dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) an uncursed staff of power (19, 16, D) a +0 long sword of holy wrath (19, 17, D) a disc of storms (20, 0, D) a +0 leather armour of magic resistance (20, 17, D) a box of beasts (20, 20, D) a +0 war axe (unseen) (21, 0, D) an uncursed staff of summoning (21, 1, D) the Grimoire of Twisted Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Excruciating Wounds Charms/Necromancy 5 d - Statue Form Transmutation/Earth 6 (21, 16, D) a +1 halberd of flaming (21, 17, D) a book of the Tempests (21, 22, D) a +1 mace of holy wrath (unseen) (22, 0, D) an uncursed staff of poison (22, 1, D) a +7 vampiric halberd (22, 2, D) a +0 demon whip of venom (22, 4, D) a +4 long sword of freezing a +0 robe (22, 16, D) a +1 flail of protection (22, 17, D) a +0 pair of gloves of strength (22, 22, D) a +0 battleaxe (unseen) (23, 0, D) an uncursed staff of power (23, 1, D) a +0 trident a +3 war axe of electrocution (23, 4, D) a +0 trident (23, 16, D) a book of Flames (23, 17, D) a +0 war axe (23, 18, D) a scroll of brand weapon (23, 22, D) a +5 whip of venom (unseen) (23, 24, D) quicksilver dragon scales (unseen) (24, 0, D) a book of the Sky (24, 5, D) the ring of Knowledge {rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. an uncursed ring of magical power a +1 demon whip of electrocution (24, 16, D) a +0 flail (24, 17, D) a book of Ice (24, 18, D) a +0 flail (24, 22, D) a +0 dire flail (unseen) (24, 23, D) +0 storm dragon scales (unseen) (25, 1, D) an uncursed ring of magical power an uncursed ring of protection from fire (25, 4, D) a +0 trident (25, 5, D) a +3 war axe a +0 robe (25, 16, D) the amulet "Degouz" {Regen+ Dex+5} [amulet of regeneration] It affects your dexterity (+5). It increases your rate of regeneration. (25, 17, D) an uncursed staff of wizardry (25, 18, D) an uncursed staff of air (25, 22, D) a +0 glaive (unseen) (25, 23, D) a +8 lightning rod (8/10) (unseen) (25, 24, D) a +0 long sword (unseen) (26, 1, D) a +2 antimagic morningstar (26, 16, D) an uncursed staff of power (26, 17, D) a +6 hunting sling (27, 1, D) an uncursed staff of poison (27, 16, D) a box of beasts (27, 17, D) a lamp of fire (28, 0, D) the Collected Works on the Glacier Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Summon Ice Beast Ice/Summoning 4 (28, 1, D) a +0 ring mail of fire resistance (28, 16, D) a +0 halberd (28, 17, D) an uncursed staff of cold (29, 0, D) a lamp of fire (29, 1, D) a +2 battleaxe of flaming (29, 16, D) a +1 leather armour of cold resistance (29, 17, D) the cursed +0 pair of gloves of Anlaczunt {rElec rCorr MP+9} It insulates you from electricity. It affects your magic capacity (+9). It protects you from acid and corrosion. It has a curse placed upon it. (35, 0, D) an uncursed staff of death (35, 14, D) the Reference Book on Malediction and Heat Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Fire Conjuration/Fire 6 (35, 28, D) a phial of floods (35, 29, D) a crystal ball of energy (36, 0, D) a phial of floods (36, 1, D) the +9 longbow of the Realm of Zot {flame, Dex+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). (36, 14, D) a book of Minor Magic (36, 15, D) a lamp of fire (36, 28, D) a +3 ring mail of poison resistance (36, 29, D) a lamp of fire (37, 0, D) a book of the Dragon (37, 14, D) a book of Callings (37, 28, D) a +0 great sword of freezing (37, 29, D) a +0 glaive of venom (38, 0, D) the ring of Odan {Fire +Fly} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you fly. (38, 1, D) a +2 iron rod (12/12) (38, 14, D) an uncursed staff of death (38, 28, D) an uncursed staff of wizardry (38, 29, D) the cursed +1 hand axe of Cataclysm {chop, rF- rN+ Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (38, 32, D) an ugly thing corpse (skeletalised by now) (39, 4, D) an uncursed staff of fire (39, 14, D) a +2 shortbow of flaming (39, 15, D) a lamp of fire (39, 28, D) a +4 dagger of distortion (39, 29, D) a book of Burglary (40, 0, D) a +2 scimitar of holy wrath (40, 3, D) the +3 hand axe of Drought {drain, *Slow rElec rPois rN++} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It may slow you when you take damage. (40, 14, D) an uncursed staff of wizardry (40, 15, D) the +4 mace of Blood-Lust {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). (40, 28, D) a +1 battleaxe of venom (40, 29, D) a +1 short sword of protection (40, 31, D) an uncursed staff of earth (40, 32, D) (unseen) (41, 0, D) an uncursed ring of magical power an uncursed ring of ice a +6 ring of dexterity a -1 iron rod (14/14) a crystal ball of energy (41, 14, D) a Young Poisoner's Handbook (41, 15, D) a book of Flames (41, 29, D) a book of Power (42, 1, D) a +0 flail of crushing (42, 3, D) a +0 dagger of freezing (42, 14, D) a +2 rod of clouds (14/14) a +5 rod of clouds (10/10) (42, 15, D) a lamp of fire (42, 29, D) an uncursed staff of cold (43, 14, D) an uncursed ring of magical power (43, 15, D) an uncursed staff of poison (43, 29, D) a +0 cloak of poison resistance (44, 28, D) a +3 glaive of venom (49, 0, D) Wois's Intricacies of the Arcane Arts Spells Type Level a - Tornado Air 9 (49, 1, D) a +0 short sword (49, 12, D) a +2 ring mail of magic resistance (49, 24, D) the +7 arbalest of Disembowelment {penet, rPois Str+4 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It protects you from poison. It makes you more stealthy. (49, 36, D) an uncursed staff of conjuration (49, 37, D) a +0 glaive (50, 0, D) a fan of gales (50, 1, D) a +1 bardiche of flaming (50, 5, D) a +0 giant spiked club (50, 12, D) a crystal ball of energy (50, 13, D) a fan of gales (50, 24, D) the +1 ring mail "Lintirank" {+Inv rC++} It greatly protects you from cold. It lets you turn invisible. (50, 37, D) the Papyrus of Augmentations and Cold Spells Type Level a - Freeze Ice 1 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Summon Ice Beast Ice/Summoning 4 (50, 40, D) 3 large rocks (50, 41, D) a +2 battleaxe a +0 chain mail (50, 42, D) a +0 great mace a +0 plate armour (51, 0, D) an uncursed staff of conjuration (51, 4, D) a +4 great mace of crushing a +1 chain mail of poison resistance a +0 giant spiked club (51, 5, D) a +0 great mace a +0 plate armour a +2 great mace of draining a +0 plate armour (51, 6, D) a cursed -2 dagger a +0 robe (51, 18, D) a cursed -3 dagger (unseen) (51, 20, D) an uncursed staff of energy (unseen) (51, 24, D) +1 steam dragon scales (51, 25, D) a book of Maledictions (51, 36, D) a +4 quarterstaff of protection (51, 37, D) an uncursed staff of wizardry (51, 40, D) +0 shadow dragon scales (unseen) (51, 42, D) a large rock (52, 0, D) a book of the Dragon (52, 3, D) a +0 trident a +0 plate armour (52, 4, D) a cursed -2 great sword (unseen) (52, 12, D) a +0 dagger (52, 13, D) a +2 short sword of protection (52, 20, D) the cursed +2 short sword of Responsibility {drain, rF++ Str-2 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your intelligence (+6). It greatly protects you from fire. It has a curse placed upon it. a +0 robe an uncursed ring of protection from magic a scroll of recharging a cursed -3 morningstar a +0 robe (52, 24, D) a +0 chain mail of fire resistance (52, 25, D) a +0 ring mail of poison resistance (52, 36, D) a fan of gales (52, 37, D) a +2 mace of protection (52, 39, D) a +0 arbalest (unseen) (52, 42, D) a +0 arbalest a +0 arbalest 36 bolts (53, 0, D) a book of Maledictions (53, 4, D) a cursed -3 giant club (53, 5, D) a +0 scimitar a cursed +0 chain mail a cursed +0 dire flail a +0 plate armour a +1 eveningstar of draining a +0 plate armour (53, 18, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 robe (53, 20, D) a cursed +2 mace of freezing (unseen) (53, 37, D) the +9 glaive "Xabicowupp" {freeze, Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). (54, 0, D) an uncursed staff of summoning (54, 1, D) a book of Misfortune (54, 5, D) a +0 troll leather armour (54, 13, D) a +0 dagger (54, 18, D) the +7 trident "Finti" {antimagic, rPois rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from poison. (unseen) (54, 24, D) a +4 rapier of speed (54, 25, D) a cursed staff of fire (54, 36, D) a phial of floods (55, 0, D) a +2 dagger of venom (55, 1, D) a +0 glaive (55, 24, D) the +6 scimitar of the Shallot {freeze, rC+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. (59, 36, D) Caijush's Incunabulum of Dislocation and the Glacier Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Blink Translocation 2 c - Portal Projectile Translocation 3 (59, 