dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) the ring of the Firefly {Str+2 Dex+3} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+3). (19, 1, D) a cursed -2 ring of evasion (19, 16, D) an uncursed staff of summoning (19, 17, D) an uncursed ring of ice (19, 33, D) the ring "Pamom" {rF+ MR+ Str+3 SInv Stlth+} [ring of strength] It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (20, 16, D) a +5 rapier of speed (20, 17, D) a manual of Maces & Flails (20, 33, D) a sack of spiders (21, 1, D) an uncursed staff of power (21, 16, D) the +7 hand axe of Luckiukh {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). (21, 17, D) a +1 robe of resistance (21, 33, D) a +1 whip of venom (21, 34, D) an uncursed staff of air (22, 0, D) a +1 hand axe of electrocution (22, 1, D) an uncursed ring of wizardry (22, 4, D) a +2 antimagic scythe (22, 17, D) a +1 spear of flaming (22, 33, D) a crystal ball of energy (22, 34, D) a +2 broad axe of chopping (23, 0, D) an uncursed staff of earth (23, 16, D) an uncursed ring of ice (23, 17, D) an uncursed staff of air (23, 18, D) a +2 scale mail of cold resistance (23, 33, D) a +3 dagger of protection (23, 34, D) a +0 robe (24, 1, D) a +0 spear of piercing (24, 16, D) a book of Unlife (24, 17, D) the +12 hand axe of Shrieking Terror {venom, +Fly} It poisons the flesh of those it strikes. It lets you fly. (24, 18, D) a +5 great sword of draining (24, 33, D) a +0 hand axe of freezing (24, 34, D) an uncursed staff of death (25, 0, D) a cursed staff of air (25, 1, D) a book of Air (25, 16, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (25, 17, D) an uncursed staff of poison (25, 18, D) the +10 quarterstaff "Binias" {antimagic, rElec rC++ rN+ Str-3 Dex-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your dexterity (-4). It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. (25, 33, D) an uncursed amulet of faith (25, 34, D) a +3 rod of ignition (12/12) (26, 0, D) a +3 giant spiked club (26, 1, D) a fan of gales (26, 16, D) a +3 broad axe of chopping (26, 33, D) a +2 plate armour of poison resistance (26, 34, D) the +1 buckler "Peraeq" {rC+} It protects you from cold. (27, 0, D) a +1 ring of slaying (27, 1, D) a +4 quarterstaff of protection (27, 16, D) a +1 pair of boots of flying (27, 17, D) a +2 flail of holy wrath (27, 33, D) an uncursed staff of power (27, 34, D) Patuh's Tome of Freezing Stones Spells Type Level a - Sandblast Earth 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Lee's Rapid Deconstruction Earth 5 d - Ozocubu's Refrigeration Ice 6 e - Simulacrum Ice/Necromancy 6 (28, 0, D) the amulet of Liow {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). (28, 1, D) a book of Power (28, 17, D) the Compendium of Earth and the Voyage Spells Type Level a - Passwall Transmutation/Earth 2 b - Lesser Beckoning Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 a book of Death the Disquisition on Creative Flight Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Hydra Summoning 7 c - Dragon's Call Summoning 9 a book of the Tempests (28, 33, D) a +2 broad axe of pain (29, 0, D) an uncursed staff of earth (29, 1, D) a book of Clouds (29, 16, D) an uncursed staff of earth (29, 17, D) an uncursed ring of ice (29, 33, D) a +4 hand crossbow of velocity (33, 18, D) a steel javelin (34, 28, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (35, 0, D) a lamp of fire (35, 14, D) a +0 trident (35, 28, D) a book of Summonings (35, 29, D) Rizagec's Handbook of Lucky Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Regeneration Charms/Necromancy 3 c - Deflect Missiles Charms/Air 6 (36, 1, D) an uncursed staff of power (36, 15, D) an uncursed staff of conjuration (36, 19, D) a +1 spear of freezing a +0 leather armour 14 steel javelins (36, 28, D) an uncursed staff of poison (36, 29, D) a +5 iron rod (13/13) (37, 0, D) a +6 blowgun (37, 1, D) a +0 longbow of flaming (37, 14, D) a fan of gales (37, 19, D) a +3 spear of freezing 15 javelins a +0 leather armour (37, 28, D) a +1 falchion of holy wrath (37, 29, D) an uncursed amulet of rage (38, 0, D) the ring "Jenoph" {*Slow +Fly rPois Int+4} [ring of flight] It affects your intelligence (+4). It protects you from poison. It lets you fly. It may slow you when you take damage. a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) a scroll of holy word (38, 1, D) the Handbook of Combat Magic and Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Fulminant Prism Conjuration/Hexes 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Venom Bolt Conjuration/Poison 5 a book of Geomancy (38, 14, D) a book of Unlife (38, 15, D) a +1 trident of venom (38, 18, D) a +0 trident (38, 21, D) a +3 falchion of draining (38, 28, D) a +1 falchion of slicing (38, 29, D) an uncursed staff of earth (39, 0, D) the ring "Iclajo Xeche" {rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. (39, 1, D) a +3 plate armour of cold resistance (39, 14, D) a crystal ball of energy (39, 15, D) a crystal ball of energy (39, 18, D) a +0 trident a +0 robe an uncursed ring of flight (39, 19, D) a +4 trident of flaming a +0 robe (39, 20, D) a +0 rapier of freezing a +0 robe a +0 rapier a +0 robe an uncursed ring of magical power (39, 21, D) 2 steel javelins (39, 28, D) an uncursed ring of magical power (39, 34, D) +0 shadow dragon scales (unseen) (40, 0, D) a +2 morningstar of draining (40, 14, D) a fan of gales (40, 15, D) an uncursed staff of death (40, 18, D) a +0 trident a +2 hunting sling of freezing (40, 19, D) a +0 trident of protection a +0 leather armour (40, 20, D) a +3 battleaxe of venom a +0 robe a +3 rapier of freezing a +0 robe a +1 shield of fire resistance (40, 21, D) a +5 flail of venom (40, 28, D) a +3 scale mail of cold resistance (40, 29, D) a book of Ice (41, 0, D) a manual of Bows (41, 1, D) the +2 ring mail of the Hundredfold Suns {+Blink Int-3 SInv} It affects your intelligence (-3). It lets you see invisible. It lets you blink. (41, 15, D) the +5 quarterstaff of the Globe {protect, rC+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. (41, 19, D) a +0 trident (41, 22, D) a steel javelin (41, 28, D) a +0 leather armour of fire resistance (41, 29, D) the ring "Rogoeph" {+Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. (42, 0, D) a book of Fire (42, 1, D) a +0 plate armour of poison resistance (42, 14, D) the cursed +1 chain mail "Pyrph" {+Blink rC+ Dex+5 Stlth-} It affects your dexterity (+5). It protects you from cold. It lets you blink. It makes you less stealthy. It has a curse placed upon it. (42, 28, D) a +3 whip of venom (42, 29, D) a book of Unlife (43, 14, D) a +0 trident (43, 15, D) a crystal ball of energy (43, 29, D) an uncursed staff of death (44, 28, D) an uncursed staff of poison (47, 3, D) 2 javelins (47, 23, D) a +0 short sword (unseen) (47, 25, D) an uncursed ring of protection from cold an uncursed ring of magical power a +6 ring of intelligence 2 scrolls of fear 7 scrolls of fog 3 potions of berserk rage 8 potions of haste a +0 shield a +0 war axe (49, 0, D) a crystal ball of energy (49, 1, D) a book of Callings (49, 12, D) a book of Cantrips (49, 36, D) a +0 short sword of draining (49, 37, D) an uncursed staff of wizardry (50, 1, D) 3 royal jellies (50, 4, D) a +1 rapier of electrocution a +0 cloak a +0 pair of gloves (50, 5, D) a +2 scimitar of holy wrath a +0 ring mail a wand of acid (6/15) 3 javelins (50, 13, D) a +0 hand axe of electrocution (50, 24, D) a +3 rod of ignition (11/11) (50, 27, D) a +0 troll leather armour (unseen) (50, 36, D) a +4 glaive of venom (51, 1, D) a lamp of fire (51, 4, D) a +0 scythe (unseen) (51, 5, D) a +0 robe (51, 19, D) a +0 dagger a +0 robe a cursed +3 mace a +0 robe a cursed -3 battleaxe a +0 plate armour (51, 24, D) a +0 battleaxe a +0 chain mail a cursed staff of earth (51, 25, D) an uncursed amulet of magic regeneration (51, 28, D) a +0 dagger a +0 robe (51, 36, D) an uncursed staff of death (51, 39, D) a +0 long sword a +2 cloak (52, 0, D) a manual of Summonings (52, 1, D) an uncursed ring of stealth (52, 5, D) a +5 club a cursed +0 ring mail a potion of haste a +4 battleaxe of chopping a +3 scale mail of fire resistance a cursed amulet of rage a +3 scimitar of flaming (52, 12, D) a +1 helmet of intelligence (52, 19, D) a cursed +0 dagger a +0 robe the cursed +0 morningstar "Jemojo" {freeze, rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It has a curse placed upon it. a +0 robe a potion of blood a cursed +0 great sword a +1 scale mail of fire resistance (52, 24, D) a lamp of fire (52, 25, D) a +1 glaive of freezing (52, 26, D) a +0 dagger a +0 robe a +0 flail a +0 chain mail (52, 27, D) a +0 flail (52, 28, D) a +0 dire flail a +0 plate armour (52, 36, D) a disc of storms (53, 0, D) a +2 cloak of poison resistance (53, 1, D) a cursed -4 ring of dexterity (53, 5, D) a +1 longbow of flaming 15 arrows a +0 centaur barding a +3 lajatang of protection a +0 robe (53, 13, D) the Almanac of the Owl Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Metabolic Englaciation Hexes/Ice 5 f - Alistair's Intoxication Transmutation/Poison 5 (53, 19, D) a +0 dagger a +0 robe (53, 25, D) a +3 rapier of