +0 buckler a +0 shortbow of freezing an uncursed staff of wizardry the Handbook of Combat Magic and the Birds Spells Type Level a - Repel Missiles Charms/Air 2 b - Silence Hexes/Air 5 c - Bolt of Cold Conjuration/Ice 6 d - Orb of Destruction Conjuration 7 (22, -46, D) 12 stones a +4 long sword of flaming a book of Minor Magic (22, -33, D) the +7 glaive of the Chickpea {pain, +Fly rPois Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from poison. It lets you fly. (22, -17, D) a +8 rod of clouds (9/9) (23, -50, D) a +0 hunting sling a book of the Dragon (23, -46, D) a +1 longbow of freezing (23, -44, D) a +3 whip of holy wrath a +0 robe (23, -16, D) a +2 flail of protection (still there?) an uncursed staff of conjuration (still there?) (24, -32, D) an uncursed staff of poison a +1 quarterstaff of speed a Necronomicon the +9 short sword of Dried Tears {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (24, -17, D) a box of beasts a lamp of fire (24, -14, D) a +9 arbalest a +2 scythe of venom (24, -2, D) a +0 hand axe (unseen) (25, -15, D) a +6 war axe of chopping an uncursed staff of power the +0 large shield of the Beggar {rCorr} It protects you from acid and corrosion. a phial of floods (inert) (25, 5, D) a +2 demon whip of venom a +0 animal skin a +1 antimagic broad axe a +0 demon whip of draining a +0 spear (25, 9, D) a +6 quick blade (26, -33, D) a +2 dagger of venom an uncursed ring of poison resistance (26, -32, D) a book of Conjurations an uncursed staff of fire a fan of gales (26, -17, D) the Handbook of Moulding and Evil Arts Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Statue Form Transmutation/Earth 6 (26, -16, D) +0 ice dragon scales a box of beasts (26, -15, D) a +0 flail a cursed -3 ring of dexterity (26, 2, D) a cursed +0 robe a +0 animal skin a +4 blowgun a book of Party Tricks a +0 buckler the +6 short sword of Pidoyregg {pierce, rF++ rC- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It greatly protects you from fire. It makes you vulnerable to cold. a spriggan corpse (skeletalised by now) (27, -50, D) the +4 hand crossbow "Jaec" {penet, MR+ Str+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). It affects your resistance to hostile enchantments. a +2 robe of magic resistance a crystal ball of energy (27, -32, D) a +1 great sword of freezing (27, -17, D) the +3 scale mail of Vlad {Str+4} It affects your strength (+4). (27, -16, D) the Almanac of the Flamy Escort Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Dragon's Call Summoning 9 (27, -15, D) an uncursed amulet of faith (27, 0, D) the Handbook of Moulding and Ice Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Spider Form Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Blade Hands Transmutation 5 e - Ozocubu's Refrigeration Ice 6 a +0 hand axe a +2 flail of venom a book of Battle the +8 plate armour "Imugesier" {Stlth+} It makes you more stealthy. the cursed +1 robe of Amelioration {rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. a +3 shortbow of flaming a +0 animal skin the Almanac of the Helpful Blaze Spells Type Level a - Song of Slaying Charms 2 b - Repel Missiles Charms/Air 2 c - Sticky Flame Conjuration/Fire 4 d - Deflect Missiles Charms/Air 6 e - Bolt of Fire Conjuration/Fire 6 the cursed +1 chain mail "Gisygoseirgh" {Str+4} It affects your strength (+4). It has a curse placed upon it. a dryad corpse (skeletalised by now) (27, 2, D) a +1 rapier of freezing a +0 spear of freezing a +0 robe a +0 morningstar of holy wrath a +1 demon whip of electrocution a +0 robe a +0 buckler a +6 rapier of protection Simnalod's Reference Book on Arcane Weapons Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Poisonous Cloud Conjuration/Poison/Air 6 c - Orb of Destruction Conjuration 7 a book of Burglary the +4 chain mail "Dicuy" {rN++} It