Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 28 dscm the Skirmisher (level 3, -2/26 HPs) Began as an Octopode Fighter on Dec 13, 2016. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on Level 4 of the Dungeon. The game lasted 00:03:21 (394 turns). dscm the Skirmisher (Octopode Fighter) Turns: 394, Time: 00:03:21 HP -2/26 AC 1 Str 16 XL: 3 Next: 14% MP 3/3 EV 10 Int 10 God: Gold 20 SH 8 Dex 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . c - +0 shield rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Hand weapons a - a +0 war axe (weapon) Missiles h - 6 poisoned bolts k - 18 silver bolts Armour c - a +0 shield (worn) Comestibles d - 2 bread rations i - a rotting chunk of bat flesh Potions e - a potion of might g - 2 potions of brilliance Skills: * Level 3.4 Fighting * Level 2.3 Axes * Level 3.2 Dodging * Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The worm bites you. You hit the worm. The worm is moderately wounded. You constrict the worm. You slash the worm! The worm is almost dead. You constrict the worm. You kill the worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Something hits you! The magic dart hits you! * * * LOW HITPOINT WARNING * * * The puff of flame hits you! You die... ##.#.....# #......# ########...)..+ #.....##......# ############.....##......##. ............................. #......)..........##########. #.................# ..........<@.....# ...............######### ......................... ..........#####.....#### .........## #.....##### ..#...#..### #.?.......# ##.###...# #.........# ..#...#.[#.# #.....%...# ...._......# ######....# There were no monsters in sight! Vanquished Creatures A worm (D:4) A giant gecko (D:4) A ball python (D:1) 4 goblins 3 hobgoblins 2 kobolds 2 bats (D:1) 2 giant newts 6 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dscm, the Octopode Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 355 | D:4 | Found a radiant altar of Vehumet. 381 | D:4 | Noticed Sigmund 386 | D:4 | Reached XP level 3. HP: 22/26 MP: 3/3 394 | D:4 | Killed from afar by Sigmund Action || total -------------------------++------- Melee: War axe || 40 Use: Scroll || 5 Stab: Sleeping || 2