Dungeon Crawl Stone Soup version 0.20-a0-268-gb6bde61 (webtiles) character file. 0 dscm the Sneak (level 1, 13/13 HPs) Began as an Octopode Wanderer on Dec 7, 2016. Got out of the dungeon alive. The game lasted 00:00:17 (1 turns). dscm the Sneak (Octopode Wanderer) Turns: 1, Time: 00:00:17 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) d - a +0 dagger Books a - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 b - the Volume of Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Gell's Gravitas Hexes/Translocation 3 Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 1.0 Polearms + Level 2.6 Stealth Level 1.0 Shields + Level 2.0 Spellcasting Level 2.0 Conjurations Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, dscm the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a bread ration. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###. ## #. . ###. ...###... .#..... #..... #....# #....## #..@%.# #...#......# #. ..###...... #... ###... ### ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Wanderer began the quest for the Orb. 0 | D:1 | dscm set off with: a book of Flames, the Volume of Beguiling, a +0 spear, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_oval