greatly protects you from negative energy. a dryad corpse (skeletalised by now) a dryad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (27, 9, D) a +0 robe a +0 buckler a +0 buckler a spriggan corpse (skeletalised by now) (28, -34, D) an uncursed ring of magical power (28, -33, D) an uncursed staff of energy (28, -17, D) a +7 dagger of speed (28, -15, D) a cursed staff of poison (29, -49, D) a book of Dreams (still there?) a +5 glaive of freezing (still there?) (29, -48, D) 19 arrows (still there?) a +3 ring of protection (still there?) (29, -47, D) a +0 flail of flaming (29, -32, D) an uncursed amulet of regeneration the +7 rapier of Bloody Death {freeze, rF+ rC+ Str-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from fire. It protects you from cold. (29, -17, D) an uncursed staff of fire (29, 9, D) a +0 robe (30, -49, D) a +5 rapier of venom (30, -48, D) an uncursed staff of death (30, -32, D) an uncursed staff of fire (30, -17, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (30, -16, D) a manual of Air Magic a manual of Ice Magic a +2 crystal plate armour a +1 pair of boots of flying the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. the ring "Wuhimpan" {+Inv Dex+2 Stlth-} [ring of loudness] It affects your dexterity (+2). It lets you turn invisible. It makes you less stealthy. an uncursed ring of fire an uncursed ring of fire the ring "Mivvyxupn" {rCorr rElec Int+4} [ring of resist corrosion] It affects your intelligence (+4). It insulates you from electricity. (30, 8, D) a +0 robe a +0 buckler (31, -1, D) a +5 dagger of speed (31, 0, D) a +0 robe a book of Party Tricks an uncursed staff of air a lamp of fire (32, -1, D) an uncursed staff of conjuration (32, 3, D) a +0 buckler a +0 robe a spriggan corpse (skeletalised by now) (32, 6, D) a +6 vampiric demon whip a +0 buckler a +0 buckler a cursed +0 robe a +2 quick blade (32, 7, D) an uncursed amulet of rage a +0 buckler a +0 buckler a +0 robe a +2 rapier of draining a spriggan corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (33, 0, D) a sack of spiders (33, 1, D) a box of beasts a +0 robe a +0 robe a cursed -1 war axe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (33, 5, D) a spriggan corpse (skeletalised by now) (34, -1, D) the amulet "Nisoggos" {Reflect rF+ SH+4} [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It affects your SH (+4). (34, 0, D) a +2 shortbow of freezing (34, 1, D) a +0 war axe a +0 animal skin an uncursed staff of death a spriggan corpse (skeletalised by now) (34, 2, D) a +3 ring of strength a +0 animal skin a crystal ball of energy a +0 robe a +0 animal skin a dryad corpse (skeletalised by now) (34, 5, D) a +0 quarterstaff a +2 antimagic war axe (35, -21, D) an uncursed staff of earth (35, -20, D) a +2 longbow of velocity (still there?) an arrow (still there?) (35, -16, D) a +4 hunting sling of freezing (35, -1, D) the +7 hand axe "Zill" {chop, *Corrode rF+++ rC- Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It renders you almost immune to fire. It makes you vulnerable to cold. It may corrode you when you take damage. (35, 0, D) a +2 flail of protection (35, 1, D) a +0 quarterstaff a +0 longbow 18 arrows a book of Unlife a satyr corpse (skeletalised by now) (35, 4, D) a +3 trident of venom (36, -49, D) a disc of storms (36, -34, D) Saingulo's Grimoire of Evil Rites and Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 (36, -21, D) a book of Flames (36, -18, D) a +0 trident (37, -49, D) a +1 shield of protection (37, -48, D) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) (37, -36, D) a crystal ball of energy (37, -20, D) a +5 broad axe of distortion (still there?) the +2 mace of Yredelemnul's Anger {elec, rElec rPois Int-4 Dex+5} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. (38, -48, D) a +0 giant