dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 16, D) a phantom mirror (19, 17, D) the cursed +1 longbow "Koj Vima" {freeze, rC+ Str-3 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (20, 0, D) a +5 spear (20, 1, D) a +2 ring mail of poison resistance (20, 17, D) a +4 ring of evasion (21, 0, D) the Volume of Snow and Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Olgreb's Toxic Radiance Poison 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Freezing Cloud Conjuration/Ice/Air 6 (21, 1, D) an uncursed staff of cold (21, 16, D) an uncursed ring of see invisible (22, 1, D) a +0 scale mail of cold resistance (22, 17, D) the cursed +1 leather armour of Xom {rPois rF- Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (22, 21, D) an uncursed staff of wizardry (unseen) (23, 0, D) a +2 antimagic hand axe (23, 1, D) an uncursed staff of cold (23, 2, D) a +0 flail a cursed +0 robe (23, 3, D) a +4 dire flail a +0 robe (23, 4, D) a +0 robe a +0 dagger a +0 robe a necrophage corpse (23, 5, D) a +0 battleaxe (23, 16, D) a +2 dagger of protection (23, 17, D) a phantom mirror (23, 18, D) a sack of spiders (23, 21, D) a +0 quarterstaff (unseen) (23, 23, D) a +2 quarterstaff of draining (still there?) a wolf spider corpse (still there?) (24, 1, D) a lamp of fire (24, 3, D) a +1 war axe of electrocution a +0 chain mail (24, 4, D) a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). a +0 war axe a +0 chain mail (24, 17, D) a box of beasts (24, 18, D) the +3 chain mail of Sunlight {rPois Regen+ MP+9 Str-2} It affects your strength (-2). It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. (24, 19, D) a +0 spear (unseen) (24, 21, D) a +4 quick blade (unseen) (24, 22, D) a +0 rapier a cursed +0 animal skin a +0 quarterstaff a +0 robe a spriggan corpse (24, 23, D) a sling bullet (25, 0, D) the +1 scale mail of Unreason {rElec rPois MP-9} It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (25, 1, D) a +0 hand crossbow of flaming (25, 3, D) a +0 scimitar (25, 4, D) a +0 robe a +0 great sword a +0 plate armour (25, 6, D) a +0 mace a +5 mace a +0 robe (25, 17, D) a +1 antimagic war axe (25, 18, D) a book of Beasts (25, 21, D) a +0 war axe (unseen) (25, 22, D) a +0 hand axe (unseen) (25, 23, D) a +0 robe (unseen) (26, 0, D) a +1 battleaxe of chopping (26, 1, D) a +1 scale mail of cold resistance (26, 16, D) a +7 quick blade (26, 17, D) the Disquisition on Attacks and Self-Knowledge Spells Type Level a - Magic Dart Conjuration 1 b - Repel Missiles Charms/Air 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Venom Bolt Conjuration/Poison 5 e - Orb of Destruction Conjuration 7 (27, 0, D) a +2 great mace of holy wrath (27, 1, D) an uncursed staff of earth (27, 16, D) a crystal ball of energy (27, 17, D) a book of Death (28, 0, D) an uncursed staff of earth (28, 1, D) a +2 glaive of freezing (28, 16, D) the cursed +1 chain mail "Sett" {MR+++ rCorr Str-2 Int-3} It affects your strength (-2). It affects your intelligence (-3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (28, 17, D) a +2 cloak of invisibility (29, 0, D) an uncursed staff of fire (29, 17, D) a +3 hand crossbow of freezing (35, 0, D) a +1 fustibalus of flaming (35, 19, D) an uncursed staff of wizardry (35, 20, D) a +1 great mace of distortion a +0 chain mail (35, 28, D) a +0 whip of draining (35, 29, D) an uncursed staff of air (36, 0, D) a +1 hand crossbow of freezing (36, 1, D) a book of Minor Magic (36, 14, D) a +2 plate armour of poison resistance (36, 18, D) a cursed +0 spear a +0 robe (36, 19, D) a +0 flail a +0 robe (36, 20, D) a +0 dagger (36, 28, D) an uncursed amulet of regeneration (36, 29, D) a +2 arbalest of flaming (37, 0, D) a +4 quarterstaff of protection (37, 1, D) a book of Ice (37, 19, D) a +5 trident of flaming a +0 robe a human corpse (skeletalised by now) (37, 20, D) a +0 dagger a +0 robe (37, 28, D) the +1 helmet of Qis Tafa {MR+++ Str-2 Dex-4 SInv} It affects your strength (-2). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you see invisible. (37, 29, D) an uncursed staff of cold (38, 0, D) a book of Changes (38, 1, D) a +1 shortbow of freezing (38, 20, D) a cursed +4 hand axe a +1 leather armour of magic resistance (38, 28, D) a +2 leather armour of cold resistance (38, 29, D) a +8 giant spiked club (39, 0, D) a lamp of fire (39, 1, D) the +2 hunting sling "Ruheetz" {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. (39, 14, D) an uncursed staff of death (39, 15, D) an uncursed staff of cold (39, 24, D) a cursed +2 war axe of freezing the cursed +1 chain mail of the Grue {rN++} It greatly protects you from negative energy. It has a curse placed upon it. (39, 28, D) an uncursed staff of wizardry (40, 0, D) a book of Transfigurations (40, 1, D) an uncursed staff of poison (40, 15, D) a phial of floods (40, 28, D) the Incunabulum of Evil and Enhancements Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Deflect Missiles Charms/Air 6 (40, 29, D) a +3 ring of intelligence the ring of the Special Lives {Str+2 Int+3} [ring of strength] It affects your strength (+2). It affects your intelligence (+3). a phial of floods an uncursed ring of protection from fire an uncursed ring of protection from cold an uncursed ring of fire (40, 31, D) a +2 battleaxe of freezing (41, 0, D) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). a +0 cloak of poison resistance (41, 1, D) a +3 ring mail of fire resistance (41, 15, D) an uncursed ring of flight (41, 29, D) a phial of floods (41, 32, D) a +2 battleaxe of freezing (42, 0, D) an uncursed staff of power (42, 1, D) the ring of Diesolot {Str+4 Stlth-} [ring of loudness] It affects your strength (+4). It makes you less stealthy. (42, 14, D) a +0 robe (42, 28, D) the +1 gold dragon scales of the Hills {rPois rF+ rC+ MR+ rCorr} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (42, 29, D) the +0 gold dragon scales of the Elven Halls {*Contam rPois rF+ rC+ Dex+9 SInv} It affects your dexterity (+9). It protects you from fire. It protects you from cold. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. a manual of Staves a +0 helmet of intelligence the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a manual of Bows (43, 15, D) a +0 robe (43, 28, D) a +0 hunting sling of freezing (43, 29, D) a +1 great sword of holy wrath (49, 0, D) a +0 trident (49, 1, D) the +1 chain mail "Ceqyuxi" {+Blink rCorr} It lets you blink. It protects you from acid and corrosion. (49, 12, D) a book of Misfortune (49, 16, D) a +0 hand axe (unseen) (49, 36, D) the +2 giant spiked club of the Vendetta {crush, rN++ Dex+5 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It greatly protects you from negative energy. It makes you less stealthy. (49, 37, D) a book of Ice (50, 1, D) an uncursed staff of summoning (50, 4, D) a +0 trident (unseen) (50, 5, D) a +3 halberd of freezing (50, 13, D) a book of Air (50, 18, D) a +0 hunting sling of freezing a +0 robe a potion of blood (50, 25, D) the +9 lajatang "Trog's Scorn" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (50, 37, D) an uncursed amulet of regeneration (50, 40, D) an uncursed ring of fire the ring of Pakhle {Fire rElec MR+ Int-4 Dex+4 Stlth-} [ring of fire] It enhances your fire magic. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 spear a +0 hunting sling 27 stones (50, 42, D) a +0 quarterstaff a +0 robe (51, 0, D) an uncursed staff of cold (51, 1, D) a +2 scale mail of magic resistance (51, 4, D) a +0 trident (51, 13, D) a book of Power (51, 20, D) a +0 robe (51, 21, D) a +0 battleaxe (still there?) a +0 robe (still there?) (51, 24, D) the Papyrus of Combat Magic and Weightlessness Spells Type Level a - Repel Missiles Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 (51, 25, D) a crystal ball of energy (51, 36, D) a box of beasts (51, 40, D) a +0 robe (51, 41, D) a +0 robe (52, 4, D) a +0 demon trident (unseen) (52, 17, D) a +1 halberd of flaming an uncursed ring of see invisible (52, 18, D) a +0 scimitar a +4 chain mail of fire resistance a +0 glaive (52, 24, D) a +6 ring of strength the ring of Red Wine {rCorr Dex+4} [ring of resist corrosion] It affects your dexterity (+4). the ring "Kudgho Leik" {rC+ MR+ Int+2 SInv Stlth+} [ring of intelligence] It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a cursed ring of loudness (52, 25, D) an uncursed ring of poison resistance (52, 28, D) a +0 battleaxe a +3 scale mail of positive energy (52, 36, D) a book of Dreams (53, 1, D) an uncursed staff of energy (53, 4, D) a +0 long sword an uncursed amulet of faith a +0 trident (53, 12, D) a book of Dreams (53, 24, D) a +0 robe (54, 1, D) the +3 dire flail "Ylucapne" {crush, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (54, 13, D) the +9 staff of Olgreb {rPois} It