Dungeon Crawl Stone Soup version 0.19.3 (webtiles) character file. 0 dscm the Chiller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Jan 23, 2017. Got out of the dungeon alive. The game lasted 00:00:23 (1 turns). dscm the Chiller (Octopode Wanderer) Turns: 1, Time: 00:00:23 Health: 11/11 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Wands c - a wand of random effects (15/48) Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 b - the Compendium of Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 Comestibles f - a bread ration Skills: + Level 1.3 Stealth + Level 2.0 Spellcasting Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Necromancy Level 3.0 Ice Magic + Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, dscm the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labeled TIOFAI GOINA and a dagger. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## # ## #P♣ ... ♣.#P♣..≈≈≈ ♣@....8≈# ♣.#P♣?.≈≈≈ ## #P♣ ..) ## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Wanderer began the quest for the Orb. 0 | D:1 | dscm set off with: a book of Necromancy, the Compendium of Poison, a wand of random effects (15/48), a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Identified the Compendium of Poison 1 | D:$ | Got out of the dungeon alive.