club a +0 leather armour of fire resistance (38, -47, D) 3 large rocks (38, -46, D) a +0 troll leather armour (unseen) (38, -34, D) a +3 flail of protection the +9 shortbow of Defence by Offence {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. (38, -22, D) a +1 great mace of crushing (38, -21, D) a +2 cloak of magic resistance (39, -49, D) a +2 falchion of holy wrath (39, -48, D) a +2 chain mail of poison resistance (39, -34, D) the +7 short sword of Zoleewam {venom, *Slow rF++ SInv Stlth+} It poisons the flesh of those it strikes. It greatly protects you from fire. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. a sack of spiders a +3 vampiric spear (39, -20, D) the +7 short sword of Vesyosut {freeze, +Inv rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you turn invisible. (39, -19, D) a +0 scimitar a +2 scimitar of flaming (39, -15, D) a +0 robe a +3 whip of holy wrath (39, 0, D) a +0 robe (39, 1, D) the +0 shield "Guopiose" {Str-3 Int+7} It affects your strength (-3). It affects your intelligence (+7). (39, 5, D) a +1 vampiric trident (40, -49, D) an uncursed staff of summoning (40, -48, D) 4 large rocks an uncursed staff of earth (40, -47, D) 5 large rocks (40, -46, D) a +0 troll leather armour a +0 giant club (40, -44, D) a +0 troll leather armour (40, -35, D) a +3 ring of protection an uncursed ring of wizardry an uncursed ring of magical power the ring "Waricos" {Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. an uncursed ring of positive energy a +0 helmet of intelligence an uncursed ring of protection from cold a +6 ring of strength the ring of Lies {rF+ rN+++ SInv Stlth+} [ring of protection from fire] It protects you from fire. It renders you almost immune to negative energy. It lets you see invisible. It makes you more stealthy. a +1 helmet of see invisible a cursed +5 ring of protection a +1 leather armour of cold resistance (40, -20, D) a +0 helmet of see invisible a box of beasts a +0 chain mail a +4 hunting sling of flaming (40, -6, D) a phantom mirror (40, -1, D) a +4 long sword of flaming (40, 0, D) an uncursed staff of earth (40, 1, D) the +4 arbalest of Ysoumovvo {penet, rElec Int+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). It insulates you from electricity. (40, 3, D) a +0 spear of piercing (unseen) (40, 5, D) a manticore corpse (skeletalised by now) (41, -49, D) a +4 arbalest of flaming (41, -48, D) the cursed +1 flail of Fate {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It has a curse placed upon it. (41, -46, D) a +0 giant club (41, -44, D) a +0 giant club (41, -34, D) a crystal ball of energy a +3 morningstar of draining (41, -21, D) the +8 hand axe of Feybam {freeze, *Rage Str+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It may make you go berserk in combat. a +3 great sword of distortion (41, -15, D) a +1 scythe of venom (41, 0, D) an uncursed staff of earth (41, 1, D) a +0 mace of crushing (42, -48, D) Leigad's Reference Book on Feathers and the Snowflakes Spells Type Level a - Repel Missiles Charms/Air 2 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Static Discharge Conjuration/Air 3 e - Throw Icicle Conjuration/Ice 4 f - Ozocubu's Refrigeration Ice 6 (42, -44, D) a +0 troll leather armour (42, -35, D) the +7 halberd of Untimely Demise {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (42, -34, D) an uncursed ring of see invisible (42, -33, D) an uncursed staff of fire (42, -1, D) an uncursed staff of power (42, 4, D) a +2 plate armour of cold resistance (42, 5, D) a sea snake corpse (skeletalised by now) (42, 6, D) a +0 rapier of electrocution (unseen) (43, -49, D) an uncursed amulet of the gourmand (43, -48, D) a fan of gales (43, -1, D) an uncursed staff of earth (43, 0, D) a +2 rapier of speed (43, 5, D) a snapping turtle corpse (skeletalised by