dscm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a ball python corpse a kobold corpse (skeletalised by now) (2, -12, D:1) 17 sling bullets (4, 0, D:1) a +0 mace (10, -3, D:1) a rat corpse (skeletalised by now) (14, -1, D:1) a bat corpse (skeletalised by now) (19, 5, D:1) a +0 club a kobold corpse (skeletalised by now) (22, -18, D:1) a goblin corpse (23, 9, D:1) a stone (25, -28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a meat ration (4, 3, D:2) a goblin corpse (5, -3, D:2) a potion of cure mutation (5, 3, D:2) a rat corpse (5, 7, D:2) a scroll of identify