dscm Level 1 of the Dungeon (0, 0, D:1) 5 tomahawks (-18, 1, D:1) (unseen) (-14, 4, D:1) a +0 short sword (30, 12, D:1) 10 gold pieces (0, 16, D:1) a +0 leather armour (12, 20, D:1) a +0 robe Level 2 of the Dungeon (8, 5, D:2) 17 sling bullets (-16, 9, D:2) a +0 club (2, 17, D:2) a +0 dagger (-11, 31, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-7, 35, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (15, 1, D:3) a +0 hunting sling (1, 3, D:3) 11 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-3, 1, D:5) a +0 giant spiked club a +0 short sword a poisonous chunk of flesh (-11, 2, D:5) a +0 dagger (unseen) (-8, 2, D:5) a +0 hunting sling 18 stones a goblin corpse (35, 9, D:5) the +8 chain mail of Death Resistance {Contam rElec rF+ Regen+ Str+2} It affects your strength (+2). It protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. (15, 10, D:5) the cursed -1 robe of Forking Paths {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. (-15, 30, D:5) 10 gold pieces (-11, 32, D:5) a scroll of teleportation