now) (43, 8, D) a water nymph corpse (skeletalised by now) (44, -35, D) an uncursed amulet of harm (44, -22, D) an uncursed staff of poison (unseen) (44, -1, D) a +1 antimagic trident (44, 0, D) the +6 hand axe of Poverty {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (44, 3, D) a +1 halberd of freezing 17 javelins a +0 leather armour (44, 4, D) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). (44, 5, D) a +0 robe (unseen) (44, 6, D) a +0 trident (45, -22, D) a +6 trident of protection (45, -1, D) a +2 spear of venom (45, 1, D) a cursed +0 trident (still there?) a +0 pair of gloves of archery (still there?) (45, 2, D) the +5 long sword "Rugrih Cata" {slice, rElec rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. 20 javelins a +0 leather armour a +0 spear of freezing (45, 3, D) a +2 spear of distortion 19 silver javelins a +0 leather armour (45, 7, D) a harpy corpse (skeletalised by now) (46, -18, D) a lamp of fire (unseen) (46, -1, D) a +0 trident (46, 0, D) a +1 vampiric spear (still there?) an uncursed staff of air (still there?) (46, 2, D) a +0 rapier (46, 3, D) a +1 trident of piercing a +1 robe of cold resistance a +2 rapier of protection a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (46, 4, D) a +0 rapier a +0 spear 19 poisoned javelins a +0 leather armour the ring of Midnight {rCorr Dex+5} [ring of resist corrosion] It affects your dexterity (+5). a +2 vampiric spear 16 javelins a cursed +0 leather armour a merfolk corpse (46, 7, D) a +0 trident (46, 11, D) a poisoned javelin (47, -1, D) a +4 scale mail of positive energy (47, 0, D) an uncursed staff of wizardry (47, 1, D) a +2 short sword of venom (47, 2, D) 3 royal jellies (47, 4, D) a +0 trident 5 tomahawks a steel javelin (47, 5, D) a +3 spear of freezing 13 steel javelins a +0 leather armour a merfolk corpse (48, -43, D) a +0 halberd (48, 0, D) a manual of Slings (48, 1, D) a +1 pair of boots of running (48, 2, D) a +5 dagger of speed 12 javelins of penetration a +0 leather armour a book of Ice a merfolk corpse (48, 6, D) a +2 trident of freezing a +0 leather armour a +3 demon trident of venom a +0 leather armour a merfolk corpse (48, 7, D) a water nymph corpse (skeletalised by now) (49, -49, D) a book of the Sky (49, -47, D) a +0 robe (49, -43, D) a +1 quarterstaff of crushing a +0 robe a potion of blood a +0 robe (49, -36, D) the cursed +1 short sword of War {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. (49, -1, D) a book of Enchantments (49, 0, D) a +2 trident of venom a cursed staff of air (49, 1, D) a +0 trident (still there?) a disc of storms (still there?) (49, 2, D) a +3 quarterstaff of speed a +0 robe a book of Annihilations a merfolk corpse (49, 3, D) a cursed -2 spear a +2 buckler of resistance a merfolk corpse (skeletalised by now) (49, 4, D) a +0 robe a merfolk corpse (skeletalised by now) (49, 7, D) the +9 falchion of Blood-Lust {freeze, rPois MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your magic capacity (+9). a +1 robe of magic resistance a merfolk corpse (50, -46, D) a +0 dagger a +0 robe (50, -13, D) a book of Minor Magic the cursed +1 shortbow of Light {freeze, rElec rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. the +1 double sword "Qaesots" {speed, Fragile rElec rPois SInv} Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (50, -12, D) a book of Frost (50, -11, D) a box of beasts (50, -10, D) a +0 flail a +0 flail (50, -1, D) a book of Party Tricks a manticore corpse (50, 0, D) a +0 trident (50, 1, D) a disc of storms (50, 2, D) a +1 rapier of venom a cursed +0 robe a +0 quarterstaff of draining 20 poisoned javelins a +0 leather armour (50, 4, D) the +8 morningstar of Untruth {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. a +2 short sword of electrocution 5 tomahawks a merfolk corpse (skeletalised by now) a manticore corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (50, 7, D) a +0 great sword of electrocution a cursed +0 robe a merfolk corpse (51, -44, D) a +1 scimitar of venom a +0 ring mail of fire resistance (51, -43, D) a +0 spear a +0 scale mail of poison resistance (51, -38, D) an uncursed staff of energy (51, -36, D) a +0 robe a cursed +3 falchion (51, -25, D) the Grimoire of Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Silence Hexes/Air 5 d - Summon Mana Viper Hexes/Summoning 5 e - Discord Hexes 8 a +2 chain mail of poison resistance the +9 staff of Wucad Mu {channel} (51, -1, D) a +0 trident (51, 4, D) a +0 plate armour of fire resistance a +6 trident of venom (51, 5, D) the +8 long sword of the Dark Horse {drain, +Rage rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you go berserk. a +0 leather armour a merfolk corpse a snapping turtle corpse (52, -49, D) a +2 quarterstaff of draining a book of Fire an uncursed staff of wizardry an uncursed staff of poison a +0 robe a +2 rod of shadows (5/13) a +0 dagger a +0 dagger (52, -43, D) a +0 battleaxe a +0 plate armour a +2 hand crossbow of velocity (52, -1, D) a +1 spear of venom (52, 0, D) a phial of floods (inert) (52, 1, D) an uncursed staff of death (53, -35, D) a cursed +3 short sword a +0 robe of fire resistance (53, -25, D) a book of the Sky a +5 mace of protection (53, -24, D) an uncursed staff of cold (53, -1, D) a +0 leather armour (53, 0, D) a +0 trident (53, 1, D) a manual of Long Blades (54, -44, D) a +1 robe of positive energy a +0 dagger a +0 robe (54, -37, D) a +1 battleaxe of draining a +3 long sword of holy wrath a +1 short sword of venom (54, -25, D) a +3 leather armour of fire resistance (54, -24, D) a +3 ring of evasion (54, -13, D) the Tome of Frigorific Toxins Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 5 a crystal ball of energy Azxev's Grimoire of Cloudy Black Secrets Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Cigotuvi's Embrace Necromancy 5 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (54, -1, D) a +1 trident of venom (54, 1, D) a +2 vampiric spear (55, -37, D) an uncursed staff of air (55, -36, D) a +2 great mace of crushing (55, -13, D) a +3 scale mail of fire resistance (55, -1, D) a +0 demon trident of flaming (55, 0, D) a disc of storms (55, 1, D) an uncursed staff of summoning (56, -49, D) a +0 dagger (56, -47, D) a +0 robe (56, -37, D) a book of the Dragon (56, -26, D) an uncursed staff of poison (56, -13, D) a crystal ball of energy (57, -48, D) a book of Debilitation (57, -46, D) a +0 robe (57, -24, D) a lamp of fire (unseen) (59, -2, D) a +0 leather armour (59, -1, D) an uncursed staff of earth (59, 0, D) a +0 short sword (60, -2, D) a book of Conjurations (60, 0, D) a +0 rapier (61, -41, D) a +0 short sword (unseen) (61, -13, D) a +2 dire flail of holy wrath (61, -3, D) a +0 longbow (61, -2, D) 40 arrows a +2 crystal plate armour (61, -1, D) a +0 long sword (61, 0, D) a +0 short sword a +0 shortbow 15 arrows a +0 leather armour a lamp of fire a book of Minor Magic the +1 chain mail of the Blessed Realm {Regen+} It increases your rate of regeneration. (62, -49, D) a book of Minor Magic (62, -41, D) a +1 hand crossbow of freezing (62, -37, D) a +6 rod of clouds (4/9) (unseen) (62, -33, D) a +2 war axe of venom (62, -32, D) a book of Air (62, -31, D) a +0 whip (unseen) (62, -13, D) a +1 scale mail of fire resistance the +7 mace "Sashrala" {crush, rPois Str+2 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-2). It protects you from poison. (62, -12, D) the +2 dagger of Absolution {flame, Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). (62, -1, D) a +4 war axe of flaming a +0 scale mail a cursed -2 leather armour a crystal ball of energy an elf corpse (62, 1, D) a +6 hand axe of draining