37, D) an uncursed staff of power (60, 36, D) a cursed amulet of inaccuracy (60, 37, D) an uncursed staff of power (60, 40, D) a +0 antimagic spear (unseen) (61, 0, D) Sif Muna's Handbook of the Endless Wars Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Conjure Ball Lightning Conjuration/Air 6 (61, 8, D) a cursed staff of wizardry (61, 16, D) the cursed +1 hand axe of Lugovir {chop, Str-2 Int+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+3). It lets you see invisible. It has a curse placed upon it. (61, 31, D) a +0 shortbow (unseen) (61, 36, D) a +1 short sword of protection (61, 37, D) the cursed +1 quarterstaff "Ulinehy" {crush, rF- Str+4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to fire. It has a curse placed upon it. (61, 40, D) a cursed -1 spear a +0 leather armour (61, 41, D) a +0 rapier a +0 robe (62, 0, D) an uncursed staff of fire (62, 4, D) a +4 vampiric long sword (62, 8, D) an uncursed staff of cold (62, 9, D) a Fen Folio (62, 16, D) a crystal ball of energy (62, 17, D) a book of Geomancy (62, 20, D) a +0 long sword (unseen) (62, 26, D) a +2 plate armour of cold resistance (62, 27, D) a book of Battle (62, 30, D) a +0 trident (62, 31, D) a +0 trident (62, 36, D) a cursed ring of loudness (62, 40, D) a +2 spear of freezing (unseen) (62, 41, D) a +4 quarterstaff of crushing (63, 8, D) a +3 antimagic bardiche (63, 16, D) an uncursed staff of power (63, 17, D) a +0 trident (63, 18, D) a +1 dagger of protection a +0 robe (63, 19, D) a +0 war axe the +7 war axe of a volcano {chop, *Slow rC++ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It greatly protects you from cold. It may slow you when you take damage. a cursed +0 plate armour (63, 27, D) a +1 chain mail of cold resistance (63, 29, D) the cursed +1 spear "Ubyaside" {elec, rElec rF+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +0 shortbow 12 arrows (63, 30, D) a +0 trident 4 tomahawks (63, 31, D) 2 arrows (63, 32, D) 8 arrows (63, 33, D) 7 arrows (63, 36, D) a +0 trident (63, 37, D) the +2 robe of Disappointment {rF++ rC- Regen+ rCorr} It greatly protects you from fire. It makes you vulnerable to cold. It increases your rate of regeneration. It protects you from acid and corrosion. (64, 16, D) a +0 dagger (64, 17, D) a book of Debilitation (64, 19, D) a +2 morningstar of protection (unseen) (64, 20, D) a +0 flail (64, 27, D) a phial of floods a manual of Long Blades 2 scrolls of fear 7 scrolls of fog 4 scrolls of amnesia a +0 war axe of electrocution (64, 30, D) a +0 trident (unseen) (64, 31, D) a +0 shortbow (unseen) (67, 0, D) a +3 scythe of venom (69, 0, D) a cursed amulet of guardian spirit (69, 36, D) a book of Dreams (70, 8, D) an uncursed staff of poison (70, 9, D) an uncursed amulet of faith (70, 11, D) a +0 short sword (70, 36, D) a book of Debilitation (70, 37, D) a cursed staff of poison (71, 16, D) a +0 buckler (71, 17, D) the Volume of Companions and Boosts Spells Type Level a - Summon Butterflies Summoning 1 b - Shroud of Golubria Charms/Translocation 2 c - Call Imp Summoning 2 d - Ring of Flames Charms/Fire 7 (71, 26, D) the cursed +1 leather armour "Guil" {rElec rF+ Str+6} It affects your strength (+6). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (71, 27, D) Weycs's Handbook of Unstable Lightness Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Tornado Air 9 (71, 36, D) a book of Alchemy (71, 37, D) an uncursed amulet of rage (72, 8, D) the amulet "Hointen" {Inacc *Corrode Str-2 Int+6 Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-2). It affects your intelligence (+6). It affects your dexterity (+4). It may corrode you when you take damage. a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 shield a +0 scale mail (72, 16, D) a +0 buckler a +0 short sword (72, 21, D) a +0 spear (72, 22, D) a +0 short sword of venom a +0 robe a +4 broad axe of freezing a +0 robe (72, 27, D) a +0 battleaxe of chopping (72, 30, D) a +0 flail (72, 36, D) a +0 helmet of see invisible (73, 1, D) an uncursed staff of conjuration (73, 21, D) a +0 spear a +4 arbalest of flaming (73, 26, D) a cursed -3 ring of dexterity (73, 27, D) the +4 large shield "Itutiuqo" {SInv} It lets you see invisible. (73, 30, D) a +0 flail a +0 robe (73, 36, D) a fan of gales