dscm the Dungeon (2, 0, D) a +0 club (5, 0, D) a +0 hand axe (15, -4, D) a bullfrog corpse (18, -4, D) a water moccasin corpse (39, 0, D) the +2 scimitar "Ziluhuc" {distort, Str+4 Int+2 Dex-2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-2). a +2 halberd of venom the +2 morningstar of the Insatiable Runes {flame, rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. a +3 war axe of freezing a +2 rapier of venom (46, 0, D) a +0 club a +0 leather armour (49, 0, D) a +0 shortbow 19 arrows (52, 0, D) a +0 shortbow 12 arrows (54, 0, D) a +0 giant club