Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 0 dscm the Magician (level 1, 13/13 HPs) Began as a Vampire Wanderer on Jan 17, 2017. Safely got out of the dungeon. The game lasted 00:00:12 (1 turns). dscm the Magician (Vampire Wanderer) Turns: 1, Time: 00:00:13 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 10 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Gourm . d - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing f - a potion of blood Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 c - Giuv's Reference Book on Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.0 Throwing + Level 5.0 Spellcasting Level 3.0 Earth Magic Level 1.0 Evocations You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, dscm the Vampire Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# +.@.+ #[..# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Vampire Wanderer began the quest for the Orb. 0 | D:1 | dscm set off with: a book of Geomancy, a potion of curing, Giuv's Reference Book on Attacks, a +0 robe, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Identified Giuv's Reference Book on Attacks 1 | D:$ | Safely got out of the dungeon.