dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) the ring of Dim Light {Wiz rElec Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It insulates you from electricity. (59, 37, D) a manual of Axes (60, 36, D) an uncursed amulet of guardian spirit (60, 37, D) the amulet of Areaff {Reflect Int+2 SH+6} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It affects your SH (+6). (61, 0, D) the cursed +0 crystal plate armour of the Old World {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (61, 8, D) a disc of storms (61, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 16, D) a book of Beasts (61, 36, D) the Handbook of the Badger Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Call Canine Familiar Summoning 3 c - Bolt of Cold Conjuration/Ice 6 d - Dragon's Call Summoning 9 (61, 37, D) a +8 hand crossbow (62, 1, D) a box of beasts (62, 2, D) a +0 dagger a +0 robe a +0 leather armour (62, 4, D) a tomahawk (62, 9, D) a book of Frost (62, 10, D) a +0 trident 8 tomahawks (62, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (62, 13, D) a throwing net (62, 16, D) the +0 robe of Tubb {rElec rN+ Dex-5 Stlth+} It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (62, 17, D) a +0 ring mail of fire resistance (62, 26, D) a +0 falchion (62, 27, D) an uncursed ring of poison resistance (62, 30, D) an uncursed staff of summoning a +0 leather armour (62, 31, D) a +0 dagger (62, 36, D) a +9 quick blade (62, 37, D) an uncursed amulet of regeneration (63, 2, D) a +0 dagger (unseen) (63, 8, D) an uncursed staff of summoning (63, 10, D) a +0 trident (63, 16, D) an uncursed ring of flight (63, 26, D) a +0 dagger (63, 29, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. a +0 robe (63, 30, D) the +2 broad axe "Ongeex" {holy, rElec Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It insulates you from electricity. an uncursed staff of conjuration a +0 robe an orc corpse (63, 37, D) an uncursed ring of protection from cold (64, 17, D) a cursed staff of wizardry (64, 26, D) a +0 leather armour of cold resistance (64, 27, D) a +0 dagger (64, 29, D) a +0 dagger a +0 robe (64, 30, D) a +0 morningstar an orc corpse (64, 31, D) an uncursed staff of conjuration a +0 robe (65, 26, D) a +0 dagger (67, 2, D) a +0 hand axe (68, 0, D) a +1 rapier of venom (68, 2, D) a +0 short sword (69, 0, D) a sack of spiders (69, 2, D) a +0 flail (unseen) (69, 36, D) a +2 mace of protection (70, 11, D) a ball python corpse (skeletalised by now) (70, 36, D) a phial of floods (70, 38, D) 3 large rocks (unseen) (70, 39, D) a +0 shortbow (unseen) (70, 40, D) a +0 shortbow (unseen) (71, 11, D) an adder corpse (skeletalised by now) (71, 17, D) an uncursed staff of wizardry (71, 19, D) a +0 halberd (unseen) (71, 20, D) a +0 mace (unseen) (71, 26, D) the Incunabulum of Fallacy Spells Type Level a - Freeze Ice 1 b - Sublimation of Blood Necromancy 2 c - Summon Ice Beast Ice/Summoning 4 d - Dispel Undead Necromancy 5 (71, 27, D) a crystal ball of energy (71, 37, D) a +0 shield a +0 scale mail a +0 war axe (71, 38, D) a +4 mace of protection a +0 shortbow 16 arrows (71, 39, D) 2 large rocks a +0 arbalest 10 bolts (71, 40, D) a large rock 4 arrows (71, 41, D) a bolt 2 arrows (71, 42, D) a large rock a bolt an arrow (71, 43, D) an arrow (72, 8, D) a book of Necromancy (72, 9, D) a +1 rapier of speed (72, 11, D) a +0 dire flail a naga corpse (72, 16, D) a +0 dagger of protection (72, 17, D) an uncursed staff of poison (72, 19, D) a +2 spear of venom a +0 robe (72, 20, D) a +4 quarterstaff of holy wrath a cursed -2 hand axe a +0 chain mail an orc corpse (72, 26, D) a +1 scale mail of fire resistance (72, 30, D) a shapeshifter corpse (72, 36, D) a +1 fustibalus of flaming (72, 37, D) the +1 plate armour of Nyrch {SInv} It lets you see invisible. (72, 38, D) a +0 shortbow (unseen) (72, 39, D) a +0 arbalest (unseen) (72, 40, D) a +0 shortbow (73, 1, D) an uncursed staff of poison (73, 17, D) a +0 falchion (73, 19, D) a +0 trident (unseen) (73, 26, D) a +0 broad axe of chopping (73, 27, D) Luimiolo's Tome of Feathers and Displacement Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Gell's Gravitas Hexes/Translocation 3 d - Airstrike Air 4 e - Summon Forest Summoning/Translocation 5 f - Deflect Missiles Charms/Air 6 (73, 37, D) a box of beasts