Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 0 dscm the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Wanderer on Dec 13, 2016. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). dscm the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:12 HP 16/16 AC 1 Str 12 XL: 1 Next: 0% MP 2/2 EV 11 Int 15 God: Gold 0 SH 0 Dex 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons b - a +0 mace (weapon) Comestibles f - a bread ration Scrolls c - a scroll of teleportation Books a - a book of Flames Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: + Level 3.0 Fighting + Level 2.0 Maces & Flails + Level 1.0 Throwing + Level 1.3 Stealth + Level 1.0 Spellcasting Level 1.0 Fire Magic Level 1.0 Earth Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, dscm the Octopode Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found three items. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... ##$....## ....... #.....# ##...).## #.......# #.⌠...⌠?# ##.##..###..# .......#@+ .......###..# #.##.⌠...⌠.# #.......# ####...## #..## #..# #..# #.. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dscm, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive.