dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -24, D:1) a stone (11, -5, D:1) a +0 club (13, -33, D:1) 19 poisoned needles (15, -4, D:1) a +0 ring mail (15, -1, D:1) 23 arrows (16, -1, D:1) a +0 whip of draining (17, 4, D:1) 18 stones (18, -10, D:1) 6 sling bullets (19, -24, D:1) 26 stones (28, -4, D:1) 18 arrows (29, -24, D:1) 12 stones (31, 12, D:1) a +0 club (38, 1, D:1) 18 arrows (48, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 23 stones (2, -9, D:2) a +0 whip (3, -16, D:2) a +0 dagger (10, -17, D:2) a +0 war axe (21, 6, D:2) a +0 whip (21, 7, D:2) a +0 robe a +0 club (24, 6, D:2) a stone (27, -24, D:2) a +0 war axe (30, 9, D:2) a stone (32, 7, D:2) a stone (33, 6, D:2) a stone (34, 12, D:2) a stone (35, -21, D:2) a +0 chain mail (37, -29, D:2) a +0 robe (43, 12, D:2) a +0 leather armour (43, 16, D:2) a +0 club (47, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (4, -1, D:3) a stone (4, 0, D:3) a stone (5, -5, D:3) a +0 club (5, -2, D:3) a stone (8, -27, D:3) a +0 dagger a +0 robe (11, -25, D:3) a +0 short sword (12, -27, D:3) a +0 mace a +0 ring mail (12, -26, D:3) a +0 falchion (13, 5, D:3) a +0 hand axe (21, -16, D:3) a +0 flail (23, -15, D:3) a +0 robe a +0 dagger (25, 0, D:3) 18 stones (39, -17, D:3) a cursed +0 leather armour a +0 club (39, -13, D:3) 13 stones (40, -17, D:3) a cursed -2 robe a cursed +0 dagger (41, 2, D:3) a +0 hand axe (43, -10, D:3) 17 bolts (44, -30, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 scale mail (1, -4, D:4) a +0 leather armour (1, 1, D:4) a +0 dagger a +0 robe (6, -7, D:4) a cursed +0 robe (9, -2, D:4) a +0 giant spiked club (12, -18, D:4) a +0 short sword (19, -6, D:4) a +0 whip (20, -11, D:4) a +0 robe a +0 dagger (21, -11, D:4) a +0 robe a +0 dagger (22, -12, D:4) a +0 ring mail a +0 falchion (24, 12, D:4) a cursed +0 scale mail (29, -8, D:4) a +0 war axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 20 arrows (5, 12, D:5) 5 needles of confusion (11, -24, D:5) 5 arrows (11, -23, D:5) an arrow (11, -17, D:5) a +0 hunting sling (13, -23, D:5) an arrow (13, -22, D:5) an arrow (13, -21, D:5) 2 arrows (13, -20, D:5) an arrow (14, -25, D:5) an arrow (15, -26, D:5) 9 arrows (16, -29, D:5) a +0 shortbow (22, 11, D:5) an arrow (23, 11, D:5) an arrow (24, 11, D:5) an arrow (27, 11, D:5) a +0 shortbow 21 arrows (33, 7, D:5) a +0 robe (34, -17, D:5) a +0 animal skin (34, -16, D:5) a +1 whip of freezing a +0 robe (35, -16, D:5) a +0 animal skin (36, -15, D:5) a +0 animal skin (37, -3, D:5) a +0 robe (38, -28, D:5) a +0 leather armour Level 6 of the Dungeon (2, 8, D:6) a bread ration (10, -3, D:6) a +0 dagger a +0 robe (11, -2, D:6) a +0 flail a +0 dagger a +0 ring mail (11, -1, D:6) a +0 dagger a +0 robe (11, 0, D:6) a +0 dagger of flaming a +0 robe (13, 0, D:6) a +0 vampiric rapier (15, 20, D:6) 14 stones (18, -5, D:6) a +0 hunting sling (29, 10, D:6) 14 stones (29, 29, D:6) a +0 buckler (37, -15, D:6) a scroll of immolation (38, 16, D:6) 9 arrows (51, 20, D:6) an arrow (51, 21, D:6) a cursed -2 short sword an arrow (52, 21, D:6) 2 arrows (53, 20, D:6) a +0 whip a +0 leather armour (53, 21, D:6) a +0 flail a +0 scale mail a +0 short sword (53, 22, D:6) an arrow (55, 23, D:6) a +0 shortbow 11 arrows (58, 20, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 9 poisoned needles (8, -31, D:7) 26 arrows (18, -28, D:7) a +0 robe (18, 2, D:7) 14 stones (20, 1, D:7) a +0 falchion (22, 8, D:7) a +0 leather armour (31, -31, D:7) a scroll of random uselessness (32, -30, D:7) 22 stones (40, -32, D:7) a +0 quarterstaff (40, -18, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (40, -16, D:7) a cursed -2 giant club (41, -18, D:7) a +0 hand axe (45, -32, D:7) 11 stones (47, -31, D:7) 14 stones (47, -1, D:7) a +0 dagger (55, -8, D:7) a +0 ring mail (57, -41, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a cursed -2 hunting sling (9, 8, D:8) a +0 leather armour (17, 28, D:8) 23 stones (19, 7, D:8) a +0 whip a +0 whip a +0 whip 2 stones (19, 8, D:8) a +0 dagger (20, 7, D:8) a +0 short sword 3 stones (20, 8, D:8) a cursed -3 dagger (31, 16, D:8) a +1 dagger of chaos (36, 32, D:8) a +0 plate armour (45, 46, D:8) a +0 leather armour (48, 1, D:8) a +1 dagger of speed (48, 15, D:8) a +0 halberd a +0 leather armour (48, 16, D:8) a cursed -3 halberd a scroll of random uselessness (48, 21, D:8) 30 stones (49, 15, D:8) a +0 flail (54, 3, D:8) a +0 giant spiked club (56, 18, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Zian Hoym's Food Shop a beef jerky (16 gold) a bread ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a slice of pizza (16 gold) a meat ration (55 gold) a beef jerky (16 gold) [Shop] Kauchefi's Antique Weapon Boutique the +1 hunting sling of Kezic {flame, rPois rC- Str+2} (595 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It makes you vulnerable to cold. It protects you from poison. the +8 hand crossbow "Juej Fadd" {freeze, *Contam SInv Stlth+} (2023 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. a +0 glaive (240 gold) a +0 club (37 gold) the +7 long sword of Zodapeke {pain, Str+3 Dex+3 SInv} (2497 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+3). It lets you see invisible. a +0 dagger (74 gold) a +0 shortbow (111 gold) a +0 battleaxe (240 gold) a +2 shortbow of velocity (610 gold) a +0 arbalest (166 gold) a +0 hunting sling (55 gold) [Shop] Xeareroc's Armour Boutique a +0 cloak (49 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) the +4 ring mail "Dooro" {rElec} (418 gold) It insulates you from electricity. a +3 scale mail of magic resistance (286 gold) a +0 crystal plate armour (880 gold) a +0 buckler (49 gold) a +1 scale mail of cold resistance (176 gold) a +4 chain mail of magic resistance (346 gold) a +0 pair of gloves (49 gold) a +0 chain mail (49 gold) [Shop] Hicitauw's Book Boutique a manual of Polearms (1104 gold) a book of Cantrips (200 gold) a book of Necromancy (300 gold) a book of Battle (400 gold) a book of Geomancy (350 gold) a book of Minor Magic (200 gold) a book of Conjurations (300 gold) a book of Transfigurations (550 gold) [Shop] Ahinon's Book Boutique a manual of Short Blades (1435 gold) a book of Summonings (910 gold) a book of Changes (325 gold) a book of Beasts (715 gold) a Fen Folio (975 gold) a book of Air (455 gold) a book of Misfortune (260 gold) a book of Maledictions (325 gold) a Grand Grimoire (1435 gold) a book of Flames (455 gold) (0, 0, D:9) a +0 halberd (1, 1, D:9) a +0 club a cursed +0 leather armour (1, 2, D:9) a +0 club (10, 20, D:9) 21 arrows a +0 shortbow (12, 6, D:9) a potion of lignification (18, 3, D:9) the +0 pair of gloves of Creativity {rC+ Str-5 Int+3} It affects your strength (-5). It affects your intelligence (+3). It protects you from cold. (18, 15, D:9) 5 stones (19, 3, D:9) a +0 short sword (20, 24, D:9) 12 poisoned needles (23, 5, D:9) a +0 pair