protection (53, 27, D) a large rock (53, 28, D) a +0 great sword a +0 plate armour (53, 36, D) a +2 dagger of flaming (53, 37, D) an uncursed staff of death (54, 1, D) an uncursed staff of death (54, 13, D) a manual of Throwing (54, 24, D) an uncursed ring of protection from fire (54, 25, D) a +0 rapier of venom (54, 26, D) a +0 flail (unseen) (54, 36, D) a +1 glaive of venom (55, 1, D) +1 mottled dragon scales (55, 3, D) a +0 hand axe (unseen) (55, 12, D) a disc of storms (55, 13, D) a lamp of fire (55, 24, D) a +2 dagger of freezing (55, 26, D) 4 large rocks (59, 36, D) a book of Conjurations (59, 37, D) a +0 shortbow a +0 short sword 26 arrows a +0 leather armour (59, 38, D) the +11 flail of Due Proportion {flame, rPois Str+4 Int-4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+2). It protects you from poison. (unseen) (60, 36, D) a +0 long sword (60, 37, D) Tuepp's Reference Book on the Enthralling Rocks Spells Type Level a - Sandblast Earth 1 b - Slow Hexes 2 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Magma Conjuration/Fire/Earth 5 a book of Transfigurations (60, 41, D) a +1 scimitar of holy wrath (60, 43, D) a +0 long sword (unseen) (60, 44, D) an arrow (61, 0, D) a +2 spear of venom (61, 8, D) the +4 dagger of Geozod {freeze, *Rage +Blink SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It lets you blink. It may make you go berserk in combat. It makes you more stealthy. (61, 26, D) the Catalogue of Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Recall Summoning/Translocation 3 d - Summon Lightning Spire Summoning/Air 4 e - Dragon's Call Summoning 9 (61, 36, D) a +0 leather armour (61, 38, D) a +0 long sword of holy wrath a +0 shortbow 17 arrows (61, 40, D) a +2 trident of flaming (61, 41, D) a +0 war axe of flaming a +0 vampiric hand axe a +0 leather armour (61, 42, D) an arrow (62, 0, D) a +4 great sword of slicing (62, 1, D) an uncursed ring of flight (62, 11, D) a +0 short sword of speed (62, 16, D) a lamp of fire (62, 17, D) a phial of floods (62, 20, D) a +0 club an uncursed ring of resist corrosion (62, 26, D) a book of the Warp (62, 27, D) the +9 hand axe of Ragnarok {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). (62, 30, D) a +0 club (62, 31, D) a +0 flail (unseen) (62, 36, D) a +0 rapier (63, 0, D) a +2 vampiric spear (63, 17, D) a disc of storms (63, 20, D) a +0 leather armour a +0 long sword the +7 shortbow of Fighting Over It {speed, *Drain Str+3 Dex+6} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+6). It causes draining when unequipped. Cheibriados disapproves of the use of such an item. a +0 chain mail a +0 chain mail (63, 26, D) an uncursed staff of death (63, 27, D) an uncursed staff of fire (63, 30, D) a +0 war axe a +0 plate armour a cursed -1 dagger a +0 robe a +0 halberd a +0 plate armour (63, 37, D) a +0 leather armour of positive energy (63, 39, D) a +0 shortbow (still there?) 2 arrows (still there?) (63, 44, D) an arrow (64, 16, D) a +0 leather armour (64, 17, D) a fan of gales (64, 20, D) a +0 dagger a +0 robe a +0 club a +0 leather armour of cold resistance a +0 hand axe (64, 30, D) a +0 club (unseen) (64, 31, D) a +0 dagger (unseen) (64, 37, D) an arrow (65, 26, D) a disc of storms (67, 0, D) the +0 chain mail "Nebawnah" {+Inv rPois SInv Stlth-} It protects you from poison. It lets you see invisible. It lets you turn invisible. It makes you less stealthy. (68, 0, D) an uncursed staff of fire (69, 0, D) an uncursed ring of fire (69, 36, D) a +9 iron rod (11/11) (70, 8, D) a book of Cantrips (70, 36, D) a book of Changes (70, 37, D) a +0 rapier of speed (71, 16, D) the +3 scythe of Mourning {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). (71, 26, D) an uncursed ring of protection from magic (71, 30, D) an uncursed staff of fire (71, 36, D) a cursed -4 ring of dexterity (71, 37, D) a +0 mace (71, 41, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 robe (72, 8, D) the +1 robe of Nottag {*Corrode rPois Int+3} It affects your intelligence (+3). It protects you from poison. It may corrode you when you take damage. (72, 18, D) a +3 scimitar of flaming (72, 27, D) a +3 hand axe of electrocution (72, 36, D) the cursed +1 leather armour of the Peasants {rC+ Regen+ Str+5 Slay-6} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (72, 37, D) a +2 mace of protection (73, 1, D) a +0 quarterstaff of draining (73, 16, D) a +3 chain mail of positive energy (73, 27, D) an uncursed ring of flight (73, 36, D) a cursed -3 ring of dexterity (73, 37, D) a +0 mace of distortion (75, 1, D) a +2 hand crossbow of freezing