dscm Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) 16 steel sling bullets (9, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 2, D:3) 18 gold pieces (-4, 12, D:3) 9 gold pieces (6, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Deekit's Weapon Emporium a +0 long sword (42 gold) a +4 mace of holy wrath (328 gold) a +0 war axe (42 gold) a +0 hunting sling (18 gold) 13 arrows of frost (78 gold) a +0 hand axe (36 gold) a +0 whip (30 gold) a +0 hand axe (36 gold) a cursed -3 hand axe (1 gold) the cursed +3 halberd of Duty {freeze, rC+ rN+ Str-3} (373 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. the +9 glaive of Zuciroetel {chop, +Fly rC+ Stlth+} (883 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you fly. It makes you more stealthy. a +0 whip (30 gold) a +1 morningstar of crushing (156 gold) a +0 spear (36 gold) [Shop] Klufung's Weapon Boutique a +0 quarterstaff (40 gold) 21 poisoned arrows (84 gold) a +2 halberd of protection (168 gold) a +0 glaive (65 gold) a +2 arbalest of flaming (201 gold) a cursed -3 trident (1 gold) a +2 long sword of protection (162 gold) 20 bolts (40 gold) a +0 mace (30 gold) a +0 arbalest (45 gold) a +1 flail of draining (133 gold) (-19, 4, D:4) a +0 club a goblin corpse (-18, 6, D:4) a jackal corpse (skeletalised by now) (4, 9, D:4) a +0 short sword (-40, 12, D:4) a +0 hand axe (-30, 17, D:4) a +0 club (-10, 19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (4, 19, D:4) an orc corpse (-2, 20, D:4) an arrow (2, 20, D:4) an arrow (21, 20, D:4) a +0 club (-2, 21, D:4) an arrow (-1, 21, D:4) an arrow (-33, 25, D:4) a +0 leather armour (-37, 26, D:4) a +0 giant club (-35, 27, D:4) a +0 club Level 5 of the Dungeon (0, 1, D:5) a +0 leather armour a +0 mace (1, 1, D:5) a +0 whip