Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 0 dscm the Digger (level 1, 14/14 HPs) Began as an Octopode Wanderer on Dec 13, 2016. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). dscm the Digger (Octopode Wanderer) Turns: 1, Time: 00:00:14 HP 14/14 AC 1 Str 10 XL: 1 Next: 0% MP 2/2 EV 11 Int 15 God: Gold 0 SH 0 Dex 11 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . d - +0 dagger rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 dagger (weapon) Comestibles f - a bread ration Scrolls b - a scroll of teleportation Books a - a book of Air Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: + Level 2.0 Fighting Level 1.0 Axes + Level 1.0 Throwing Level 1.0 Shields + Level 1.0 Spellcasting Level 2.0 Air Magic Level 2.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 28% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Spell assigned to 'a'. Welcome, dscm the Octopode Wanderer. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #8..@...8# #≈......≈# #≈......≈# #≈......≈# #≈..88..≈# #≈......≈# #≈......≈# #≈......≈ .). There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dscm, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive.