dscm Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (10, -11, D:2) a frilled lizard corpse (skeletalised by now) (10, -3, D:2) a +0 whip (11, -5, D:2) a +0 war axe (11, 1, D:2) a +0 club (12, -17, D:2) a +0 cloak (13, -10, D:2) 2 potions of haste (26, 25, D:2) a +0 hunting sling (28, 15, D:2) a +0 leather armour (30, 18, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (31, 14, D:2) 8 gold pieces (33, 16, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces (2, 2, D:3) a potion of experience (9, -5, D:3) 5 bolts (9, -4, D:3) a bat corpse (9, 5, D:3) 4 gold pieces (10, 8, D:3) a bread ration (11, 3, D:3) a meat ration (11, 6, D:3) 5 gold pieces (16, -1, D:3) a +0 short sword (16, 5, D:3) a +0 club (21, 10, D:3) a +0 club (24, 11, D:3) a jackal corpse (skeletalised by now) (24, 13, D:3) a jackal corpse (skeletalised by now) (24, 14, D:3) a jackal corpse (skeletalised by now) (25, 18, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (16, -5, D:4) a +0 whip