protects you from poison. (54, 24, D) an uncursed staff of poison (54, 36, D) a +2 long sword of holy wrath (55, 1, D) a +5 great mace of protection (55, 12, D) a book of Unlife (55, 13, D) the Incunabulum of Nocuous Evil Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Olgreb's Toxic Radiance Poison 4 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 (55, 24, D) a book of Callings (59, 37, D) the cursed +2 scimitar of Buoqy {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (59, 41, D) a +0 short sword (60, 36, D) a +0 dagger (60, 37, D) the Tome of Creative Stones Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Mana Viper Hexes/Summoning 5 e - Shatter Earth 9 (60, 41, D) a +2 hand axe of electrocution (61, 3, D) a +0 dagger (unseen) (61, 8, D) a +2 hand crossbow of velocity (61, 16, D) a book of Flames (61, 37, D) an uncursed staff of summoning (61, 40, D) a +0 dagger a +0 ring mail (61, 41, D) a +0 scimitar a +0 scale mail a cursed +0 dagger a +0 leather armour a +0 morningstar of protection a +2 short sword of freezing (62, 1, D) a +4 chain mail of fire resistance (62, 3, D) a +0 whip a +0 leather armour (62, 8, D) the +5 rapier "Nopsac" {chaos, Str+10 SInv} Each time it hits an enemy it has a different, random effect. It affects your strength (+10). It lets you see invisible. (62, 9, D) a book of Spatial Translocations (62, 16, D) a +0 club (unseen) (62, 20, D) a +3 rapier of venom (62, 21, D) a +2 dagger of electrocution (62, 27, D) a crystal ball of energy (62, 36, D) a +2 hunting sling of freezing (62, 41, D) an uncursed staff of air a +0 leather armour a +0 short sword (62, 42, D) a +0 rapier a +0 rapier a +0 leather armour a cursed -2 ring of slaying (63, 3, D) a +2 flail of draining (unseen) (63, 16, D) a +2 broad axe of freezing (63, 17, D) a crystal ball of energy (63, 19, D) a +0 flail (63, 26, D) the +0 robe of Woscharr {+Fly rPois Int-3 SInv} It affects your intelligence (-3). It protects you from poison. It lets you see invisible. It lets you fly. (63, 36, D) an uncursed staff of death (63, 37, D) a book of Beasts (64, 17, D) a +0 mace (64, 19, D) a +1 flail of protection (unseen) (64, 20, D) a +0 long sword (65, 26, D) an uncursed staff of death (67, 0, D) a book of Dreams (68, 0, D) a +1 fustibalus of freezing (69, 0, D) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (69, 36, D) 7 scrolls of fog 4 scrolls of amnesia a +2 lightning rod (14/14) the ring of Ylalafieko {*Drain +Fly AC+3 SInv} [ring of protection] It affects your AC (+3). It lets you see invisible. It lets you fly. It causes draining when unequipped. an uncursed ring of wizardry a +1 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (70, 8, D) a +2 robe of resistance (70, 9, D) the +4 ring mail "Ydwoegup" {Str+3} It affects your strength (+3). (70, 36, D) a book of Maledictions (70, 37, D) a +1 falchion of electrocution (71, 8, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (71, 16, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (71, 17, D) a cursed staff of earth (71, 26, D) an uncursed staff of wizardry (71, 27, D) the +3 halberd of Taxos {freeze, Fragile Str+6 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (+4). It will be destroyed if unequipped. (71, 36, D) a +4 chain mail of cold resistance (71, 37, D) a book of Spatial Translocations (72, 8, D) the +10 demon trident "Hoyhagra" {elec, +Inv rElec Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It insulates you from electricity. It lets you turn invisible. (72, 16, D) an uncursed staff of poison (72, 17, D) the +11 spear "Cyum" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (72, 26, D) a +1 vampiric long sword (72, 27, D) an uncursed ring of resist corrosion (72, 36, D) the Grimoire of Conjuration and the Birds Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Fulminant Prism Conjuration/Hexes 4 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Silence Hexes/Air 5 (72, 37, D) a +2 dire flail of protection (73, 1, D) the cursed +1 morningstar of Subterfuge {freeze, -Tele rPois Str+4 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (73, 16, D) a +2 fustibalus of flaming (73, 17, D) a +4 great sword of protection (73, 30, D) a +0 spear (73, 36, D) a scroll of holy word (73, 37, D) a +1 shield of reflection (75, 1, D) a +4 rod of clouds (14/14) a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24)