an elf corpse an elf corpse (62, 2, D) a +1 short sword of venom a +2 robe of magic resistance the +9 executioner's axe of Forced Transition {chop, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 rapier an elf corpse an elf corpse (63, -48, D) an uncursed staff of earth (63, -41, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 robe a +0 spear a +1 whip of venom (63, -40, D) a +0 dagger (63, -36, D) 2 arrows (63, -31, D) a +0 club (unseen) (63, -29, D) a +0 flail (63, -22, D) the cursed +1 great sword "Ofoxtale" {slice, rElec rC- Str+2 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+5). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (63, -13, D) a +3 blowgun (63, -12, D) a disc of storms (63, -2, D) the cursed +0 scale mail of the Blue Moon {Stlth+} It makes you more stealthy. It has a curse placed upon it. a +9 lightning rod (10/10) a +0 dagger a +0 scale mail a +0 short sword an elf corpse (63, -1, D) a +0 rapier a +0 short sword (63, 2, D) an uncursed staff of summoning a +0 leather armour a +0 long sword a -1 dagger a +0 dagger a +0 longbow a +0 leather armour a +0 leather armour a +0 leather armour the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 scimitar a cursed +0 buckler a +0 leather armour a +0 shortbow a +0 long sword a +0 short sword an elf corpse an elf corpse an elf corpse (64, -49, D) a +1 scale mail of magic resistance (64, -41, D) a book of Annihilations (64, -38, D) a +0 long sword (unseen) (64, -33, D) a book of Frost (still there?) a book of Beasts (still there?) (64, -31, D) a +0 broad axe a +0 chain mail (64, -22, D) an uncursed staff of summoning a +0 dagger a +0 robe the quicksilver dragon scales of the Arcane {*Slow rElec rN+ MR+ Int+6} It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (64, -20, D) a +0 quarterstaff (unseen) (64, -13, D) an uncursed staff of poison (64, 0, D) a +2 scale mail of fire resistance 13 arrows a cursed +0 scale mail an uncursed staff of wizardry a book of Cantrips a +0 leather armour a +0 short sword a +0 dagger a +0 ring mail the ring "Erchury" {MP+9 Int+5} [ring of magical power] It affects your intelligence (+5). It affects your magic capacity (+9). the cursed +0 pair of boots "Heulia Iruhi" {+Inv Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It lets you turn invisible. It has a curse placed upon it. an uncursed staff of death a +1 short sword of venom a cursed -1 scimitar an elf corpse (64, 5, D) the +8 long sword of Brutal Revenge {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (65, -33, D) a book of Beasts (65, -32, D) a cursed +0 flail the Volume of Aerial Envenoming Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Summon Lightning Spire Summoning/Air 4 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (65, -22, D) an uncursed amulet of regeneration (66, -31, D) a +0 chain mail (66, -23, D) a +2 war axe of venom (66, 0, D) a +0 short sword 54 arrows a +1 leather armour of fire resistance a +0 leather armour an uncursed ring of poison resistance a +0 short sword a cursed +0 ring mail a +0 leather armour an elf corpse (66, 5, D) an uncursed amulet of magic regeneration a +0 longbow (67, -2, D) a +4 plate armour of poison resistance a +0 short sword a +0 leather armour a +0 leather armour a +0 ring mail of positive energy (67, 1, D) an uncursed amulet of rage (67, 5, D) a +0 short sword 28 arrows (68, -49, D) a book of the Tempests (68, -9, D) the cursed +3 halberd of Huasch {venom, Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It has a curse placed upon it. (68, -2, D) a +1 hand axe of freezing an uncursed amulet of regeneration a +0 scimitar 84 arrows an elf corpse an elf corpse (68, -1, D) a +0 longbow (still there?) an uncursed staff of poison (still there?) (68, 3, D) a +0 short sword an arrow a +3 battleaxe of pain the +4 shield "Ella" {MR+ Regen+ rCorr Stlth+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. It makes you more stealthy. a +5 shortbow of freezing a +0 long sword a +0 longbow (68, 5, D) a cursed -3 long sword a +2 antimagic war axe a +0 leather armour an elf corpse an elf corpse (69, -49, D) a +4 ring of intelligence (69, -13, D) a +4 vampiric dagger a +0 shortbow an uncursed staff of earth 13 arrows (69, 1, D) 99 arrows (unseen) (69, 3, D) an elf corpse (69, 4, D) a +2 longbow of freezing (still there?) a scroll of acquirement (still there?) a +0 leather armour (still there?) an uncursed staff of cold (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an uncursed ring of stealth (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (69, 6, D) a +0 rapier (70, -49, D) a book of Air (70, -38, D) a cursed +0 ring mail (70, -11, D) a +0 shortbow a +0 trident (71, -3, D) the +7 arbalest "Qeco" {velocity, rElec} Any bolt fired from it inflicts extra damage. It insulates you from electricity. (unseen) (71, -1, D) a +0 longbow 29 arrows a +0 short sword a +0 leather armour a +1 leather armour of cold resistance a +0 short sword of venom a +2 broad axe of flaming a +0 long sword an uncursed staff of energy a cursed +0 scale mail a cursed -1 short sword an elf corpse (71, 10, D) a +0 short sword (72, -38, D) a +4 iron rod (11/11) a +0 robe a +0 club (72, -23, D) an uncursed staff of conjuration (72, -21, D) a +2 battleaxe of freezing (unseen) (72, -9, D) 43 arrows 5 tomahawks (72, -7, D) a tomahawk (72, -6, D) a tomahawk (72, -3, D) a book of Alchemy (unseen) (72, -1, D) a +0 scimitar a -1 shortbow a +0 leather armour an uncursed staff of air a fan of gales a +0 leather armour a +0 leather armour a +4 glaive of venom a +3 morningstar of draining a +2 quarterstaff of protection a +0 dagger a +0 short sword an elf corpse an elf corpse (72, 4, D) a +0 leather armour (unseen) (73, -39, D) a +4 short sword of holy wrath a Necronomicon a +3 ring mail of cold resistance a book of Conjurations (73, -38, D) a cursed -2 hand axe (unseen) (73, -23, D) a +0 arbalest a +0 dire flail (73, -22, D) 21 bolts a +1 chain mail of fire resistance (73, -19, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a wand of iceblast (0/15) 2 scrolls of fear 7 scrolls of fog 4 scrolls of amnesia a +0 war axe a +0 plate armour a +0 large shield (73, -17, D) a bolt (73, 5, D) a +0 rapier (74, -48, D) an uncursed staff of energy (74, -33, D) the +12 trident "Weink" {elec, rPois Dex+6 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It protects you from poison. It lets you see invisible. a cursed -3 ring of intelligence a +0 morningstar an uncursed staff of summoning (74, -32, D) a +4 quarterstaff of draining a sack of spiders a cursed amulet of inaccuracy (74, -23, D) the +2 ring mail of the Salamander {rC+ Dex+6} It affects your dexterity (+6). It protects you from cold. (74, -20, D) a +2 great sword of flaming 4 large rocks (74, -9, D) a +0 trident a +1 scimitar of holy wrath a +0 trident the +6 battleaxe "Wil Raob" {pain, *Noise rPois rC- rN+ Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It may make noises in combat. a +0 shortbow (74, -7, D) a +0 shortbow the +7 trident of Interdependent Arising {chaos, *Slow rElec rPois rN+} Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It may slow you when you take damage. a +0 trident 15 arrows (75, -22, D) a +4 scale mail of poison resistance (75, 5, D) a +0 shortbow (unseen) (75, 6, D) a +0 long sword (76, -41, D) a +0 dagger (76, -14, D) an uncursed staff of cold (76, -3, D) a +0 ring mail (76, 3, D) 27 arrows (unseen) (77, -2, D) an uncursed ring of positive energy (unseen) (77, -1, D) a fan of gales (still there?) a +2 vampiric short sword (still there?) (77, 1, D) a +1 glaive of venom (unseen) (77, 2, D) an elf corpse