dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) an uncursed amulet of harm (4, 19, D:1) a stone (4, 24, D:1) a stone (12, 24, D:1) 17 arrows (15, 8, D:1) a +0 club (22, 24, D:1) a +0 whip (23, 18, D:1) a +0 dagger (24, 16, D:1) a +0 club (24, 19, D:1) a +0 ring mail (25, 36, D:1) a +0 dagger (26, 2, D:1) 12 arrows (26, 18, D:1) a +0 spear (26, 22, D:1) 21 sling bullets (28, 8, D:1) 12 stones (40, 11, D:1) 21 stones (40, 19, D:1) a +0 dagger (41, 15, D:1) a +0 dagger (48, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -22, D:2) 21 stones (6, -18, D:2) 24 stones (7, -25, D:2) a +0 whip (11, -27, D:2) 14 stones (11, -21, D:2) 10 stones (11, 0, D:2) a +0 scale mail (14, -22, D:2) a +0 ring mail (14, -11, D:2) 24 stones (18, 6, D:2) a +0 short sword (19, -27, D:2) 22 arrows (23, -16, D:2) 22 sling bullets (29, -7, D:2) a +0 dagger a stone (30, -4, D:2) a stone (31, -2, D:2) a stone (33, 0, D:2) a stone (33, 8, D:2) a +0 hunting sling (35, -22, D:2) a +0 club (35, -6, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 34, D:3) a +0 dagger (3, -10, D:3) 18 stones (5, -4, D:3) a +0 short sword a +0 leather armour (8, 31, D:3) a +0 quarterstaff (10, 33, D:3) a +0 club (13, 31, D:3) 17 stones (14, 13, D:3) a +0 robe (18, -2, D:3) 29 sling bullets (20, 35, D:3) a +0 leather armour (26, -6, D:3) 4 stones a +0 whip (28, 14, D:3) a +0 long sword (29, 24, D:3) 16 arrows (34, 0, D:3) 16 stones (37, 26, D:3) a +0 hunting sling (39, 30, D:3) 22 arrows (46, 13, D:3) a cursed -3 club (47, 13, D:3) a +0 hand axe a +0 leather armour (47, 14, D:3) a +0 flail (55, -8, D:3) a +0 hunting sling Level 4 of the Dungeon (2, 33, D:4) a +0 giant spiked club (5, 0, D:4) a +0 mace (6, 6, D:4) 19 stones (19, 19, D:4) a +0 spear (28, 11, D:4) 17 sling bullets (38, 22, D:4) the +1 chain mail "Xiankif" {*Drain +Fly rPois Stlth-} It protects you from poison. It lets you fly. It causes draining when unequipped. It makes you less stealthy. (41, 23, D:4) 16 sling bullets (42, 20, D:4) a +0 whip Level 5 of the Dungeon [Shop] Orphees's Elemental Accessories a lamp of fire (400 gold) an uncursed staff of earth (250 gold) the Handbook of Snow (521 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Ice Form Ice/Transmutation 4 f - Bolt of Cold Conjuration/Ice 6 g - Freezing Cloud Conjuration/Ice/Air 6 a wand of lightning (6/15) (100 gold) (0, 0, D:5) a water moccasin corpse (1, 9, D:5) a scroll of random uselessness (4, 35, D:5) a +0 scale mail (9, 25, D:5) a +0 dagger (14, 0, D:5) an iguana skeleton (21, 31, D:5) a cursed -3 mace (28, 8, D:5) 17 arrows (33, -3, D:5) a +0 flail (45, 28, D:5) 24 stones (52, 31, D:5) 13 stones (52, 36, D:5) a +0 animal skin (unseen) (54, 37, D:5) a +0 animal skin (unseen) (55, 38, D:5) a +0 scythe (unseen) the Ecumenical Temple