Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 0 dscm the Changer (level 1, 13/13 HPs) Began as a Vampire Wanderer on Jan 17, 2017. Safely got out of the dungeon. The game lasted 00:00:03 (1 turns). dscm the Changer (Vampire Wanderer) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + b - +0 spear rCold . . . Gourm . d - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 spear (weapon) Armour d - a +0 robe (worn) Potions e - a potion of blood Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 c - the Almanac of Clay Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Skills: + Level 1.0 Throwing + Level 2.1 Dodging + Level 1.5 Stealth Level 1.0 Shields + Level 2.0 Spellcasting Level 2.1 Transmutations Level 1.0 Earth Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, dscm the Vampire Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. .≈≈≈≈≈≈≈≈ #.# ..≈≈≈≈≈≈≈ .... ...§§≈≈≈≈ .... #...§§≈≈≈ #..##..§§§... ........... .##.##......... .......@....... ###...#.....### #.. ....#.... #. ###..# ### # ... ..## ..# ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Vampire Wanderer began the quest for the Orb. 0 | D:1 | dscm set off with: a book of Minor Magic, a +0 spear, the Almanac of Clay, a +0 robe, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Safely got out of the dungeon.