of boots (30, 31, D:9) a +0 leather armour a +0 short sword (30, 32, D:9) a +0 flail (31, 31, D:9) a +0 chain mail a +1 mace of holy wrath (33, 16, D:9) a +0 robe a cursed -3 dagger (35, 14, D:9) a +0 falchion (36, 17, D:9) a +0 leather armour a +0 war axe (47, 33, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (1, -49, D:10) a +0 club (7, -37, D:10) a +0 robe (7, -17, D:10) a +0 chain mail (8, -30, D:10) 7 tomahawks (10, -52, D:10) the +3 ring mail of Zioteddou {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (17, -19, D:10) a +0 club a +0 dagger a +0 robe a +0 dagger (23, -14, D:10) a +0 leather armour (28, -2, D:10) a +0 leather armour (29, -6, D:10) 17 arrows (29, -2, D:10) a +0 mace (30, -2, D:10) a +0 hand axe a cursed +0 scale mail (31, -13, D:10) a +4 great sword a +0 robe (31, -12, D:10) a +0 dagger a +0 robe (32, -13, D:10) a +3 spear a +0 robe (38, -1, D:10) a +0 war axe (48, -2, D:10) a +0 flail (49, -29, D:10) a +0 leather armour (51, -36, D:10) an arrow (51, -34, D:10) 2 arrows (51, -32, D:10) a +0 shortbow 14 arrows (52, -38, D:10) an arrow (57, -30, D:10) a scroll of immolation (58, -35, D:10) a scroll of immolation (60, -33, D:10) a +0 robe (69, -3, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 10 stones (3, 22, D:11) a +0 dagger (8, 5, D:11) 22 arrows (25, 20, D:11) a cursed -1 hand axe a +0 leather armour a +0 mace a +0 plate armour (29, 12, D:11) 2 tomahawks a +0 chain mail (29, 18, D:11) 5 tomahawks (31, 12, D:11) a tomahawk (33, 14, D:11) 3 tomahawks (34, 16, D:11) a tomahawk (34, 18, D:11) a +0 giant spiked club (35, 14, D:11) a tomahawk (35, 16, D:11) a +1 spear of flaming (35, 18, D:11) the +9 mace "Newtbane" {holy, +Inv MR++ Str+2 Dex-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you turn invisible. (35, 19, D:11) a +0 giant club (36, 9, D:11) a +0 hand crossbow (36, 19, D:11) a +0 morningstar (37, 6, D:11) a +1 dagger of speed a +0 robe (37, 29, D:11) 28 stones (37, 38, D:11) a +0 giant club (38, 6, D:11) a +0 morningstar 4 tomahawks (39, 7, D:11) a +0 flail a +0 leather armour (41, 16, D:11) 9 bolts (41, 18, D:11) 23 bolts (45, 33, D:11) 19 stones (47, 20, D:11) a +0 dagger (50, -6, D:11) a +0 spear (50, 18, D:11) a +0 scale mail (58, 37, D:11) 16 bolts (60, 8, D:11) a +3 giant spiked club a +0 robe (62, 21, D:11) a +4 battleaxe a +0 chain mail Level 12 of the Dungeon (0, 7, D:12) a +0 war axe (2, 6, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 28 stones (5, 2, Lair:1) an uncursed ring of ice a potion of cancellation a book of Air a book of Misfortune 4 fruits 2 potions of agility a book of Geomancy an uncursed ring of ice an uncursed staff of cold a potion of magic 3 scrolls of amnesia 4 meat rations 3 potions of resistance 3 beef jerkies 3 scrolls of magic mapping 2 royal jellies 2 potions of brilliance the Grimoire of the Escort and Displacement Spells Type Level a - Portal Projectile Translocation 3 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 5 potions of might a potion of haste 2 scrolls of fog a potion of lignification 7 tomahawks 4 scrolls of enchant weapon a +0 scale mail a +0 war axe an ice cave (0, 0, IceCv) 20 gold pieces (1, -1, IceCv) 20 gold pieces (2, -1, IceCv) 23 gold pieces (3, -1, IceCv) 21 gold pieces (3, 0, IceCv) a cursed -2 ring of dexterity (4, 0, IceCv) the amulet "Zyojep" {Spirit +Blink MR- Str+7} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you blink.